At this point all of the jss::* names are defined in the same
file. That file has been named JsonFields.h. That file name
has little to do with either JsonStaticStrings (which is what
jss is short for) or with jss. The file is renamed to jss.h
so the file name better reflects what the file contains.
All includes of that file are fixed. A few include order
issues are tidied up along the way.
* RIPD-1617, RIPD-1619, RIPD-1621:
Verify serialized public keys more strictly before
using them.
* RIPD-1618:
* Simplify the base58 decoder logic.
* Reduce the complexity of the base58 encoder and
eliminate a potential out-of-bounds memory access.
* Improve type safety by using an `enum class` to
enforce strict type checking for token types.
* RIPD-1616:
Avoid calling `memcpy` with a null pointer even if the
size is specified as zero, since it results in undefined
behavior.
Acknowledgements:
Ripple thanks Guido Vranken for responsibly disclosing these
issues.
Bug Bounties and Responsible Disclosures:
We welcome reviews of the rippled code and urge researchers
to responsibly disclose any issues that they may find. For
more on Ripple's Bug Bounty program, please visit:
https://ripple.com/bug-bounty
The RippleAddress class was used to represent a number of fundamentally
different types: account public keys, account secret keys, node public
keys, node secret keys, seeds and generators.
The class is replaced by the following types:
* PublicKey for account and node public keys
* SecretKey for account and node private keys
* Generator for generating secp256k1 accounts
* Seed for account, node and generator seeds
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:
* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
This changes the behavior and configuration specification of the listening
ports that rippled uses to accept incoming connections for the supported
protocols: peer (Peer Protocol), http (JSON-RPC over HTTP), https (JSON-RPC)
over HTTPS, ws (Websockets Clients), and wss (Secure Websockets Clients).
Each listening port is now capable of handshaking in multiple protocols
specified in the configuration file (subject to some restrictions). Each
port can be configured to provide its own SSL certificate, or to use a
self-signed certificate. Ports can be configured to share settings, this
allows multiple ports to use the same certificate or values. The list of
ports is dynamic, administrators can open as few or as many ports as they
like. Authentication settings such as user/password or admin user/admin
password (for administrative commands on RPC or Websockets interfaces) can
also be specified per-port.
As the configuration file has changed significantly, administrators will
need to update their ripple.cfg files and carefully review the documentation
and new settings.
Changes:
* rippled-example.cfg updated with documentation and new example settings:
All obsolete websocket, rpc, and peer configuration sections have been
removed, the documentation updated, and a new documented set of example
settings added.
* HTTP::Writer abstraction for sending HTTP server requests and responses
* HTTP::Handler handler improvements to support Universal Port
* HTTP::Handler handler supports legacy Peer protocol handshakes
* HTTP::Port uses shared_ptr<boost::asio::ssl::context>
* HTTP::PeerImp and Overlay use ssl_bundle to support Universal Port
* New JsonWriter to stream message and body through HTTP server
* ServerHandler refactored to support Universal Port and legacy peers
* ServerHandler Setup struct updated for Universal Port
* Refactor some PeerFinder members
* WSDoor and Websocket code stores and uses the HTTP::Port configuration
* Websocket autotls class receives the current secure/plain SSL setting
* Remove PeerDoor and obsolete Overlay peer accept code
* Remove obsolete RPCDoor and synchronous RPC handling code
* Remove other obsolete classes, types, and files
* Command line tool uses ServerHandler Setup for port and authorization info
* Fix handling of admin_user, admin_password in administrative commands
* Fix adminRole to check credentials for Universal Port
* Updated Overlay README.md
* Overlay sends IP:port redirects on HTTP Upgrade peer connection requests:
Incoming peers who handshake using the HTTP Upgrade mechanism don't get
a slot, and always get HTTP Status 503 redirect containing a JSON
content-body with a set of alternate IP and port addresses to try, learned
from PeerFinder. A future commit related to the Hub and Spoke feature will
change the response to grant the peer a slot when there are peer slots
available.
* HTTP responses to outgoing Peer connect requests parse redirect IP:ports:
When the [overlay] configuration section (which is experimental) has
http_handshake = 1, HTTP redirect responses will have the JSON content-body
parsed to obtain the redirect IP:port addresses.
* Use a single io_service for HTTP::Server and Overlay:
This is necessary to allow HTTP::Server to pass sockets to and from Overlay
and eventually Websockets. Unfortunately Websockets is not so easily changed
to use an externally provided io_service. This will be addressed in a future
commit, and is one step necessary ease the restriction on ports configured
to offer Websocket protocols in the .cfg file.