Beast includes a lot of code for encapsulating cross-platform differences
which are not used or needed by rippled. Additionally, a lot of that code
implements functionality that is available from the standard library.
This moves away from custom implementations of features that the standard
library provides and reduces the number of platform-specific interfaces
andfeatures that Beast makes available.
Highlights include:
* Use std:: instead of beast implementations when possible
* Reduce the use of beast::String in public interfaces
* Remove Windows-specific COM and Registry code
* Reduce the public interface of beast::File
* Reduce the public interface of beast::SystemStats
* Remove unused sysctl/getsysinfo functions
* Remove beast::Logger
* New maybe_const_t alias for maybe_const
* New asio::enable_wait_for_async for safe cleanup
* New asio::memory_buffer, a managed boost::asio compatible buffer
* shared_handler improvements:
- Can be 'empty' (no stored handler).
- Default constructible as 'empty'.
- Safe evaluation in bool contexts, false==empty
* Fix is_call_possible metafunction:
- Works on empty argument lists
- Works with reference types
* Replace SafeBool idiom with C++11 explicit operator bool
* Move IPAddress function definitions to the header
* Move cyclic_iterator to container/
* Remove unused BufferType
* Remove obsolete classes:
- NamedPipe
- ReadWriteLock
- ScopedReadLock
- ScopedWriteLock
- LockGuard