Tidy up includes and add modules to the classic build:

An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:

* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
This commit is contained in:
Vinnie Falco
2014-12-29 08:49:55 -08:00
parent 2e595830b3
commit df54b47cd0
412 changed files with 1736 additions and 1224 deletions

View File

@@ -17,18 +17,26 @@
*/
//==============================================================================
#include <BeastConfig.h>
#include <ripple/overlay/impl/TMHello.h>
#include <ripple/overlay/impl/PeerImp.h>
#include <ripple/overlay/impl/Tuning.h>
#include <ripple/app/ledger/InboundLedgers.h>
#include <ripple/app/ledger/LedgerMaster.h>
#include <ripple/app/misc/IHashRouter.h>
#include <ripple/app/misc/NetworkOPs.h>
#include <ripple/app/peers/ClusterNodeStatus.h>
#include <ripple/app/peers/UniqueNodeList.h>
#include <ripple/basics/StringUtilities.h>
#include <ripple/basics/UptimeTimer.h>
#include <ripple/core/JobQueue.h>
#include <ripple/json/json_reader.h>
#include <ripple/overlay/impl/TMHello.h>
#include <ripple/overlay/impl/PeerImp.h>
#include <ripple/overlay/impl/Tuning.h>
#include <ripple/resource/Fees.h>
#include <ripple/server/ServerHandler.h>
#include <ripple/protocol/BuildInfo.h>
#include <beast/streams/debug_ostream.h>
#include <beast/weak_fn.h>
#include <boost/asio/io_service.hpp>
#include <functional>
#include <beast/cxx14/memory.h> // <memory>
#include <sstream>