Source files are moved between modules, includes changed and added,
and some code rewritten, with the goal of reducing cross-module dependencies
and eliminating cycles in the dependency graph of classes.
* Remove RippleAddress dependency in CKey_test
* ByteOrder.h, Blob.h, and strHex.h are moved to basics/. This makes
the basics/ module fully independent of other ripple sources.
* types/ is merged into protocol/. The protocol module now contains
all primitive types specific to the Ripple protocol.
* Move ErrorCodes to protocol/
* Move base_uint to basics/
* Move Base58 to crypto/
* Remove dependence on Serializer in GenerateDeterministicKey
* Eliminate unity header json.h
* Remove obsolete unity headers
* Remove unnecessary includes
* Properly handle both unsigned and signed integers
* Return parsing error for overlong JSON numbers
* Implement unit test checking the edge cases that are of interest
* Rename unity files
* Move some modules to new subdirectories
* Remove obsolete Visual Studio project files
* Remove obsolete coding style and TODO list
* Header-only!
* No external dependencies or other beast modules
* Compilation options allow for:
- Stand-alone application to run a single test suite
- Stand-alone application to run a set of test suites
- Global suite of tests inline with the host application
- Disable test suite generation completely
* Existing tests reworked to use the new classes
* No longer requires its own compiler include path
* Includes use relative paths to locate the file
* Client applications include the file themselves
* Inclusion of BeastConfig.h can be controlled via preprocessor directive
* Use nullptr (C++11) instead of NULL.
* Put each file into its own namespace declaration.
* Remove "using namespace" directives and add scope qualifiers.
* Control when beast's implementation of std::equal (C++14) is used.
* Tidy up some const declarations.
Conflicts:
src/ripple_app/shamap/SHAMapSync.cpp
src/ripple_app/tx/TransactionEngine.cpp