* If any of the destructor, copy assignment or copy constructor
are user-declared, both copy members should be user-declared,
otherwise the compiler-generation of them is deprecated.
* Sanity check on newly created strands
* Better loop detection
* Better tests (test every combination of path element pairs)
* Disallow any root issuer (even for xrp)
* Disallow compount element typs in path
* Issue was not reset when currency was XRP
* Add amendment
Add a new algorithm for finding the liquidity in a payment path. There
is still a reverse and forward pass, but the forward pass starts at the
limiting step rather than the payment source. This insures the limiting
step is completely consumed rather than potentially leaving a 'dust'
amount in the forward pass.
Each step in a payment is either a book step, a direct step (account to
account step), or an xrp endpoint. Each step in the existing
implementation is a triple, where each element in the triple is either
an account of a book, for a total of eight step types.
Since accounts are considered in pairs, rather than triples, transfer
fees are handled differently. In V1 of payments, in the payment path
A -> gw ->B, if A redeems to gw, and gw issues to B, a transfer fee is
changed. In the new code, a transfer fee is changed even if A issues to
gw.
* This silences a warning about a redundant cv-qualifier.
* This makes future coding mistakes about redundant
cv-qualifiers much less likely.
* This makes the code easier to read.
This introduces the STVar container, capable of holding any STBase-derived
class and implementing a "small string" optimization. STObject is changed
to store std::vector<STVar> instead of boost::ptr_vector<STBase>. This
eliminates a significant number of needless dynamic memory allocations and
deallocations during transaction processing when ledger entries are
deserialized. It comes at the expense of larger overall storage requirements
for STObject.
* Remove unused members
* SerialIter holds only a pointer and offset now
* Use free functions for some Serializer members
* Use SerialIter in some places instead of Serializer
The SConstruct is modified to provide a new family of targets, ending with
the suffix ".nounity", which compile individual translation units instead of
some of the unity translation units ("classic" builds). Two modules updated
for this treatment are ripple/basics/ and ripple/protocol/, with plans to
update more in the future. A consequence is longer build times in some cases.
A benefit of classic builds is that missing includes can be identified
through compiler errors.
Split out and rename STValidation
Split out and rename STBlob
Split out and rename STAccount
Split out STPathSet
Split STVector256 and move UintTypes to protocol/
Rename to STBase
Rename to STLedgerEntry
Rename to SOTemplate
Rename to STTx
Remove obsolete AgedHistory
Remove types.h and add missing includes
Remove unnecessary includes in app.h
Remove unnecessary includes in app.h
Remove include app.h from app1.cpp