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Remove obsolete beast_Function
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@@ -319,7 +319,7 @@ extern BEAST_API void BEAST_CALLTYPE logAssertion (char const* file, int line) n
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#include "diagnostic/beast_FPUFlags.h"
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#include "memory/SharedObject.h"
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#include "memory/SharedPtr.h"
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#include "functional/SharedFunction.h"
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#include "memory/SharedFunction.h"
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#include "diagnostic/ProtectedCall.h"
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#include "containers/beast_AbstractFifo.h"
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#include "text/beast_Identifier.h"
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@@ -407,8 +407,6 @@ extern BEAST_API void BEAST_CALLTYPE logAssertion (char const* file, int line) n
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#include "diagnostic/MeasureFunctionCallTime.h"
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#include "functional/beast_Function.h"
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#include "thread/beast_DeadlineTimer.h"
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#include "memory/beast_AllocatedBy.h"
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@@ -1,266 +0,0 @@
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//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_FUNCTION_H_INCLUDED
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#define BEAST_FUNCTION_H_INCLUDED
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//
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// Strong replacement for boost::function:
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//
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// #1 Bounded memory requirement, avoids the free store.
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//
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// #2 Always refers to a functor (i.e. is never invalid)
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//
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// #3 Default value (None) is a function that
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// returns a default object (the result type
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// constructed with a default constructor).
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//
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template <typename Signature, int Bytes = 128>
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class Function;
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//
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// nullary function
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//
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template <typename R, int Bytes>
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class Function <R (void), Bytes>
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{
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public:
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typedef R result_type;
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typedef Function self_type;
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struct None
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{
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typedef R result_type;
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result_type operator () () const
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{
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return result_type ();
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}
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};
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Function ()
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{
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constructCopyOf (None ());
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}
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Function (Function const& f)
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{
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f.getCall ().constructCopyInto (m_storage);
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}
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template <class Functor>
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Function (Functor const& f)
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{
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constructCopyOf (f);
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}
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~Function ()
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{
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getCall ().~Call ();
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}
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Function& operator= (Function const& f)
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{
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getCall ().~Call ();
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f.getCall ().constructCopyInto (m_storage);
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return *this;
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}
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template <class Functor>
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Function& operator= (Functor const& f)
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{
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getCall ().~Call ();
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constructCopyOf (f);
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return *this;
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}
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result_type operator () ()
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{
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return getCall ().operator () ();
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}
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private:
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template <class Functor>
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void constructCopyOf (Functor const& f)
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{
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// If this generates a compile error it means that
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// the functor is too large for the static buffer.
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// Increase the storage template parameter until
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// the error message goes away. This might cause
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// changes throughout the application with other
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// template classes that depend on the size.
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static_bassert (sizeof (StoredCall <Functor>) <= Bytes);
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new (m_storage) StoredCall <Functor> (f);
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}
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private:
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struct Call
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{
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virtual ~Call () {}
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virtual void constructCopyInto (void* p) const = 0;
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virtual result_type operator () () = 0;
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};
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template <class Functor>
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struct StoredCall : Call
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{
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explicit StoredCall (Functor const& f) : m_f (f) { }
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StoredCall (const StoredCall& c) : m_f (c.m_f) { }
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void constructCopyInto (void* p) const
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{
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new (p) StoredCall (m_f);
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}
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result_type operator () ()
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{
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return m_f ();
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}
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private:
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Functor m_f;
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};
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Call& getCall ()
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{
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return *reinterpret_cast <Call*> (&m_storage[0]);
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}
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Call const& getCall () const
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{
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return *reinterpret_cast <Call const*> (&m_storage[0]);
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}
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char m_storage [Bytes]; // should be enough
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};
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//------------------------------------------------------------------------------
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//
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// unary function
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//
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template <typename R, typename T1, int Bytes>
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class Function <R (T1 t1), Bytes>
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{
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public:
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typedef R result_type;
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typedef Function self_type;
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struct None
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{
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typedef R result_type;
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result_type operator () (T1) const
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{
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return result_type ();
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}
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};
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Function ()
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{
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constructCopyOf (None ());
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}
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Function (const Function& f)
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{
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f.getCall ().constructCopyInto (m_storage);
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}
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template <class Functor>
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Function (Functor const& f)
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{
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constructCopyOf (f);
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}
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~Function ()
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{
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getCall ().~Call ();
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}
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Function& operator= (const Function& f)
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{
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getCall ().~Call ();
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f.getCall ().constructCopyInto (m_storage);
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return *this;
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}
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template <class Functor>
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Function& operator= (Functor const& f)
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{
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getCall ().~Call ();
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constructCopyOf (f);
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return *this;
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}
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result_type operator () (T1 t1)
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{
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return getCall ().operator () (t1);
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}
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private:
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template <class Functor>
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void constructCopyOf (Functor const& f)
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{
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// If this generates a compile error it means that
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// the functor is too large for the static buffer.
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// Increase the storage template parameter until
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// the error message goes away. This might cause
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// changes throughout the application with other
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// template classes that depend on the size.
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static_bassert (sizeof (StoredCall <Functor>) <= Bytes);
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new (m_storage) StoredCall <Functor> (f);
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}
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private:
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struct Call
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{
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virtual ~Call () {}
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virtual void constructCopyInto (void* p) const = 0;
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virtual result_type operator () (T1 t1) = 0;
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};
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template <class Functor>
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struct StoredCall : Call
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{
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explicit StoredCall (Functor const& f) : m_f (f) { }
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StoredCall (const StoredCall& c) : m_f (c.m_f) { }
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void constructCopyInto (void* p) const
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{
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new (p) StoredCall (m_f);
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}
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result_type operator () (T1 t1)
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{
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return m_f (t1);
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}
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private:
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Functor m_f;
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};
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Call& getCall ()
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{
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return *reinterpret_cast <Call*> (&m_storage[0]);
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}
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Call const& getCall () const
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{
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return *reinterpret_cast <Call const*> (&m_storage[0]);
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}
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char m_storage [Bytes]; // should be enough
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};
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#endif
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