Move RelativeTime to chrono, add ostream support

This commit is contained in:
Vinnie Falco
2013-09-28 07:29:01 -07:00
parent 3f6e7aa05a
commit d37dd46f65
10 changed files with 283 additions and 51 deletions

View File

@@ -221,7 +221,6 @@ namespace beast
#include "time/PerformanceCounter.cpp"
#include "time/AtExitHook.cpp"
#include "time/RelativeTime.cpp"
#include "time/Time.cpp"
#include "xml/XmlDocument.cpp"
@@ -321,5 +320,21 @@ void beast_reportFatalError (char const* message, char const* fileName, int line
//------------------------------------------------------------------------------
// When we compile the static library, which is really just for browsing the
// sources in the Visual Studio IDE, we want to compile each individual unity
// .cpp in order to make sure that it builds by itself. An application that
// uses beast will typically include all of these .cpp files in one of its
// own unity .cpp
#if ! BEAST_COMPILING_STATIC_LIBARARY
/*
#include "../../beast/chrono/Chrono.cpp"
#include "../../beast/crypto/Crypto.cpp"
#include "../../beast/http/HTTP.cpp"
#include "../../beast/net/Net.cpp"
#include "../../beast/strings/Strings.cpp"
#include "../../beast/utility/Utility.cpp"
*/
#endif
// Must be outside the namespace
#include "system/BoostPlaceholdersFix.cpp"