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Rename all WebSocket code into one directory.
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180
src/ripple/websocket/MakeServer.cpp
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180
src/ripple/websocket/MakeServer.cpp
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//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <BeastConfig.h>
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#include <ripple/websocket/MakeServer.h>
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#include <ripple/websocket/Handler.h>
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#include <beast/threads/Thread.h>
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#include <beast/cxx14/memory.h> // <memory>
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#include <mutex>
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namespace ripple {
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//
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// This is a light weight, untrusted interface for web clients.
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// For now we don't provide proof. Later we will.
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//
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// Might need to support this header for browsers: Access-Control-Allow-Origin: *
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// - https://developer.mozilla.org/en-US/docs/HTTP_access_control
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//
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//
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// Strategy:
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// - We only talk to NetworkOPs (so we will work even in thin mode)
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// - NetworkOPs is smart enough to subscribe and or pass back messages
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//
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// VFALCO NOTE NetworkOPs isn't used here...
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//
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class WSDoorImp
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: public WSDoor
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, protected beast::Thread
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{
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private:
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using LockType = std::recursive_mutex;
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using ScopedLockType = std::lock_guard <LockType>;
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std::shared_ptr<HTTP::Port> port_;
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Resource::Manager& m_resourceManager;
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InfoSub::Source& m_source;
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LockType m_endpointLock;
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std::shared_ptr<websocketpp_02::server_autotls> m_endpoint;
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CollectorManager& collectorManager_;
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public:
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WSDoorImp (HTTP::Port const& port, Resource::Manager& resourceManager,
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InfoSub::Source& source, CollectorManager& cm)
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: WSDoor (source)
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, Thread ("websocket")
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, port_(std::make_shared<HTTP::Port>(port))
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, m_resourceManager (resourceManager)
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, m_source (source)
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, collectorManager_ (cm)
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{
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startThread ();
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}
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~WSDoorImp ()
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{
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stopThread ();
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}
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private:
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void run ()
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{
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WriteLog (lsINFO, WSDoor) <<
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"Websocket: '" << port_->name << "' listening on " <<
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port_->ip.to_string() << ":" << std::to_string(port_->port) <<
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(port_->allow_admin ? "(Admin)" : "");
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websocketpp_02::server_autotls::handler::ptr handler (
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new WSServerHandler <websocketpp_02::server_autotls> (
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port_, m_resourceManager, m_source, collectorManager_));
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{
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ScopedLockType lock (m_endpointLock);
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m_endpoint = std::make_shared<websocketpp_02::server_autotls> (
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handler);
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}
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// Call the main-event-loop of the websocket server.
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try
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{
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m_endpoint->listen (port_->ip, port_->port);
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}
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catch (websocketpp_02::exception& e)
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{
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WriteLog (lsWARNING, WSDoor) << "websocketpp_02 exception: "
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<< e.what ();
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// temporary workaround for websocketpp_02 throwing exceptions on
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// access/close races
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for (;;)
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{
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// https://github.com/zaphoyd/websocketpp_02/issues/98
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try
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{
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m_endpoint->get_io_service ().run ();
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break;
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}
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catch (websocketpp_02::exception& e)
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{
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WriteLog (lsWARNING, WSDoor) << "websocketpp_02 exception: "
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<< e.what ();
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}
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}
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}
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{
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ScopedLockType lock (m_endpointLock);
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m_endpoint.reset();
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}
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stopped ();
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}
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void onStop ()
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{
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std::shared_ptr<websocketpp_02::server_autotls> endpoint;
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{
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ScopedLockType lock (m_endpointLock);
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endpoint = m_endpoint;
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}
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// VFALCO NOTE we probably dont want to block here
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// but websocketpp is deficient and broken.
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//
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if (endpoint)
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endpoint->stop ();
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signalThreadShouldExit ();
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}
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};
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//------------------------------------------------------------------------------
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WSDoor::WSDoor (Stoppable& parent)
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: Stoppable ("WSDoor", parent)
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{
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}
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//------------------------------------------------------------------------------
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std::unique_ptr<WSDoor>
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make_WSDoor (HTTP::Port const& port, Resource::Manager& resourceManager,
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InfoSub::Source& source, CollectorManager& cm)
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{
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std::unique_ptr<WSDoor> door;
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try
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{
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door = std::make_unique <WSDoorImp> (port, resourceManager, source, cm);
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}
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catch (...)
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{
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}
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return door;
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}
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}
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