//------------------------------------------------------------------------------ /* This file is part of rippled: https://github.com/ripple/rippled Copyright (c) 2012, 2013 Ripple Labs Inc. Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #include namespace ripple { namespace HTTP { ServerImpl::ServerImpl (Server& server, Handler& handler, beast::Journal journal) : Thread ("HTTP::Server") , m_server (server) , m_handler (handler) , journal_ (journal) , m_strand (m_io_service) , m_work (boost::in_place (std::ref (m_io_service))) , m_stopped (true) { startThread (); } ServerImpl::~ServerImpl () { stopThread (); } Ports const& ServerImpl::getPorts () const { SharedState::ConstUnlockedAccess state (m_state); return state->ports; } void ServerImpl::setPorts (Ports const& ports) { SharedState::Access state (m_state); state->ports = ports; update(); } bool ServerImpl::stopping () const { return ! m_work; } void ServerImpl::stop (bool wait) { if (! stopping()) { m_work = boost::none; update(); } if (wait) m_stopped.wait(); } //-------------------------------------------------------------------------- // // Server // Handler& ServerImpl::handler() { return m_handler; } boost::asio::io_service& ServerImpl::get_io_service() { return m_io_service; } // Inserts the peer into our list of peers. We only remove it // from the list inside the destructor of the Peer object. This // way, the Peer can never outlive the server. // void ServerImpl::add (Peer& peer) { SharedState::Access state (m_state); state->peers.push_back (peer); } void ServerImpl::add (Door& door) { SharedState::Access state (m_state); state->doors.push_back (door); } // Removes the peer from our list of peers. This is only called from // the destructor of Peer. Essentially, the item in the list functions // as a weak_ptr. // void ServerImpl::remove (Peer& peer) { SharedState::Access state (m_state); state->peers.erase (state->peers.iterator_to (peer)); } void ServerImpl::remove (Door& door) { SharedState::Access state (m_state); state->doors.push_back (door); } //-------------------------------------------------------------------------- // // Thread // //-------------------------------------------------------------------------- int ServerImpl::compare (Port const& lhs, Port const& rhs) { if (lhs < rhs) return -1; else if (rhs < lhs) return 1; return 0; } // Updates our Door list based on settings. // void ServerImpl::handle_update () { if (! stopping()) { // Make a local copy to shorten the lock // Ports ports; { SharedState::ConstAccess state (m_state); ports = state->ports; } std::sort (ports.begin(), ports.end()); // Walk the Door list and the Port list simultaneously and // build a replacement Door vector which we will then swap in. // Doors doors; Doors::iterator door (m_doors.begin()); for (Ports::const_iterator port (ports.begin()); port != ports.end(); ++port) { int comp; while (door != m_doors.end() && ((comp = compare (*port, (*door)->port())) > 0)) { (*door)->cancel(); ++door; } if (door != m_doors.end()) { if (comp < 0) { doors.push_back (new Door (*this, *port)); } else { // old Port and new Port are the same doors.push_back (*door); ++door; } } else { doors.push_back (new Door (*this, *port)); } } // Any remaining Door objects are not in the new set, so cancel them. // for (;door != m_doors.end();) (*door)->cancel(); m_doors.swap (doors); } else { // Cancel pending I/O on all doors. // for (Doors::iterator iter (m_doors.begin()); iter != m_doors.end(); ++iter) { (*iter)->cancel(); } // Remove our references to the old doors. // m_doors.resize (0); } } // Causes handle_update to run on the io_service // void ServerImpl::update () { m_io_service.post (m_strand.wrap (std::bind ( &ServerImpl::handle_update, this))); } // The main i/o processing loop. // void ServerImpl::run () { m_io_service.run (); m_stopped.signal(); m_handler.onStopped (m_server); } } }