Rename all WebSocket code into one directory.

This commit is contained in:
Tom Ritchford
2015-01-21 14:37:55 -05:00
parent 64554aca6d
commit c66fc2f656
17 changed files with 260 additions and 344 deletions

View File

@@ -18,16 +18,12 @@
//==============================================================================
#include <BeastConfig.h>
#include <ripple/rpc/Manager.h>
#include <ripple/unity/websocket.h>
#include <ripple/app/impl/BasicApp.cpp>
#include <ripple/app/main/CollectorManager.cpp>
#include <ripple/app/main/NodeStoreScheduler.cpp>
#include <ripple/app/websocket/WSServerHandler.cpp>
#include <ripple/app/websocket/WSConnection.cpp>
#include <ripple/app/websocket/WSDoor.cpp>
#include <ripple/app/node/SqliteFactory.cpp>
#include <ripple/app/main/Application.cpp>
#include <ripple/app/main/CollectorManager.cpp>
#include <ripple/app/main/Main.cpp>
#include <ripple/app/main/NodeStoreScheduler.cpp>
#include <ripple/app/node/SqliteFactory.cpp>
#include <ripple/resource/Manager.h>
#include <ripple/rpc/Manager.h>
#include <beast/module/core/time/Time.h>

View File

@@ -24,23 +24,24 @@
#endif
#include <stdint.h>
#include <ripple/unity/websocket.h>
#include <beast/module/core/text/LexicalCast.h>
// Unity build file for websocket
//
#include <websocketpp_02/src/sha1/sha1.h>
// Must come first to prevent compile errors
// Must come first to prevent compilation errors.
#include <websocketpp_02/src/uri.cpp>
#include <websocketpp_02/src/sockets/socket_base.hpp>
#include <websocketpp_02/src/websocketpp.hpp>
#include <websocketpp_02/src/base64/base64.cpp>
#include <websocketpp_02/src/messages/data.cpp>
#include <websocketpp_02/src/processors/hybi_header.cpp>
#include <websocketpp_02/src/processors/hybi_util.cpp>
#include <websocketpp_02/src/md5/md5.c>
#include <websocketpp_02/src/network_utilities.cpp>
#include <websocketpp_02/src/sha1/sha1.h>
#include <websocketpp_02/src/sha1/sha1.cpp>
#include <ripple/websocket/autosocket/AutoSocket.cpp>
#include <ripple/websocket/autosocket/LogWebsockets.cpp>
#include <ripple/websocket/MakeServer.cpp>
#include <ripple/websocket/LogWebsockets.cpp>
// Must come last to prevent compilation errors.
#include <websocketpp_02/src/md5/md5.c>