//------------------------------------------------------------------------------ /* This file is part of rippled: https://github.com/ripple/rippled Copyright (c) 2012, 2013 Ripple Labs Inc. Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef RIPPLE_PEERFINDER_BOOTCACHE_H_INCLUDED #define RIPPLE_PEERFINDER_BOOTCACHE_H_INCLUDED #include #include #include #include #include #include #include #include #include namespace ripple { namespace PeerFinder { /** Stores IP addresses useful for gaining initial connections. This is one of the caches that is consulted when additional outgoing connections are needed. Along with the address, each entry has this additional metadata: Valence A signed integer which represents the number of successful consecutive connection attempts when positive, and the number of failed consecutive connection attempts when negative. When choosing addresses from the boot cache for the purpose of establishing outgoing connections, addresses are ranked in decreasing order of high uptime, with valence as the tie breaker. */ class Bootcache { private: class Entry { public: Entry(int valence) : m_valence(valence) { } int& valence() { return m_valence; } int valence() const { return m_valence; } friend bool operator<(Entry const& lhs, Entry const& rhs) { if (lhs.valence() > rhs.valence()) return true; return false; } private: int m_valence; }; using left_t = boost::bimaps::unordered_set_of< beast::IP::Endpoint, boost::hash, ripple::equal_to>; using right_t = boost::bimaps::multiset_of>; using map_type = boost::bimap; using value_type = map_type::value_type; struct Transform { using first_argument_type = map_type::right_map::const_iterator::value_type const&; using result_type = beast::IP::Endpoint const&; explicit Transform() = default; beast::IP::Endpoint const& operator()( map_type::right_map::const_iterator::value_type const& v) const { return v.get_left(); } }; private: map_type m_map; Store& m_store; clock_type& m_clock; beast::Journal m_journal; // Time after which we can update the database again clock_type::time_point m_whenUpdate; // Set to true when a database update is needed bool m_needsUpdate; public: static constexpr int staticValence = 32; using iterator = boost:: transform_iterator; using const_iterator = iterator; Bootcache(Store& store, clock_type& clock, beast::Journal journal); ~Bootcache(); /** Returns `true` if the cache is empty. */ bool empty() const; /** Returns the number of entries in the cache. */ map_type::size_type size() const; /** IP::Endpoint iterators that traverse in decreasing valence. */ /** @{ */ const_iterator begin() const; const_iterator cbegin() const; const_iterator end() const; const_iterator cend() const; void clear(); /** @} */ /** Load the persisted data from the Store into the container. */ void load(); /** Add a newly-learned address to the cache. */ bool insert(beast::IP::Endpoint const& endpoint); /** Add a staticallyconfigured address to the cache. */ bool insertStatic(beast::IP::Endpoint const& endpoint); /** Called when an outbound connection handshake completes. */ void on_success(beast::IP::Endpoint const& endpoint); /** Called when an outbound connection attempt fails to handshake. */ void on_failure(beast::IP::Endpoint const& endpoint); /** Stores the cache in the persistent database on a timer. */ void periodicActivity(); /** Write the cache state to the property stream. */ void onWrite(beast::PropertyStream::Map& map); private: void prune(); void update(); void checkUpdate(); void flagForUpdate(); }; } // namespace PeerFinder } // namespace ripple #endif