//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef BEAST_CHRONO_BASIC_SECONDS_CLOCK_H_INCLUDED #define BEAST_CHRONO_BASIC_SECONDS_CLOCK_H_INCLUDED #include #include #include #include #include #include #include namespace beast { namespace detail { class seconds_clock_worker { public: virtual void sample () = 0; }; //------------------------------------------------------------------------------ // Updates the clocks class seconds_clock_thread { public: using mutex = std::mutex; using cond_var = std::condition_variable; using lock_guard = std::lock_guard ; using unique_lock = std::unique_lock ; using clock_type = std::chrono::steady_clock; using seconds = std::chrono::seconds; using thread = std::thread; using workers = std::vector ; bool stop_; mutex mutex_; cond_var cond_; workers workers_; thread thread_; seconds_clock_thread () : stop_ (false) { thread_ = thread (std::bind( &seconds_clock_thread::run, this)); } ~seconds_clock_thread () { stop(); } void add (seconds_clock_worker& w) { lock_guard lock (mutex_); workers_.push_back (&w); } void remove (seconds_clock_worker& w) { lock_guard lock (mutex_); workers_.erase (std::find ( workers_.begin (), workers_.end(), &w)); } void stop() { if (thread_.joinable()) { { lock_guard lock (mutex_); stop_ = true; } cond_.notify_all(); thread_.join(); } } void run() { unique_lock lock (mutex_);; for (;;) { for (auto iter : workers_) iter->sample(); clock_type::time_point const when ( floor ( clock_type::now().time_since_epoch()) + seconds (1)); if (cond_.wait_until (lock, when, [this]{ return stop_; })) return; } } static seconds_clock_thread& instance () { static seconds_clock_thread singleton; return singleton; } }; } //------------------------------------------------------------------------------ /** Called before main exits to terminate the utility thread. This is a workaround for Visual Studio 2013: http://connect.microsoft.com/VisualStudio/feedback/details/786016/creating-a-global-c-object-that-used-thread-join-in-its-destructor-causes-a-lockup http://stackoverflow.com/questions/10915233/stdthreadjoin-hangs-if-called-after-main-exits-when-using-vs2012-rc */ inline void basic_seconds_clock_main_hook() { #ifdef _MSC_VER detail::seconds_clock_thread::instance().stop(); #endif } /** A clock whose minimum resolution is one second. The purpose of this class is to optimize the performance of the now() member function call. It uses a dedicated thread that wakes up at least once per second to sample the requested trivial clock. @tparam Clock A type meeting these requirements: http://en.cppreference.com/w/cpp/concept/Clock */ template class basic_seconds_clock { public: using rep = typename Clock::rep; using period = typename Clock::period; using duration = typename Clock::duration; using time_point = typename Clock::time_point; static bool const is_steady = Clock::is_steady; static time_point now() { // Make sure the thread is constructed before the // worker otherwise we will crash during destruction // of objects with static storage duration. struct initializer { initializer () { detail::seconds_clock_thread::instance(); } }; static initializer init; struct worker : detail::seconds_clock_worker { time_point m_now; std::mutex mutex_; worker() : m_now(Clock::now()) { detail::seconds_clock_thread::instance().add(*this); } ~worker() { detail::seconds_clock_thread::instance().remove(*this); } time_point now() { std::lock_guard lock (mutex_); return m_now; } void sample() { std::lock_guard lock (mutex_); m_now = Clock::now(); } }; static worker w; return w.now(); } }; } #endif