//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef BEAST_UTILITY_STATICOBJECT_H_INCLUDED #define BEAST_UTILITY_STATICOBJECT_H_INCLUDED namespace beast { // Spec: N2914=09-0104 // // [3.6.2] Initialization of non-local objects // // Objects with static storage duration (3.7.1) or thread storage // duration (3.7.2) shall be zero-initialized (8.5) before any // other initialization takes place. // namespace detail { extern void staticObjectWait (std::size_t n); } /** Wrapper to produce an object with static storage duration. The object is constructed in a thread-safe fashion when the get function is first called. Note that the destructor for Object is never called. To invoke the destructor, use the AtExitHook facility (with caution). The Tag parameter allows multiple instances of the same Object type, by using different tags. Object must meet these requirements: DefaultConstructible @see AtExitHook */ template class StaticObject { public: static Object& get () { StaticData& staticData (StaticData::get()); if (staticData.state.get() != initialized) { if (staticData.state.compareAndSetBool (initializing, uninitialized)) { // Initialize the object. new (&staticData.object) Object; staticData.state = initialized; } else { for (std::size_t n = 0; staticData.state.get() != initialized; ++n) { detail::staticObjectWait (n); } } } return staticData.object; } private: enum { uninitialized = 0, // must be zero to function properly initializing, initialized }; // This structure gets zero-filled at static initialization time. // No constructors are called. // class StaticData : public Uncopyable { public: Atomic state; Object object; static StaticData& get () { static std::uint8_t storage [sizeof (StaticData)]; return *(reinterpret_cast (&storage [0])); } private: StaticData(); ~StaticData(); }; }; } #endif