#ifndef JOB_QUEUE__H #define JOB_QUEUE__H #include #include #include #include #include #include #include #include "../json/value.h" #include "types.h" #include "LoadMonitor.h" // Note that this queue should only be used for CPU-bound jobs // It is primarily intended for signature checking enum JobType { // must be in priority order, low to high jtINVALID = -1, jtPUBOLDLEDGER = 1, // An old ledger has been accepted jtVALIDATION_ut = 2, // A validation from an untrusted source jtPROOFWORK = 3, // A proof of work demand from another server jtPROPOSAL_ut = 4, // A proposal from an untrusted source jtCLIENT = 5, // A websocket command from the client jtTRANSACTION = 6, // A transaction received from the network jtPUBLEDGER = 7, // Publish a fully-accepted ledger jtWAL = 8, // Write-ahead logging jtVALIDATION_t = 9, // A validation from a trusted source jtWRITE = 10, // Write out hashed objects jtTRANSACTION_l = 11, // A local transaction jtPROPOSAL_t = 12, // A proposal from a trusted source jtADMIN = 13, // An administrative operation jtDEATH = 14, // job of death, used internally // special types not dispatched by the job pool jtPEER = 24, jtDISK = 25, jtRPC = 26, jtACCEPTLEDGER = 27, jtTXN_PROC = 28, jtOB_SETUP = 29, jtPATH_FIND = 30 }; // CAUTION: If you add new types, add them to JobType.cpp too #define NUM_JOB_TYPES 32 class Job { protected: JobType mType; uint64 mJobIndex; boost::function mJob; LoadEvent::pointer mLoadMonitor; std::string mName; public: Job() : mType(jtINVALID), mJobIndex(0) { ; } Job(JobType type, uint64 index) : mType(type), mJobIndex(index) { ; } Job(JobType type, const std::string& name, uint64 index, LoadMonitor& lm, const boost::function& job) : mType(type), mJobIndex(index), mJob(job), mName(name) { mLoadMonitor = boost::make_shared(boost::ref(lm), false, 1); } JobType getType() const { return mType; } void doJob(void) { mLoadMonitor->start(); mJob(*this); mLoadMonitor->setName(mName); } void rename(const std::string& n) { mName = n; } bool operator<(const Job& j) const; bool operator>(const Job& j) const; bool operator<=(const Job& j) const; bool operator>=(const Job& j) const; static const char* toString(JobType); }; class JobQueue { protected: boost::mutex mJobLock; boost::condition_variable mJobCond; uint64 mLastJob; std::set mJobSet; std::map mJobCounts; LoadMonitor mJobLoads[NUM_JOB_TYPES]; int mThreadCount; bool mShuttingDown; void threadEntry(void); public: JobQueue(); void addJob(JobType type, const std::string& name, const boost::function& job); int getJobCount(JobType t); // Jobs at this priority int getJobCountGE(JobType t); // All jobs at or greater than this priority std::vector< std::pair > getJobCounts(); void shutdown(); void setThreadCount(int c = 0); LoadEvent::pointer getLoadEvent(JobType t) { return boost::make_shared(boost::ref(mJobLoads[t]), true, 1); } LoadEvent::autoptr getLoadEventAP(JobType t) { return LoadEvent::autoptr(new LoadEvent(mJobLoads[t], true, 1)); } int isOverloaded(); Json::Value getJson(int c = 0); }; #endif