A few serialization changes coming from m-of-n development:
o Improve readability of SField.cpp.
o Better initialization of STObject.
o Trimming of STObject public methods.
o Add STObject::getFieldObject and STObject::setFieldObject.
o Make STObject::isEquivalent more robust.
o Improvements to whitespace, overrides, and virtuals.
* Remove the deprecated wallet_accounts command.
* Remove dead code for generator maps.
* Remove the help for the obsolete wallet_add and wallet_claim commands
(which have already been removed).
* This silences a warning about a redundant cv-qualifier.
* This makes future coding mistakes about redundant
cv-qualifiers much less likely.
* This makes the code easier to read.
This introduces functions get and set, and a family of specialized
structs called STExchange. These interfaces allow efficient and
seamless interchange between serialized object fields and user
defined types, especially variable length objects.
A new base class template TypedField is mixed into existing SField
declarations to encode information on the field, allowing template
metaprograms to both customize interchange based on the type and
detect misuse at compile-time.
New types AnyPublicKey and AnySecretKey are introduced. These are
intended to replace the corresponding functionality in the deprecated
class RippleAddress. Specializations of STExchange for these types
are provided to allow interchange. New free functions verify and sign
allow signature verification and signature generation for serialized
objects.
* Add Buffer and Slice primitives
* Add TypedField and modify some SField
* Add STExchange and specializations for STBlob and STInteger
* Improve STBlob and STInteger to support STExchange
* Expose raw data in RippleAddress and Serializer
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:
* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
* New src/ripple/crypto and src/ripple/protocol directories
* Merged src/ripple/common into src/ripple/basics
* Move resource/api files up a level
* Add headers for "include what you use"
* Normalized include guards
* Renamed to JsonFields.h
* Remove obsolete files
* Remove net.h unity header
* Remove resource.h unity header
* Removed some deprecated unity includes