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Only touch remote_endpoint under a try/catch block.
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@@ -412,9 +412,21 @@ void PeerImp::handleConnect(const boost::system::error_code& error, boost::asio:
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// - We don't bother remembering the inbound IP or port. Only useful for debugging.
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void PeerImp::connected(const boost::system::error_code& error)
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{
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boost::asio::ip::tcp::endpoint ep = getSocket().remote_endpoint();
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int iPort = ep.port();
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std::string strIp = ep.address().to_string();
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boost::asio::ip::tcp::endpoint ep;
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int iPort;
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std::string strIp;
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try
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{
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ep = getSocket().remote_endpoint();
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iPort = ep.port();
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strIp = ep.address().to_string();
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}
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catch (...)
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{
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detach("edc", false);
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return;
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}
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mClientConnect = false;
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mIpPortConnect = make_pair(strIp, iPort);
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