//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Portions of this file are from JUCE. Copyright (c) 2013 - Raw Material Software Ltd. Please visit http://www.juce.com Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef BEAST_SCOPEDVALUESETTER_H_INCLUDED #define BEAST_SCOPEDVALUESETTER_H_INCLUDED namespace beast { //============================================================================== /** Helper class providing an RAII-based mechanism for temporarily setting and then re-setting a value. E.g. @code int x = 1; { ScopedValueSetter setter (x, 2); // x is now 2 } // x is now 1 again { ScopedValueSetter setter (x, 3, 4); // x is now 3 } // x is now 4 @endcode */ template class ScopedValueSetter : public Uncopyable { public: /** Creates a ScopedValueSetter that will immediately change the specified value to the given new value, and will then reset it to its original value when this object is deleted. */ ScopedValueSetter (ValueType& valueToSet, ValueType newValue) : value (valueToSet), originalValue (valueToSet) { valueToSet = newValue; } /** Creates a ScopedValueSetter that will immediately change the specified value to the given new value, and will then reset it to be valueWhenDeleted when this object is deleted. */ ScopedValueSetter (ValueType& valueToSet, ValueType newValue, ValueType valueWhenDeleted) : value (valueToSet), originalValue (valueWhenDeleted) { valueToSet = newValue; } ~ScopedValueSetter() { value = originalValue; } private: //============================================================================== ValueType& value; const ValueType originalValue; }; } // beast #endif // BEAST_SCOPEDVALUESETTER_H_INCLUDED