* Create the FeeSettings object in genesis ledger.
* Initialize with default values from the config. Removes the need to
pass a Config down into the Ledger initialization functions, including
setup().
* Drop the undocumented fee config settings in favor of the [voting]
section.
* Fix#3734.
* If you previously used fee_account_reserve and/or fee_owner_reserve,
you should change to using the [voting] section instead. Example:
```
[voting]
account_reserve=10000000
owner_reserve=2000000
```
* Because old Mainnet ledgers (prior to 562177 - yes, I looked it up)
don't have FeeSettings, some of the other ctors will default them to
the config values before setup() tries to load the object.
* Update default Config fee values to match Mainnet.
* Fix unit tests:
* Updated fees: Some tests are converted to use computed values of fee
object, but the default Env config was also updated to fix the rest.
* Unit tests that check the structure of the ledger have updated
hashes and counts.
Several hard-coded parameters control the behavior of the ledger
acquisition engine. The values of many of these parameters where
set by intuition and have complex and non-intuitive interactions
with each other and other parts of the code.
An earlier commit attempted to adjust several of these parameters
to improve syncing performance; initial testing was promising but
a number of operators reported experiencing syncing and stability
issues with their servers. As a result, this commit reverts parts
of commit 18235067af.
This commit further adjusts some tunables so as to increase the
aggressiveness of the ledger acquisition engine.
When fetching ledgers, the existing code would isolate the peer
that sent the most useful responses and issue follow up queries
only to that peer.
This commit increases the query aggressiveness, and changes the
mechanism used to select which peers to issue follow-up queries
to so as to more evenly spread the load along those peers which
provided useful responses.
This is a refactor aimed at cleaning up and simplifying the existing
job queue.
As of now, all jobs are cancelled at the same time and in the same
way, so this commit removes the per-job cancellation token. If the
need for such support is demonstrated, support can be re-added.
* Revise documentation for ClosureCounter and Workers.
* Simplify code, removing unnecessary function arguments and
deduplicating expressions
* Restructure job handlers to no longer need to pass a job's
handle to the job.
* Add a new operating mode to rippled called reporting mode
* Add ETL mechanism for a reporting node to extract data from a p2p node
* Add new gRPC methods to faciliate ETL
* Use Postgres in place of SQLite in reporting mode
* Add Cassandra as a nodestore option
* Update logic of RPC handlers when running in reporting mode
* Add ability to forward RPCs to a p2p node
This commit combines a number of cleanups, targeting both the
code structure and the code logic. Large changes include:
- Using more strongly-typed classes for SHAMap nodes, instead of relying
on runtime-time detection of class types. This change saves 16 bytes
of memory per node.
- Improving the interface of SHAMap::addGiveItem and SHAMap::addItem to
avoid the need for passing two bool arguments.
- Documenting the "copy-on-write" semantics that SHAMap uses to
efficiently track changes in individual nodes.
- Removing unused code and simplifying several APIs.
- Improving function naming.
The existing SHAMapNodeID object has both a valid and an invalid state
and requirs callers to verify the state of an instance prior to using
it. A simple set of changes removes that restriction and ensures that
all instances are valid, making the code more robust.
This change also:
1. Introduces a new function to construct a SHAMapNodeID from a
serialized blob; and
2. Reduces the amount of constructors the class exposes.
This commit introduces no functional changes but cleans up the
code and shrinks the surface area by removing dead and unused
code, leveraging std:: alternatives to hand-rolled code and
improving comments and documentation.
* Reduce lock scope on all public functions
* Use TaskQueue to process shard finalization in separate thread
* Store shard last ledger hash and other info in backend
* Use temp SQLite DB versus control file when acquiring
* Remove boost serialization from cmake files
Remove the implicit conversion from int64 to XRPAmount. The motivation for this
was noticing that many calls to `to_string` with an integer parameter type were
calling the wrong `to_string` function. Since the calls were not prefixed with
`std::`, and there is no ADL to call `std::to_string`, this was converting the
int to an `XRPAmount` and calling `to_string(XRPAmount)`.
Since `to_string(XRPAmount)` did the same thing as `to_string(int)` this error
went undetected.
At this point all of the jss::* names are defined in the same
file. That file has been named JsonFields.h. That file name
has little to do with either JsonStaticStrings (which is what
jss is short for) or with jss. The file is renamed to jss.h
so the file name better reflects what the file contains.
All includes of that file are fixed. A few include order
issues are tidied up along the way.
Replace the sparsely used strCopy function with Slice. Change some of
the SHAMap interface to use Slice instead of Blob, which should
eliminate a copy.
* Use std::mutex instead of std::recursive_mutex
* Remove unnecessary type alias
* Use std::set instead of ripple::hash_map
* Don't reinvent virtual functions
Replace Journal public data members with member function accessors
in order to make Journal lighter weight. The change makes a
Journal cheaper to pass by value.
Also add missing stream checks (e.g., calls to JLOG) to avoid
text processing that ultimately will not be stored in the log.
* Track stats for ledger fetch and output
* Reduce entries queried on timeout
* Allow duplicate node requests on timeout
* Don't query deep on timeout
* Adjust latency tuning
* Change high latency cutoff
* Set absolute limit on reply entries
* Small optimizations