This introduces functions get and set, and a family of specialized
structs called STExchange. These interfaces allow efficient and
seamless interchange between serialized object fields and user
defined types, especially variable length objects.
A new base class template TypedField is mixed into existing SField
declarations to encode information on the field, allowing template
metaprograms to both customize interchange based on the type and
detect misuse at compile-time.
New types AnyPublicKey and AnySecretKey are introduced. These are
intended to replace the corresponding functionality in the deprecated
class RippleAddress. Specializations of STExchange for these types
are provided to allow interchange. New free functions verify and sign
allow signature verification and signature generation for serialized
objects.
* Add Buffer and Slice primitives
* Add TypedField and modify some SField
* Add STExchange and specializations for STBlob and STInteger
* Improve STBlob and STInteger to support STExchange
* Expose raw data in RippleAddress and Serializer
* Remove unused members
* SerialIter holds only a pointer and offset now
* Use free functions for some Serializer members
* Use SerialIter in some places instead of Serializer
Source files are moved between modules, includes changed and added,
and some code rewritten, with the goal of reducing cross-module dependencies
and eliminating cycles in the dependency graph of classes.
* Remove RippleAddress dependency in CKey_test
* ByteOrder.h, Blob.h, and strHex.h are moved to basics/. This makes
the basics/ module fully independent of other ripple sources.
* types/ is merged into protocol/. The protocol module now contains
all primitive types specific to the Ripple protocol.
* Move ErrorCodes to protocol/
* Move base_uint to basics/
* Move Base58 to crypto/
* Remove dependence on Serializer in GenerateDeterministicKey
* Eliminate unity header json.h
* Remove obsolete unity headers
* Remove unnecessary includes
* New src/ripple/crypto and src/ripple/protocol directories
* Merged src/ripple/common into src/ripple/basics
* Move resource/api files up a level
* Add headers for "include what you use"
* Normalized include guards
* Renamed to JsonFields.h
* Remove obsolete files
* Remove net.h unity header
* Remove resource.h unity header
* Removed some deprecated unity includes