Introduce data structures for consensus-derived randomness using
commit-reveal scheme:
- Add ExtendedPosition struct with consensus targets (txSetHash,
commitSetHash, entropySetHash) and pipelined leaves (myCommitment,
myReveal)
- operator== excludes leaves to allow convergence with unique leaves
- add() includes ALL fields to prevent signature stripping attacks
- Add EstablishState enum for sub-phases: ConvergingTx, ConvergingCommit,
ConvergingReveal
- Update Consensus template to use Adaptor::Position_t
- Add Position_t typedef to RCLConsensus::Adaptor and test CSF Peer
This is the foundational data structure work for the RNG implementation.
The gating logic and entropy computation will follow.
Log exception messages at several locations.
Previously, these were locations where an exception was caught, but the
exception message was not logged. Logging the exception messages can be
useful for analysis or debugging. The additional logging could have a
small negative performance impact.
Fix#3213.
When fetching ledgers, the existing code would isolate the peer
that sent the most useful responses and issue follow up queries
only to that peer.
This commit increases the query aggressiveness, and changes the
mechanism used to select which peers to issue follow-up queries
to so as to more evenly spread the load along those peers which
provided useful responses.
This commit combines the `apply_mutex` and `read_mutex` into a single `mutex_`
var. This new `mutex_` var is a `shared_mutex`, and most operations only need to
lock it with a `shared_lock`. The only exception is `applyMutex`, which may need
a `unique_lock`.
One consequence of removing the `apply_mutex` is more than one `applyMutex`
function can run at the same time. To help reduce lock contention that a
`unique_lock` would cause, checks that only require reading data are run a
`shared_lock` (call these the "prewriteChecks"), then the lock is released, then
a `unique_lock` is acquired. Since a currently running `applyManifest` may write
data between the time a `shared_lock` is released and the `write_lock` is
acquired, the "prewriteChecks" need to be rerun. Duplicating this work isn't
ideal, but the "prewirteChecks" are relatively inexpensive.
A couple of other designs were considered. We could restrict more than one
`applyMutex` function from running concurrently - either with a `applyMutex` or
my setting the max number of manifest jobs on the job queue to one. The biggest
issue with this is if any other function ever adds a write lock for any reason,
`applyManifest` would not be broken - data could be written between the release
of the `shared_lock` and the acquisition of the `unique_lock`. Note: it is
tempting to solve this problem by not releasing the `shared_mutex` and simply
upgrading the lock. In the presence of concurrently running `applyManifest`
functions, this will deadlock (both function need to wait for the other to
release their read locks before they can acquire a write lock).
This is a refactor aimed at cleaning up and simplifying the existing
job queue.
As of now, all jobs are cancelled at the same time and in the same
way, so this commit removes the per-job cancellation token. If the
need for such support is demonstrated, support can be re-added.
* Revise documentation for ClosureCounter and Workers.
* Simplify code, removing unnecessary function arguments and
deduplicating expressions
* Restructure job handlers to no longer need to pass a job's
handle to the job.
The existing logic involves every server sending every transaction
that it receives to all its peers (except the one that it received
a transaction from).
This commit instead uses a randomized algorithm, where a node will
randomly select peers to relay a given transaction to, caching the
list of transaction hashes that are not relayed and forwading them
to peers once every second. Peers can then determine whether there
are transactions that they have not seen and can request them from
the node which has them.
It is expected that this feature will further reduce the bandwidth
needed to operate a server.
A recent version of clang notes a number of places in range
for loops where the code base was making unnecessary copies
or using const lvalue references to extend lifetimes. This
fixes the places that clang identified.
This commit expands the detection capabilities of the Byzantine
validation detector. Prior to this commit, only validators that
were on a server's UNL were monitored. Now, all the validations
that a server receives are passed through the detector.
The manifest relay code would only ever relay manifests from validators
on a server's UNL which means that the manifests of validators that are
not broadly trusted can fail to propagate across the network, which can
make it difficult to detect and track such validators.
This commit, if merged, propagates all manifests on a best-effort basis
resulting in broader availability of manifests on the network and avoid
the need to introduce on-ledger manifest storage or to establish one or
more manifest repositories.
- Add validation/proposal reduce-relay feature negotiation to
the handshake
- Make squelch duration proportional to a number of peers that
can be squelched
- Refactor makeRequest()/makeResponse() to facilitate handshake
unit-testing
- Fix compression enable flag for inbound peer
- Fix compression algorithm parsing in the header parser
- Fix squelch duration in onMessage(TMSquelch)
This commit fixes 3624, fixes 3639 and fixes 3641
* Creates a version 2 of the UNL file format allowing publishers to
pre-publish the next UNL while the current one is still valid.
* Version 1 of the UNL file format is still valid and backward
compatible.
* Also causes rippled to lock down if it has no valid UNLs, similar to
being amendment blocked, except reversible.
* Resolves#3548
* Resolves#3470
- Simplify and consolidate code for parsing hex input.
- Replace beast::endian::order with boost::endian::order.
- Simplify CountedObject code.
- Remove pre-C++17 workarounds in favor of C++17 based solutions.
- Improve `base_uint` and simplify its hex-parsing interface by
consolidating the `SexHex` and `SetHexExact` methods into one
API: `parseHex` which forces callers to verify the result of
the operation; as a result some public-facing API endpoints
may now return errors when passed values that were previously
accepted.
- Remove the simple fallback implementations of SHA2 and RIPEMD
introduced to reduce our dependency on OpenSSL. The code is
slow and rarely, if ever, exercised and we rely on OpenSSL
functionality for Boost.ASIO as well.
- Provide separate functions for serializing depending on whether
one wants a "wire" version of a node, or one suitable for hashing.
- Remove unused functions
The existing SHAMapNodeID object has both a valid and an invalid state
and requirs callers to verify the state of an instance prior to using
it. A simple set of changes removes that restriction and ensures that
all instances are valid, making the code more robust.
This change also:
1. Introduces a new function to construct a SHAMapNodeID from a
serialized blob; and
2. Reduces the amount of constructors the class exposes.
- Limit the lifetime of a buffer that was only used in the early
phases of peer connection establishment but which lived on as
long as the peer was active.
- Cache the message used to transfer manifests, so it can be reused
instead of recreated for every peer connection.
- Improve the reading of partial messages by passing a hint to the
I/O layer if the number of bytes needed to complete the message
is known.
The existing code issues a PING to each peer every 8 seconds. While
frequent PINGs allow us to estimate a peer's latency with a high
degree of accuracy, this "inter-server polka dance" is inefficient
and not useful. This commit, if merged, reduces the PING frequency
to once every 60 seconds.
Additionally, this commit simplifies the PING handling logic and
merges the code used to check and disconnect peers which fail to
track the network directly into the timer callback.
When evaluating the fitness and usefulness of an outbound peer, the code
would incorrectly calculate the amount of time that the peer spent in
a non-useful state.
This commit, if merged, corrects the calculation and makes the timeout
values configurable by server operators.
Two new options are introduced in the 'overlay' stanza of the config
file. The default values, in seconds, are:
[overlay]
max_unknown_time = 600
max_diverged_time = 300