Member functions and free functions on Ledger and LedgerEntrySet are
rewritten in terms of new abstract interfaces `BasicView` and `View`,
representing the set of non-decomposable primitives necessary to read
and write state map items in a ledger, and to overlay a discardable
view onto a Ledger that can calculate metadata during transaction
processing. const-correctness is enforced through the parameter and
return types.
The MetaView now supports multi-level stacking: A MetaView can be
stacked on top of either a Ledger or another MetaView, up to any
number of levels.
The getSLEi member function is removed. The CachedView wrapper
replaces it, wrapping a View such that any function called with a
CachedView will go through the SLECache.
* Add BasicView, View, CachedView
* Rename LedgerEntrySet to MetaView
* Factor out free functions
* Consolidate free functions in ViewAPI
* Remove unused class members and free functions
* Remove duplicate:
This changes behavior to fix an apparent bug. The
copy will now correctly inherit mParams instead
of reverting to tapNONE
* Tidy up LedgerEntrySet declarations
* Tidy up TransactionEngine
* Tidy PathCursor declarations
* Add LedgerEntrySet::apply
* Add LedgerEntrySet ctor
* Add Keylet, keylet namespace
* Add defaulted copy members
* Use optional in TransactionEngine
* Use optional<LedgerEntrySet> in PathState
* Return shared_ptr in Ledger::fetch
* Don't call entryCache with zero
* Deprecate invalidate
* Remove default constructor
* Remove unused container API
* Remove CountedObject base class
* Remove insert, clear
* Remove entryCreate overload
* Remove unused and tidy up STLedgerEntry
* Make getEntry private and tidy
* Replace members with adjustOwnerCount free function
* Replace accountFunds with funds free function
SHAMapTreeNode
* Remove SHAMapTreeNode::pointer and SHAMapTreeNode::ref.
* Add std includes necessary to make the header standalone.
* Remove implementation from the SHAMapTreeNode declaration.
* Make clear what part of SHAMapTreeNode is:
1) Truly public.
2) Used only by SHAMap.
3) Truly private to SHAMapTreeNode.
SHAMapItem
* Remove SHAMapItem::pointer and SHAMapItem::ref.
* Add std includes necessary to make the header standalone.
* Remove implementation from the SHAMapItem declaration.
* Make clear what part of SHAMapItem is:
1) Truly public.
2) Used only by SHAMapTreeNode.
3) Truly private to SHAMapItem.
SHAMapSyncFilter
* Add override for SHAMapSyncFilter-derived functions.
* Add missing header.
* Default the destructor and delete the SHAMapSyncFilter copy members.
SHAMapNodeID
* Remove unused mHash member.
* Remove unused std::hash and boost::hash specializations.
* Remove unused constructor.
* Remove unused comparison with uint256.
* Remove unused getNodeID (int depth, uint256 const& hash).
* Remove virtual specifier from getString().
* Fix operator<= and operator>=.
* Document what API is used outside of SHAMap.
* Move inline definitions outside of the class declaration.
SHAMapMissingNode
* Make SHAMapType a enum class to prevent unwanted conversions.
* Remove needless ~SHAMapMissingNode() declaration/definition.
* Add referenced std includes.
SHAMapAddNode
* Make SHAMapAddNode (int good, int bad, int duplicate) ctor private.
* Move all member function definitions out of the class declaration.
* Remove dependence on beast::lexicalCastThrow.
* Make getGood() const.
* Make get() const.
* Add #include <string>.
SHAMap
* Remove unused enum STATE_MAP_BUCKETS.
* Remove unused getCountedObjectName().
* Remove SHAMap::pointer
* Remove SHAMap::ref
* Remove unused fetchPackEntry_t.
* Remove inline member function definitions from class declaration.
* Remove unused getTrustedPath.
* Remove unused getPath.
* Remove unused visitLeavesInternal.
* Make SHAMapState an enum class.
* Explicitly delete SHAMap copy members.
* Reduce access to nested types as much as possible.
* Normalize member data names to one style.
* Change last of the typedefs to usings under shamap.
* Reorder some includes ripple-first, beast-second.
* Declare a few constructions from make_shared with auto.
* Mark those SHAMap member functions which can be, with const.
* Add missing includes
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:
* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
Source files are moved between modules, includes changed and added,
and some code rewritten, with the goal of reducing cross-module dependencies
and eliminating cycles in the dependency graph of classes.
* Remove RippleAddress dependency in CKey_test
* ByteOrder.h, Blob.h, and strHex.h are moved to basics/. This makes
the basics/ module fully independent of other ripple sources.
* types/ is merged into protocol/. The protocol module now contains
all primitive types specific to the Ripple protocol.
* Move ErrorCodes to protocol/
* Move base_uint to basics/
* Move Base58 to crypto/
* Remove dependence on Serializer in GenerateDeterministicKey
* Eliminate unity header json.h
* Remove obsolete unity headers
* Remove unnecessary includes
* Restrict to 80-columns and other style cleanups.
* Make pathfinding a free function and hide the class Pathfinder.
* Split off unrelated utility functions into separate files.
Conflicts:
src/ripple/rpc/handlers/RipplePathFind.cpp