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Remove scons support
This commit is contained in:
committed by
Nikolaos D. Bougalis
parent
b4e1b3c1b1
commit
f0b9506617
@@ -1,63 +1,58 @@
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# !!! The official build system is SConstruct !!!
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# This is an experimental cmake build file for rippled
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# cmake support for building rippled. The rippled specific settings
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# below can be set at the command line as `-D<setting>=<value>`.
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#
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# cmake support in rippled. Currently supports:
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# * `target` is a period separated tuple from the sets
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# {gcc,clang,msvc} x {debug, release} x {unity, nounity} x {coverage} x {profile}
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#
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# * unity/nounity debug/release
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# * running protobuf
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# * sanitizer builds
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# * optional release build with assert turned on
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# * `target` variable to easily set compiler/debug/unity
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# (i.e. -Dtarget=gcc.debug.nounity)
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# * gcc/clang/visual studio/xcode
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# * linux/mac/win
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# * gcc 4 ABI, when needed
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# * ninja builds
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# * check openssl version on linux
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# * static builds (swd TBD: needs to be tested by building & deploying on different systems)
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# * jemalloc enabled builds (linux and macos only)
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# * perf builds (linux only) - which just sets recommended compiler flags
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# for running perf on the executable
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# Example, build gcc debug nonunity build
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# -Dtarget=gcc.debug.nounity
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# Example, clang release unity build
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# -Dtarget=clang.release.unity
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# Example, visual studio debug unity build
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# -Dtarget=msvc.release.unity
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# Example, build gcc release unity build suited for profiling with perf
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# -Dtarget=gcc.release.unity.profile
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# Example, build gcc debug unity build suited for measuring code coverage
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# with gcov
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# -Dtarget=gcc.release.unity.coverage
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#
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# Notes:
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# * Use the -G"Visual Studio 14 2015 Win64" generator, or the "VS2015 x86 x64
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# Cross Tools" Command Prompt on Windows. Without this a 32-bit project will be
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# created. There is no way to set the generator or force a 64-bit build in
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# CMakeLists.txt (setting CMAKE_GENERATOR_PLATFORM won't work). The best solution
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# may be to wrap cmake with a script.
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#
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# * Ninja command line builds seem to work under Windows, but only from within
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# the "VS2015 x86 x64 Cross Tools" Command Prompt.
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# The default is a unity debug build using gcc (linux), clang (osx), and
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# msvc (windows).
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#
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# * It is not possible to generate a visual studio project on linux or
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# mac. The visual studio generator is only available on windows.
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# Note the generated Visual Studio solution will always have two projects,
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# one unity and one non-unity. If the `target` is unity, the default project
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# will be named `rippled` and second non-default (non-unity) project
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# will be called `rippled_classic`. Likewise, if the `target` is non-unity,
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# the project will have a default project called `rippled` (now non-unity)
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# and second non-default (unity) project `rippled_unity`. In either
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# case, only the `rippled` build will be enabled by default.
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#
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# * The Visual Studio solution will be generated with two projects, one
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# unity, one non-unity. Which is default depends on the nounity flag in
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# -Dtarget. Unity targets will create `rippled` and `rippled_classic`.
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# Non-unity targets will create `rippled` and `rippled_unity`. In either
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# case, only the `rippled` build will be enabled by default. It does
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# not appear possible to include both unity and non-unity configs in one
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# project and disable compilation based on configuration.
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# * `assert` whether to enable asserts in release build
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#
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# * Language is _much_ worse than python, poor documentation and "quirky"
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# language support (for example, generator expressions can only be used
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# in limited contexts and seem to work differently based on
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# context (set_property can set multiple values, add_compile_options
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# can not/or is buggy)
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# Example, enable asserts even in release builds
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# -Dassert=True
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#
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# * Could not call out to `sed` because cmake messed with the regular
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# expression before calling the external command. I did not see a way
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# around this.
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# Default is not to enable asserts in release builds.
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#
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# * `san` enable clang sanitizers
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#
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# Example, enable thread sanitizer
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# -Dsan=thread
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# Example, enable address sanitizer
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# -Dsan=address
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#
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# * `static`, on linux, link protobuf, openssl, libc++, and boost
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# statically.
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#
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# Example, enable static linking
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# -Dstatic=True
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#
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# * `jemalloc`, on linux, enables jemalloc for heap profiling.
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#
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# Example, enable jemalloc
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# -Djemallc=True
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#
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# * Makefile generators want to be single target. It wants a separate
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# directory for each target type. I saw some mentions on the web for
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# ways around this bug haven't look into it. The visual studio project
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# does support debug/release configurations in the same project (but
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# not unity/non-unity).
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############################################################
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#########################################################
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# CMAKE_C_COMPILER and CMAKE_CXX_COMPILER must be defined
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# before the project statement; However, the project
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