This introduces functions get and set, and a family of specialized
structs called STExchange. These interfaces allow efficient and
seamless interchange between serialized object fields and user
defined types, especially variable length objects.
A new base class template TypedField is mixed into existing SField
declarations to encode information on the field, allowing template
metaprograms to both customize interchange based on the type and
detect misuse at compile-time.
New types AnyPublicKey and AnySecretKey are introduced. These are
intended to replace the corresponding functionality in the deprecated
class RippleAddress. Specializations of STExchange for these types
are provided to allow interchange. New free functions verify and sign
allow signature verification and signature generation for serialized
objects.
* Add Buffer and Slice primitives
* Add TypedField and modify some SField
* Add STExchange and specializations for STBlob and STInteger
* Improve STBlob and STInteger to support STExchange
* Expose raw data in RippleAddress and Serializer
* A legacy value is a config section with a single-line.
* These values may be read from the BasicConfig interface so
the deprecated Config class does not need to be exposed to
clients.
* Made Config class more testable.
Legacy workarounds for Visual Studio non thread-safe initialization
of function local objects with static storage duration are removed:
* Remove LeakChecked
* Remove StaticObject
* Remove SharedSingleton
* Remove unused members
* SerialIter holds only a pointer and offset now
* Use free functions for some Serializer members
* Use SerialIter in some places instead of Serializer
* Add Backend::verify API for doing consistency checks
* Add Database::close so caller can catch exceptions
* Improved Timing test for NodeStore creates a simulated workload
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:
* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
The SHAMap class is refactored into a separate module where each translation
unit compiles separate without errors. Dependencies on higher level business
logic are removed. SHAMap now depends only on basics, crypto, nodestore,
and protocol:
* Inject NodeStore::Database& to SHAMap
* Move sync filter instances to app/ledger/
* Move shamap to its own module
* Move FullBelowCache to shamap/
* Move private code to shamap/impl/
* Refactor SHAMap treatment of missing node handler
* Inject and use Journal for logging in SHAMap
The SConstruct is modified to provide a new family of targets, ending with
the suffix ".nounity", which compile individual translation units instead of
some of the unity translation units ("classic" builds). Two modules updated
for this treatment are ripple/basics/ and ripple/protocol/, with plans to
update more in the future. A consequence is longer build times in some cases.
A benefit of classic builds is that missing includes can be identified
through compiler errors.
Source files are split to place all unit test code into translation
units ending in .test.cpp with no other business logic in the same file,
and in directories named "test".
A new target is added to the SConstruct, invoked by:
scons count
This prints the total number of source code lines occupied by unit tests,
in rippled specific code and excluding library subtrees.
Source files are moved between modules, includes changed and added,
and some code rewritten, with the goal of reducing cross-module dependencies
and eliminating cycles in the dependency graph of classes.
* Remove RippleAddress dependency in CKey_test
* ByteOrder.h, Blob.h, and strHex.h are moved to basics/. This makes
the basics/ module fully independent of other ripple sources.
* types/ is merged into protocol/. The protocol module now contains
all primitive types specific to the Ripple protocol.
* Move ErrorCodes to protocol/
* Move base_uint to basics/
* Move Base58 to crypto/
* Remove dependence on Serializer in GenerateDeterministicKey
* Eliminate unity header json.h
* Remove obsolete unity headers
* Remove unnecessary includes
* Replace SYSTEM_NAME and other macros with C++ constructs
* Remove RIPPLE_ARRAYSIZE and use std::extent or ranged for loops
* Remove old-style, unused offer crossing unit test
* Make STAmount::saFromRate free and remove default argument
The abstract_clock is now templated on a type meeting the requirements of
the Clock concept. It inherits the nested types of the Clock on which it
is based. This resolves a problem with the original design which broke the
type-safety of time_point from different abstract clocks.
Makes rippled configurable to support deletion of all data in its key-value
store (nodestore) and ledger and transaction SQLite databases based on
validated ledger sequence numbers. All records from a specified ledger
and forward shall remain available in the key-value store and SQLite, and
all data prior to that specific ledger may be deleted.
Additionally, the administrator may require that an RPC command be
executed to enable deletion. This is to align data deletion with local
policy.
* Use signal_set as cross platform way of handling SIGINT
* Remove polling on main thread for shutdown.
* Add extra logging for received signal.
* Clean up exit handling on error in setup routines.
* Reuse isStopped() from Stoppable for status (could be isStopping() instead).
* Ctrl-C should now work for standalone mode as well on Windows.
Also small fixes to Resolver:
* Add Resolver prefix to logging.
* Fix AsyncObject::removeReference() logic.
* Fix work remaining logic.
* New src/ripple/crypto and src/ripple/protocol directories
* Merged src/ripple/common into src/ripple/basics
* Move resource/api files up a level
* Add headers for "include what you use"
* Normalized include guards
* Renamed to JsonFields.h
* Remove obsolete files
* Remove net.h unity header
* Remove resource.h unity header
* Removed some deprecated unity includes
These changes prepare Overlay for the Universal Port and Hub and Spoke
features.
* Add [overlay configuration section:
The [overlay] section uses the new BasicConfig interface that
supports key-value pairs in the section. Some exposition is added to the
example cfg file. The new settings for overlay are related to the Hub and
Spoke feature which is currently in development. Production servers should
not set these configuration options, they are clearly marked experimental
in the example cfg file.
Other changes:
* Use _MSC_VER to detect Visual Studio
* Use ssl_bundle in Overlay::Peer
* Use shared_ptr to SSL context in Overlay:
* Removed undocumented PEER_SSL_CIPHER_LIST configuration setting
* Add Section::name: The Section object now stores its name for better diagnostic messages.
This change to BasicConfig stores all appended lines which are not key/value
pairs in a separate values vector which can be retrieved later. This is to
support sections containing both key/value pairs and a list of values.
* Make DatabaseCon's lock private and expose a scoped lock_guard.
* Get rid of DeprecatedRecursiveMutex and DeprecatedScopedLock entirely.
* Move CancelCallback to Job where it logically belongs.
* Better automatic conversions to and from tagged uint160 varints.
* Start using tagged variants of uint160 for Currency, Account.
* Comments from 2014/6/11 RippleCalc session.