* New src/ripple/crypto and src/ripple/protocol directories
* Merged src/ripple/common into src/ripple/basics
* Move resource/api files up a level
* Add headers for "include what you use"
* Normalized include guards
* Renamed to JsonFields.h
* Remove obsolete files
* Remove net.h unity header
* Remove resource.h unity header
* Removed some deprecated unity includes
This changes the behavior and configuration specification of the listening
ports that rippled uses to accept incoming connections for the supported
protocols: peer (Peer Protocol), http (JSON-RPC over HTTP), https (JSON-RPC)
over HTTPS, ws (Websockets Clients), and wss (Secure Websockets Clients).
Each listening port is now capable of handshaking in multiple protocols
specified in the configuration file (subject to some restrictions). Each
port can be configured to provide its own SSL certificate, or to use a
self-signed certificate. Ports can be configured to share settings, this
allows multiple ports to use the same certificate or values. The list of
ports is dynamic, administrators can open as few or as many ports as they
like. Authentication settings such as user/password or admin user/admin
password (for administrative commands on RPC or Websockets interfaces) can
also be specified per-port.
As the configuration file has changed significantly, administrators will
need to update their ripple.cfg files and carefully review the documentation
and new settings.
Changes:
* rippled-example.cfg updated with documentation and new example settings:
All obsolete websocket, rpc, and peer configuration sections have been
removed, the documentation updated, and a new documented set of example
settings added.
* HTTP::Writer abstraction for sending HTTP server requests and responses
* HTTP::Handler handler improvements to support Universal Port
* HTTP::Handler handler supports legacy Peer protocol handshakes
* HTTP::Port uses shared_ptr<boost::asio::ssl::context>
* HTTP::PeerImp and Overlay use ssl_bundle to support Universal Port
* New JsonWriter to stream message and body through HTTP server
* ServerHandler refactored to support Universal Port and legacy peers
* ServerHandler Setup struct updated for Universal Port
* Refactor some PeerFinder members
* WSDoor and Websocket code stores and uses the HTTP::Port configuration
* Websocket autotls class receives the current secure/plain SSL setting
* Remove PeerDoor and obsolete Overlay peer accept code
* Remove obsolete RPCDoor and synchronous RPC handling code
* Remove other obsolete classes, types, and files
* Command line tool uses ServerHandler Setup for port and authorization info
* Fix handling of admin_user, admin_password in administrative commands
* Fix adminRole to check credentials for Universal Port
* Updated Overlay README.md
* Overlay sends IP:port redirects on HTTP Upgrade peer connection requests:
Incoming peers who handshake using the HTTP Upgrade mechanism don't get
a slot, and always get HTTP Status 503 redirect containing a JSON
content-body with a set of alternate IP and port addresses to try, learned
from PeerFinder. A future commit related to the Hub and Spoke feature will
change the response to grant the peer a slot when there are peer slots
available.
* HTTP responses to outgoing Peer connect requests parse redirect IP:ports:
When the [overlay] configuration section (which is experimental) has
http_handshake = 1, HTTP redirect responses will have the JSON content-body
parsed to obtain the redirect IP:port addresses.
* Use a single io_service for HTTP::Server and Overlay:
This is necessary to allow HTTP::Server to pass sockets to and from Overlay
and eventually Websockets. Unfortunately Websockets is not so easily changed
to use an externally provided io_service. This will be addressed in a future
commit, and is one step necessary ease the restriction on ports configured
to offer Websocket protocols in the .cfg file.
The stop sequence for Overlay had a race condition where autoconnect could
be called after close_all, resulting in a hang on exit. This resolves the
problem by putting the close and timer operations on a strand:
* Rename some Overlay members
* Put close on strand and tidy up members
* Use completion handler instead of coroutine for timer
* Use App io_service in PeerFinder
OverlayImpl::onStart calls into PeerFinder before PeerFinder::Manager::onStart,
causing tests to sometimes fail and the application to intermittently not start.
The order of calls to Stoppable::onStart is implementation defined and not
predictable.
This changes PeerFinder to load the database in Stoppable::onPrepare, before
threads are launched. In general, creation and initialization of resources that
are shared between classes should happen in onPrepare rather than onStart,
to solve this problem.
Previously, the PeerFinder manager constructed with a Callback object
provided by the owner which was used to perform operations like connecting,
disconnecting, and sending messages. This made it difficult to change the
overlay code because a single call into the PeerFinder could cause both
OverlayImpl and PeerImp to be re-entered one or more times, sometimes while
holding a recursive mutex. This change eliminates the callback by changing
PeerFinder functions to return values indicating the action the caller should
take.
As a result of this change the PeerFinder no longer needs its own dedicated
thread. OverlayImpl is changed to call into PeerFinder on a timer to perform
periodic activities. Furthermore the Checker class used to perform connectivity
checks has been refactored. It no longer uses an abstract base class, in order
to not type-erase the handler passed to async_connect (ensuring compatibility
with coroutines). To allow unit tests that don't need a network, the Logic
class is now templated on the Checker type. Currently the Manager provides its
own io_service. However, this can easily be changed so that the io_service is
provided upon construction.
Summary
* Remove unused SiteFiles dependency injection
* Remove Callback and update signatures for public APIs
* Remove obsolete functions
* Move timer to overlay
* Steps toward a shared io_service
* Templated, simplified Checker
* Tidy up Checker declaration
The remoteAddress is the address as seen on the socket, which for
incoming connections has a random port chosen by the remote implementation
that is different from the port number used to accept connections by the
remote listening socket. The checkedAddress is the remote address as seen
on the socket, combined with the port advertised in the TMEndpoints message.
This fixes the reporting and metadata associated with addresses tested
for connectivity.
The README has been updated to reflect that uptime is no longer part of
the metadata associated with IP addresses saved for bootstrapping.
* Rationalize method and filenames, move to subdirectory.
* Use Issue in Node.
* Restrict access to PathState variables.
* Line length and readability cleanups.
* New PathCursor stores path calculation data during rippleCalc.
* Extract methods PathCursor::node(), PathCursor::previousNode()
and RippleCalc::addPath
* Header-only!
* No external dependencies or other beast modules
* Compilation options allow for:
- Stand-alone application to run a single test suite
- Stand-alone application to run a set of test suites
- Global suite of tests inline with the host application
- Disable test suite generation completely
* Existing tests reworked to use the new classes
* Use nullptr (C++11) instead of NULL.
* Put each file into its own namespace declaration.
* Remove "using namespace" directives and add scope qualifiers.
* Control when beast's implementation of std::equal (C++14) is used.
* Tidy up some const declarations.
Conflicts:
src/ripple_app/shamap/SHAMapSync.cpp
src/ripple_app/tx/TransactionEngine.cpp
* Fix local advertisement (was missing)
* Fix Livecache histogram display
* If no [ips] are specified, use r.ripple.com
* Use different backing stores for PeerFinder and Validator databases
* Determine location of database files in Config
* Inject database directory or file path in PeerFinder and Validators
* PeerFinder and Validators will share the same sqlite file
* Add Livecache property stream support
* Tidy up log output
* Move peer code to ripple_overlay module
* Remove or hide some Peer interfaces
* Fix asserts by removing isConnected which was not thread safe
* Revise documentation in README.md
* Inject abstract_clock in Manager
* Introduce the Slot object as a replacement for Peer
* New bullet-proof method for slot accounting
* Replace Peer with Slot for tracking connections
* Prevent duplicate outbound connection attempts
* Improved connection and bootstrap business logic
* Refactor PeerImp, PeersImp private interfaces
* Give PeersImp access to the PeerImp interface
* Handle errors retrieving endpoints from asio sockets
* Use weak_ptr to manage PeerImp lifetime
* Better handling of socket closure in PeerImp
* Improve the orderly shutdown logic of PeersImp
* Implement PeerFinder business logic.
* Support fixed peers (including DNS support).
* Add journal support to Peer and Peers.
* Refactor PeerDoor support.
* Tidy up Peers and eliminate connection functionality and timers.
* Refactor Peer interface and add journal support.
* Allow construction of incoming Peer using an existing socket.
* Remove TESTNET support.
* Allow connections from/to cluster peers without consuming slots
* Misc. cleanups.
* Fix for msvc std::function return types
* Convert macros to constants
* Add Journal to PeerSet and use in InboundLedger
* Break lines and add annotations
* Remove some warnings