This introduces functions get and set, and a family of specialized
structs called STExchange. These interfaces allow efficient and
seamless interchange between serialized object fields and user
defined types, especially variable length objects.
A new base class template TypedField is mixed into existing SField
declarations to encode information on the field, allowing template
metaprograms to both customize interchange based on the type and
detect misuse at compile-time.
New types AnyPublicKey and AnySecretKey are introduced. These are
intended to replace the corresponding functionality in the deprecated
class RippleAddress. Specializations of STExchange for these types
are provided to allow interchange. New free functions verify and sign
allow signature verification and signature generation for serialized
objects.
* Add Buffer and Slice primitives
* Add TypedField and modify some SField
* Add STExchange and specializations for STBlob and STInteger
* Improve STBlob and STInteger to support STExchange
* Expose raw data in RippleAddress and Serializer
SHAMapTreeNode
* Remove SHAMapTreeNode::pointer and SHAMapTreeNode::ref.
* Add std includes necessary to make the header standalone.
* Remove implementation from the SHAMapTreeNode declaration.
* Make clear what part of SHAMapTreeNode is:
1) Truly public.
2) Used only by SHAMap.
3) Truly private to SHAMapTreeNode.
SHAMapItem
* Remove SHAMapItem::pointer and SHAMapItem::ref.
* Add std includes necessary to make the header standalone.
* Remove implementation from the SHAMapItem declaration.
* Make clear what part of SHAMapItem is:
1) Truly public.
2) Used only by SHAMapTreeNode.
3) Truly private to SHAMapItem.
SHAMapSyncFilter
* Add override for SHAMapSyncFilter-derived functions.
* Add missing header.
* Default the destructor and delete the SHAMapSyncFilter copy members.
SHAMapNodeID
* Remove unused mHash member.
* Remove unused std::hash and boost::hash specializations.
* Remove unused constructor.
* Remove unused comparison with uint256.
* Remove unused getNodeID (int depth, uint256 const& hash).
* Remove virtual specifier from getString().
* Fix operator<= and operator>=.
* Document what API is used outside of SHAMap.
* Move inline definitions outside of the class declaration.
SHAMapMissingNode
* Make SHAMapType a enum class to prevent unwanted conversions.
* Remove needless ~SHAMapMissingNode() declaration/definition.
* Add referenced std includes.
SHAMapAddNode
* Make SHAMapAddNode (int good, int bad, int duplicate) ctor private.
* Move all member function definitions out of the class declaration.
* Remove dependence on beast::lexicalCastThrow.
* Make getGood() const.
* Make get() const.
* Add #include <string>.
SHAMap
* Remove unused enum STATE_MAP_BUCKETS.
* Remove unused getCountedObjectName().
* Remove SHAMap::pointer
* Remove SHAMap::ref
* Remove unused fetchPackEntry_t.
* Remove inline member function definitions from class declaration.
* Remove unused getTrustedPath.
* Remove unused getPath.
* Remove unused visitLeavesInternal.
* Make SHAMapState an enum class.
* Explicitly delete SHAMap copy members.
* Reduce access to nested types as much as possible.
* Normalize member data names to one style.
* Change last of the typedefs to usings under shamap.
* Reorder some includes ripple-first, beast-second.
* Declare a few constructions from make_shared with auto.
* Mark those SHAMap member functions which can be, with const.
* Add missing includes
Remove the use of ec_key parameters and return values from ECDSA crypto
prototypes. Don't store key data into an ec_key variable only to fetch
it back into the original type again. Use uint256 and Blob explicitly.
Pass private keys as uint256, and pass public keys as either pointer and
length or Blob in calls to ECDSA{Sign,Verify}() and {en,de}cryptECIES().
Replace GenerateRootDeterministicKey() with separate functions returning
either the public or private key, since no caller needs both at once.
Simplify the use of GenerateDeterministicKey within RippleAddress. Call
a single routine rather than pass the result of one as input to another.
Add openssl unit with RAII classes for bignum, bn_ctx, and ec_point plus
free utility functions.
Rewrite the functions in GenerateDeterministicKey.cpp to use RAII rather
than explicit cleanup code:
* factor out secp256k1_group and secp256k1_order for reuse rather than
computing them each time
* replace getPublicKey() with serialize_ec_point(), which makes, sets,
and destroys an ec_key internally (sparing the caller those details)
and calls i2o_ECPublicKey() directly
* return bignum rather than ec_key from GenerateRootDeterministicKey()
* return ec_point rather than EC_KEY* from GenerateRootPubKey()
Move ECDSA{Private,Public}Key() to a new ECDSAKey unit.
Move ec_key.h into impl/ since it's no longer used outside crypto/.
Remove now-unused member functions from ec_key.
Change tabs to spaces; trim trailing whitespace (including blank lines).
Legacy workarounds for Visual Studio non thread-safe initialization
of function local objects with static storage duration are removed:
* Remove LeakChecked
* Remove StaticObject
* Remove SharedSingleton
* Remove unused members
* SerialIter holds only a pointer and offset now
* Use free functions for some Serializer members
* Use SerialIter in some places instead of Serializer
The PreviousTxnID field has been deprecated and should not be used for
transactions that use the field will now be rejected.
The AccountTxnID feature should be used instead by enabling transaction
tracking and specifying a transaction ID at submission. More details
are available at: https://ripple.com/build/transactions/#accounttxnid
Autobridging uses XRP as a natural bridge currency to allow IOU-to-IOU orders
to be satisfied not only from the direct IOU-to-IOU books but also over the
combined IOU-to-XRP and XRP-to-IOU books.
This commit addresses the following issues:
* RIPD-486: Refactoring the taker into a unit-testable architecture
* RIPD-659: Asset-aware offer crossing
* RIPD-491: Unit tests for IOU to XRP, XRP to IOU and IOU to IOU
* RIPD-441: Handle case when autobridging over same owner offers
* RIPD-665: Handle case when autobridging over own offers
* RIPD-273: Groom order books while crossing
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:
* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
The SConstruct is modified to provide a new family of targets, ending with
the suffix ".nounity", which compile individual translation units instead of
some of the unity translation units ("classic" builds). Two modules updated
for this treatment are ripple/basics/ and ripple/protocol/, with plans to
update more in the future. A consequence is longer build times in some cases.
A benefit of classic builds is that missing includes can be identified
through compiler errors.
Source files are split to place all unit test code into translation
units ending in .test.cpp with no other business logic in the same file,
and in directories named "test".
A new target is added to the SConstruct, invoked by:
scons count
This prints the total number of source code lines occupied by unit tests,
in rippled specific code and excluding library subtrees.
The synthetic field 'delivered_amount' can be used to determine the exact
amount delivered by a Payment without having to check the DeliveredAmount
field, if present, or the Amount field otherwise.
The field is only returned when metadata is available and the data is not
returned in binary format.