mirror of
https://github.com/Xahau/xahaud.git
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0e7bac9Fix include pathe5bb90fFix constness of Proxyac0142aUse template castef6e381Add missing Url.h include206e65cFix constness of operator[]695cc38Use template instantiation for friend declaration7b1e03aAdd BaseFromMember49bc04fMake List<>::Node not uncopyabled5954ffAdd Journal to UnitTest58da106Temporarily disable ServiceQueue dtor precondition assertsfe58c1aAdd missing #include2c02580Add PropertyStream for server state introspection24c2315Add ScopedWrapperContexta3845f5Add RelativeTime::value_type typedef7442932Fix missing PropertyStream membersed5a98fMore PropertyStream output for PeerFinderfcfa10dAdd PropertyStream3cf0729Tidy up AbstractHandler usage in HTTPClient55171f4Remove obsolete source files1311ca3Increase arity of SharedFunction67d807dAdd IPEndpoint::key_equalebf395eAdd ErrorCode and boost library2c3ead3Add ServiceQueue::wrap6c7f5d0Move many Thread related classes93e9d86Measure CPU utilization in ServiceQueueca47d72Move ServiceQueue, ThreadLocalValue, SpinLockc864e4dMove WaitableEventff305e6Add CPUMeter and ScopedTimeInterval01fd05cAdd RecursiveMutex, UnlockGuard, TryLockGuard5831a53Remove Journal from most Stoppable overridesb60a7f3Add Request and Response HTTP parsers44445ffRefactor net buffers classesac37c38Beast class refactor8b7056bFix eof on HTTP client get228b664Remove obsolete beast container classes1dfd655Use RelativeTime from startup in DeadlineTimerae22d5dAdd more methods to RelativeTimec67929eRemove unhandled exception catcher2472a90Add 64 bit output for MurmurHashf3d97c7Add RelativeTime::fromStartupb0b8660IPEndpoint better parsingae551cdAdd alternate form string parsing to IPEndpointd0a0dbfDon't break on Throw0e46762Add hasher functors for IPEndpointa1ec423Add Thread::stopThreadAsync4f7dca3Add compiler, stdlib, and platform skeleton to beast/config4394594Tidy up some use of Error for throwe5e0f52Journal console output improvementsf07515eAdd Stoppable prepare and start interfacesd37dd46Move RelativeTime to chrono, add ostream support3f6e7aaAdd console feature to Journalad0064aJournal option to write to Output window (MSVC)0b7574bAdd compilation test scriptcc05ce1Add ServiceQueuee132aabUse boost for functional when the config is set026b926Fix is_continuation for boost versionc807a4eFix invoked_type type reference2ff781bRemove LockFreeStack::size3acb474Add SharedData::ConstAccess7e4c834Add LockFreeStack::empty9c61a6dAdded AbstractHandler, WrapHandler. HTTPClient Fixes.94e40dcFix unittest, by removing recursive call.38bf408Fix nonstandard C++ extension in getNullSink1ef044dBuild fixesd5d3746Fix missing <cmath> include for Gentoo5f231d3Update copyright notice and licenses7b89bf6Add FixedArray, IntrusiveArray, Crypto5c5de57Reorganize beast modules and files9e18bb3Merge commit '43deaaa5cf0d0178a4a6c3cb69c02a2a9a43ec7d' as 'src/beast/beast/http/impl/http-parser'57703acFix BeforeBoost.h includefbc247bAdd Stoppable to beast56496d8IPEndpoint comparisons9d9c822Migrate some headers and general tidying1a3cddcAdd SharedArg and AsyncObject373ca9cAdd HTTPRequest and improvements to HTTPMessage parsing9534516Add some thread classes and fix SharedData with a simple mutex adapter755ab36Make CallQueue unit test runManualc0ca037Remove Beast version printing on startup7efb6a3Reorganize some MPL and Utility classes and files69c26a1Fix missing BeastConfig.h include in Net.cpp40aa552Disable Beast version printing in Ripple BeastConfig.h7b1352dAdd InterruptibleThread unit test68cf759ThreadWithCallQueue unit test adjustment6501deaIPEndpoint parsing and tidying72fc42bMove and add some template metaprogramming classes2a164f0Change filname capitalization (end)6a14f25Change filename capitalization92fd417Move integer types to beast/CStdInt.hebbd9ffMove TargetPlatform.h to beast/Config.h874b524Add IPEndpoint14b34fcTidy up some zlib macro undefines34fffcaRename beast sources for consistency4e59ab2Add CallQueue unit test327d7a6Fixes for consolidated beast unity includesd5ece4eRemove unused and broken classes39f13beRemove unused ConcurrentObject37624a7Add ThreadWithCallQueue unit teste82ec68Remove obsolete beast_Function90551a6Temporarily leave sqlite3 in whatever threading mode it was already in.43ebbb1Fix SharedSingleton to use memoryBarrierf343941Tidy up SharedSingleton doc comments001997eFix leak on exit from Singleton dependency cycle83b9d22Rename to DeadlineTimer::cancel()77874eeUse new instead of ::new for placement2a04dccJournal improvements50965caSharedFunction improvements277e32bAdd LockFreeStack iteratorsd94e4c2Fix undefined behavior in UnsignedIntegerCalc (again)2dc25ceFix DeadlineTimer, callback while holding lock207ffdeFix undefined behavior in UnsignedIntegerCalc1ad8ff9Fix UnsignedInteger::isZero1dd2836Add support for multiprecision integer arithmetic and binary data encodinga45fc47Update .gitignore962a95dTidy up UnsignedIntegerca695faAdd Time::isNull()e96ce99Better random number facilities in UnitTest550b8e5Fine tune UnsignedInteger declaration8e7e3b7Allow negative relative expirations in DeadlineTimerf3dc7ceAdd generic Journal class for loggingbfdda32Make ChildProcess UnitTest manual since it malfunctions02acf7dGeneral refactoring of beast framework classes84ef06eFix ExitHook to derive from AtExitHookf0acc9cReduce the max threads in the Workers unit test55447b0New SharedSingleton, resolves destruction of objects with static storage duration.41eb8a1Remove deprecated SharedPtr::getObject9eda4bcMake SharedObject members const, the counter mutable6eda777Remove deprecated createOnDemandOnce SingletonLifetime option8c522aaFix off by one in pending i/o count on HTTPClient057344eAdd HTTPMessage::toString and familyee728e3Add UniformResourceLocator::emptyae324fbMove ./modules to ./src git-subtree-dir: src/beast git-subtree-split:0e7bac945f
298 lines
13 KiB
C++
298 lines
13 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Portions of this file are from JUCE.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Please visit http://www.juce.com
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_VARIANT_H_INCLUDED
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#define BEAST_VARIANT_H_INCLUDED
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#ifndef DOXYGEN
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class SharedObject;
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class DynamicObject;
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#endif
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//==============================================================================
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/**
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A variant class, that can be used to hold a range of primitive values.
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A var object can hold a range of simple primitive values, strings, or
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any kind of SharedObject. The var class is intended to act like
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the kind of values used in dynamic scripting languages.
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You can save/load var objects either in a small, proprietary binary format
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using writeToStream()/readFromStream(), or as JSON by using the JSON class.
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@see JSON, DynamicObject
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*/
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class BEAST_API var
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{
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public:
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//==============================================================================
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typedef const var (DynamicObject::*MethodFunction) (const var* arguments, int numArguments);
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typedef Identifier identifier;
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//==============================================================================
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/** Creates a void variant. */
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var() noexcept;
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/** Destructor. */
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~var() noexcept;
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/** A static var object that can be used where you need an empty variant object. */
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static const var null;
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var (const var& valueToCopy);
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var (int value) noexcept;
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var (int64 value) noexcept;
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var (bool value) noexcept;
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var (double value) noexcept;
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var (const char* value);
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var (const wchar_t* value);
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var (const String& value);
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var (const Array<var>& value);
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var (SharedObject* object);
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var (MethodFunction method) noexcept;
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var (const void* binaryData, size_t dataSize);
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var (const MemoryBlock& binaryData);
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var& operator= (const var& valueToCopy);
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var& operator= (int value);
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var& operator= (int64 value);
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var& operator= (bool value);
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var& operator= (double value);
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var& operator= (const char* value);
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var& operator= (const wchar_t* value);
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var& operator= (const String& value);
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var& operator= (const Array<var>& value);
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var& operator= (SharedObject* object);
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var& operator= (MethodFunction method);
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#if BEAST_COMPILER_SUPPORTS_MOVE_SEMANTICS
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var (var&& other) noexcept;
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var (String&& value);
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var (MemoryBlock&& binaryData);
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var& operator= (var&& other) noexcept;
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var& operator= (String&& value);
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#endif
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void swapWith (var& other) noexcept;
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//==============================================================================
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operator int() const noexcept;
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operator int64() const noexcept;
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operator bool() const noexcept;
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operator float() const noexcept;
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operator double() const noexcept;
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operator String() const;
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String toString() const;
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/** If this variant holds an array, this provides access to it.
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NOTE: Beware when you use this - the array pointer is only valid for the lifetime
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of the variant that returned it, so be very careful not to call this method on temporary
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var objects that are the return-value of a function, and which may go out of scope before
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you use the array!
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*/
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Array<var>* getArray() const noexcept;
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/** If this variant holds a memory block, this provides access to it.
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NOTE: Beware when you use this - the MemoryBlock pointer is only valid for the lifetime
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of the variant that returned it, so be very careful not to call this method on temporary
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var objects that are the return-value of a function, and which may go out of scope before
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you use the MemoryBlock!
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*/
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MemoryBlock* getBinaryData() const noexcept;
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SharedObject* getObject() const noexcept;
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DynamicObject* getDynamicObject() const noexcept;
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//==============================================================================
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bool isVoid() const noexcept;
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bool isInt() const noexcept;
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bool isInt64() const noexcept;
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bool isBool() const noexcept;
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bool isDouble() const noexcept;
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bool isString() const noexcept;
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bool isObject() const noexcept;
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bool isArray() const noexcept;
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bool isBinaryData() const noexcept;
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bool isMethod() const noexcept;
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/** Returns true if this var has the same value as the one supplied.
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Note that this ignores the type, so a string var "123" and an integer var with the
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value 123 are considered to be equal.
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@see equalsWithSameType
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*/
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bool equals (const var& other) const noexcept;
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/** Returns true if this var has the same value and type as the one supplied.
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This differs from equals() because e.g. "123" and 123 will be considered different.
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@see equals
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*/
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bool equalsWithSameType (const var& other) const noexcept;
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//==============================================================================
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/** If the var is an array, this returns the number of elements.
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If the var isn't actually an array, this will return 0.
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*/
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int size() const;
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/** If the var is an array, this can be used to return one of its elements.
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To call this method, you must make sure that the var is actually an array, and
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that the index is a valid number. If these conditions aren't met, behaviour is
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undefined.
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For more control over the array's contents, you can call getArray() and manipulate
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it directly as an Array\<var\>.
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*/
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const var& operator[] (int arrayIndex) const;
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/** If the var is an array, this can be used to return one of its elements.
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To call this method, you must make sure that the var is actually an array, and
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that the index is a valid number. If these conditions aren't met, behaviour is
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undefined.
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For more control over the array's contents, you can call getArray() and manipulate
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it directly as an Array\<var\>.
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*/
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var& operator[] (int arrayIndex);
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/** Appends an element to the var, converting it to an array if it isn't already one.
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If the var isn't an array, it will be converted to one, and if its value was non-void,
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this value will be kept as the first element of the new array. The parameter value
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will then be appended to it.
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For more control over the array's contents, you can call getArray() and manipulate
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it directly as an Array\<var\>.
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*/
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void append (const var& valueToAppend);
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/** Inserts an element to the var, converting it to an array if it isn't already one.
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If the var isn't an array, it will be converted to one, and if its value was non-void,
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this value will be kept as the first element of the new array. The parameter value
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will then be inserted into it.
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For more control over the array's contents, you can call getArray() and manipulate
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it directly as an Array\<var\>.
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*/
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void insert (int index, const var& value);
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/** If the var is an array, this removes one of its elements.
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If the index is out-of-range or the var isn't an array, nothing will be done.
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For more control over the array's contents, you can call getArray() and manipulate
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it directly as an Array\<var\>.
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*/
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void remove (int index);
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/** Treating the var as an array, this resizes it to contain the specified number of elements.
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If the var isn't an array, it will be converted to one, and if its value was non-void,
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this value will be kept as the first element of the new array before resizing.
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For more control over the array's contents, you can call getArray() and manipulate
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it directly as an Array\<var\>.
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*/
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void resize (int numArrayElementsWanted);
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/** If the var is an array, this searches it for the first occurrence of the specified value,
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and returns its index.
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If the var isn't an array, or if the value isn't found, this returns -1.
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*/
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int indexOf (const var& value) const;
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//==============================================================================
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/** If this variant is an object, this returns one of its properties. */
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var operator[] (const Identifier propertyName) const;
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/** If this variant is an object, this returns one of its properties. */
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var operator[] (const char* propertyName) const;
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/** If this variant is an object, this returns one of its properties, or a default
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fallback value if the property is not set. */
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var getProperty (const Identifier propertyName, const var& defaultReturnValue) const;
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/** If this variant is an object, this invokes one of its methods with no arguments. */
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var call (const Identifier method) const;
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/** If this variant is an object, this invokes one of its methods with one argument. */
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var call (const Identifier method, const var& arg1) const;
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/** If this variant is an object, this invokes one of its methods with 2 arguments. */
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var call (const Identifier method, const var& arg1, const var& arg2) const;
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/** If this variant is an object, this invokes one of its methods with 3 arguments. */
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var call (const Identifier method, const var& arg1, const var& arg2, const var& arg3);
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/** If this variant is an object, this invokes one of its methods with 4 arguments. */
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var call (const Identifier method, const var& arg1, const var& arg2, const var& arg3, const var& arg4) const;
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/** If this variant is an object, this invokes one of its methods with 5 arguments. */
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var call (const Identifier method, const var& arg1, const var& arg2, const var& arg3, const var& arg4, const var& arg5) const;
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/** If this variant is an object, this invokes one of its methods with a list of arguments. */
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var invoke (const Identifier method, const var* arguments, int numArguments) const;
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//==============================================================================
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/** Writes a binary representation of this value to a stream.
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The data can be read back later using readFromStream().
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@see JSON
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*/
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void writeToStream (OutputStream& output) const;
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/** Reads back a stored binary representation of a value.
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The data in the stream must have been written using writeToStream(), or this
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will have unpredictable results.
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@see JSON
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*/
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static var readFromStream (InputStream& input);
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private:
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//==============================================================================
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class VariantType; friend class VariantType;
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class VariantType_Void; friend class VariantType_Void;
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class VariantType_Int; friend class VariantType_Int;
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class VariantType_Int64; friend class VariantType_Int64;
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class VariantType_Double; friend class VariantType_Double;
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class VariantType_Bool; friend class VariantType_Bool;
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class VariantType_String; friend class VariantType_String;
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class VariantType_Object; friend class VariantType_Object;
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class VariantType_Array; friend class VariantType_Array;
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class VariantType_Binary; friend class VariantType_Binary;
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class VariantType_Method; friend class VariantType_Method;
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union ValueUnion
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{
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int intValue;
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int64 int64Value;
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bool boolValue;
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double doubleValue;
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char stringValue [sizeof (String)];
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SharedObject* objectValue;
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Array<var>* arrayValue;
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MemoryBlock* binaryValue;
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MethodFunction methodValue;
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};
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const VariantType* type;
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ValueUnion value;
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Array<var>* convertToArray();
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friend class DynamicObject;
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var invokeMethod (DynamicObject*, const var*, int) const;
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};
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/** Compares the values of two var objects, using the var::equals() comparison. */
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bool operator== (const var& v1, const var& v2) noexcept;
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/** Compares the values of two var objects, using the var::equals() comparison. */
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bool operator!= (const var& v1, const var& v2) noexcept;
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bool operator== (const var& v1, const String& v2);
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bool operator!= (const var& v1, const String& v2);
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bool operator== (const var& v1, const char* v2);
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bool operator!= (const var& v1, const char* v2);
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#endif // BEAST_VARIANT_H_INCLUDED
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