mirror of
https://github.com/Xahau/xahaud.git
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Convert Workers to std::thread (RIPD-1189)
This commit is contained in:
committed by
Nik Bougalis
parent
1989b1028f
commit
be9c955506
@@ -80,9 +80,8 @@ void Workers::setNumberOfThreads (int numberOfThreads)
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else
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{
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worker = new Worker (*this, m_threadNames);
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m_everyone.push_front (worker);
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}
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m_everyone.push_front (worker);
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}
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}
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else if (numberOfThreads < m_numberOfThreads)
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@@ -96,7 +95,7 @@ void Workers::setNumberOfThreads (int numberOfThreads)
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++m_pauseCount;
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// Pausing a thread counts as one "internal task"
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m_semaphore.signal ();
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m_semaphore.notify ();
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}
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}
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@@ -115,7 +114,7 @@ void Workers::pauseAllThreadsAndWait ()
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void Workers::addTask ()
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{
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m_semaphore.signal ();
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m_semaphore.notify ();
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}
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int Workers::numberOfCurrentlyRunningTasks () const noexcept
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@@ -144,27 +143,48 @@ void Workers::deleteWorkers (beast::LockFreeStack <Worker>& stack)
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//------------------------------------------------------------------------------
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Workers::Worker::Worker (Workers& workers, std::string const& threadName)
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: Thread (threadName)
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, m_workers (workers)
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: m_workers {workers}
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, threadName_ {threadName}
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, wakeCount_ {0}
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, shouldExit_ {false}
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{
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startThread ();
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thread_ = std::thread {&Workers::Worker::run, this};
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}
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Workers::Worker::~Worker ()
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{
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stopThread ();
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{
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std::lock_guard <std::mutex> lock {mutex_};
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++wakeCount_;
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shouldExit_ = true;
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}
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wakeup_.notify_one();
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thread_.join();
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}
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void Workers::Worker::notify ()
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{
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std::lock_guard <std::mutex> lock {mutex_};
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++wakeCount_;
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wakeup_.notify_one();
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}
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static void setInactiveThreadName (std::string const& threadName)
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{
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beast::Thread::setCurrentThreadName ("(" + threadName + ")");
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}
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void Workers::Worker::run ()
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{
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// Call runImpl() and report if any exceptions escape runImpl.
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threadEntry (this, &Workers::Worker::runImpl,
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"Workers::Worker::run(); Thread: " + Thread::getThreadName());
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setInactiveThreadName (threadName_);
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threadEntry (this, &Workers::Worker::runImpl, threadName_);
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}
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void Workers::Worker::runImpl ()
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{
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while (! threadShouldExit ())
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bool shouldExit = true;
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do
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{
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// Increment the count of active workers, and if
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// we are the first one then reset the "all paused" event
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@@ -208,7 +228,7 @@ void Workers::Worker::runImpl ()
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--m_workers.m_runningTaskCount;
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// Put the name back in case the callback changed it
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Thread::setCurrentThreadName (Thread::getThreadName());
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beast::Thread::setCurrentThreadName (threadName_);
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}
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// Any worker that goes into the paused list must
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@@ -223,17 +243,22 @@ void Workers::Worker::runImpl ()
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if (--m_workers.m_activeCount == 0)
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m_workers.m_allPaused.signal ();
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Thread::setCurrentThreadName ("(" + getThreadName() + ")");
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setInactiveThreadName (threadName_);
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// [1] We will be here when the paused list is popped
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//
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// We block on our event object, a requirement of being
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// We block on our condition_variable, wakeup_, a requirement of being
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// put into the paused list.
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//
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// This will get signaled on either a reactivate or a stopThread()
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//
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wait ();
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}
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// wakeup_ will get signaled by either Worker::notify() or ~Worker.
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{
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std::unique_lock <std::mutex> lock {mutex_};
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wakeup_.wait (lock, [this] {return this->wakeCount_ > 0;});
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shouldExit = shouldExit_;
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--wakeCount_;
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}
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} while (! shouldExit);
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}
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} // ripple
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@@ -24,6 +24,8 @@
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#include <ripple/beast/core/Thread.h>
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#include <ripple/beast/core/LockFreeStack.h>
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#include <atomic>
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#include <condition_variable>
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#include <mutex>
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#include <string>
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#include <thread>
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@@ -119,19 +121,27 @@ private:
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class Worker
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: public beast::LockFreeStack <Worker>::Node
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, public beast::LockFreeStack <Worker, PausedTag>::Node
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, public beast::Thread
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{
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public:
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Worker (Workers& workers, std::string const& threadName);
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~Worker ();
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void notify ();
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private:
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void run () override;
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void run ();
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void runImpl ();
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private:
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Workers& m_workers;
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std::string const threadName_;
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std::thread thread_;
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std::mutex mutex_;
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std::condition_variable wakeup_;
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int wakeCount_; // how many times to un-pause
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bool shouldExit_;
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};
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private:
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@@ -54,9 +54,6 @@ public:
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m_cond.notify_one ();
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}
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// Deprecated, for backward compatibility
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void signal () { notify (); }
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/** Block until notify is called. */
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void wait ()
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{
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@@ -29,9 +29,9 @@ class Workers_test : public beast::unit_test::suite
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public:
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struct TestCallback : Workers::Callback
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{
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explicit TestCallback(int count_)
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: finished(false, count_ == 0)
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, count(count_)
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TestCallback()
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: finished(false, false)
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, count(0)
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{
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}
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@@ -45,26 +45,41 @@ public:
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std::atomic <int> count;
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};
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void testThreads(int const threadCount)
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void testThreads(int const tc1, int const tc2, int const tc3)
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{
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testcase("threadCount = " + std::to_string(threadCount));
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testcase("threadCounts: " + std::to_string(tc1) +
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" -> " + std::to_string(tc2) + " -> " + std::to_string(tc3));
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TestCallback cb(threadCount);
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TestCallback cb;
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Workers w(cb, "Test", 0);
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BEAST_EXPECT(w.getNumberOfThreads() == 0);
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Workers w(cb, "Test", tc1);
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BEAST_EXPECT(w.getNumberOfThreads() == tc1);
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w.setNumberOfThreads(threadCount);
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BEAST_EXPECT(w.getNumberOfThreads() == threadCount);
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auto testForThreadCount = [this, &cb, &w] (int const threadCount)
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{
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// Prepare the callback.
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cb.count = threadCount;
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if (threadCount == 0)
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cb.finished.signal();
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else
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cb.finished.reset();
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for (int i = 0; i < threadCount; ++i)
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w.addTask();
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// Execute the test.
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w.setNumberOfThreads(threadCount);
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BEAST_EXPECT(w.getNumberOfThreads() == threadCount);
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// 10 seconds should be enough to finish on any system
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//
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bool signaled = cb.finished.wait(10 * 1000);
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BEAST_EXPECT(signaled);
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for (int i = 0; i < threadCount; ++i)
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w.addTask();
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// 10 seconds should be enough to finish on any system
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//
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bool const signaled = cb.finished.wait(10 * 1000);
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BEAST_EXPECT(signaled);
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BEAST_EXPECT(cb.count.load() == 0);
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};
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testForThreadCount (tc1);
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testForThreadCount (tc2);
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testForThreadCount (tc3);
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w.pauseAllThreadsAndWait();
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// We had better finished all our work!
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@@ -73,15 +88,15 @@ public:
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void run()
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{
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testThreads(0);
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testThreads(1);
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testThreads(2);
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testThreads(4);
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testThreads(16);
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testThreads(64);
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testThreads( 0, 0, 0);
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testThreads( 1, 0, 1);
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testThreads( 2, 1, 2);
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testThreads( 4, 3, 5);
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testThreads(16, 4, 15);
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testThreads(64, 3, 65);
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}
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};
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BEAST_DEFINE_TESTSUITE(Workers, core, ripple);
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}
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}
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