This solves a problem where clang and gcc locate the deleted
version of teardown and async_teardown instead of the overloaded
version. It requires overloads to add `teardown_tag` into the signature
so that the rules for argument dependent lookup can find the
right function. Improve documentation of teardown requirements
The documentation is updated to clearly explain the need for including
<beast/websocket/ssl.hpp> to use SSL streams with WebSocket.
The default implementations of teardown and async_teardown now use
static_assert to alert the user of improper usage, with comments
providing guidance for resolving the error.
New parser set_option function for controlling independent size limits
on headers and body. By default request and response parsers are set up
with reasonable limits to prevent resource exhaustion attacks.
* Parser adheres strictly to rfc7230
* Increased test coverage
* Headers and body maximum size limit options
Conform to the Networking TS by renaming the Streambuf concept
to DynamicBuffer in all places. Values of types meeting the
requirements of DynamicBuffer are renamed to dynabuf.
See:
http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4478.html#requirements.dynamic_buffers
* Headers renamed
* Formal parameter names renamed
* Template argument types renamed
* Documentation updated
* Improve test coverage
* tests for invokable in composed ops
* Update documentation
* Add License badge to README
* Target Windows 7 SDK and later
* Make role_type private
* Remove extra unused masking functions
* Allow stream reuse / reconnect after failure
* Restructure logic of composed operations
* Allow 0 for read_message_max meaning no limit
* Respect keep alive when building HTTP responses
* Check version in upgrade request
* Response with 426 status on unsupported WebSocket version
* Remove unnecessary Sec-WebSocket-Key in HTTP responses
* Rename to mask_buffer_size
* Remove maybe_throw
* Add ping, async_ping, async_on_pong
* Add ping_op
* Add pong_op
* Fix crash in accept_op
* Fix suspend in close_op
* Fix read_frame_op logic
* Fix crash in read_op
* Fix races in echo sync and async echo servers
websocket:
* Move echo server to test/
* Fix warnings
* Fix maskgen being uncopyable
* Simplify utf8_checker special member declarations
* Fix stream move assignable when owning the next layer
* Add javadocs for stream special members
* Add stream unit tests
* Move throwing member definitions to the .ipp file
* Use get_lowest_layer in stream declaration
* Perform type checks at each call site instead of constructor
* Demote close_code to a non-class enum:
Otherwise, application specific close codes
cannot be assigned without using static_cast.
core:
* Add streambuf_readstream special members tests
* Add move assignment operator to streambuf_readstream
* Add detail/get_lowest_layer trait
* Add static_string tests
* Move static_string from websocket to core
* Fix warnings
* Port cmake scripts to linux
* Add command line options for running test suites
* Add examples to CMakeLists
* Return std::uint64_t from writer::content_length
* basic_parser::write takes asio::const_buffer instead of pointer and size
* Turn message test back on now that it passes
* Rename to http::headers, use std::allocator, remove http_headers
* http::message::method is now a string
* Refactor to_string for ConstBufferSequence
* Remove chunk_encode from the public interface
* Initialize members for default constructed iterators
* Disallow default construction for dependent buffer sequences
Refactor http::message serialization:
* Serialization no longer creates a copy of the
headers and modifies them
* New function prepare(), sets Connection, Transfer-Encoding,
Content-Length based on the body attributes and caller options.
Callers can use prepare() to have the fields set automatically,
or they can set the fields manually.
* Use write for operator<<
* Tests for serialization
This function performs serialization of a variable list of arguments
to a streambuf. It accepts a wide variety of argument types, using
boost::asio::buffer and boost::lexical_cast where possible.
Beast.WebSocket provides developers with a robust WebSocket
implementation built on Boost.Asio with a consistent asynchronous
model using a modern C++ approach.