mirror of
https://github.com/Xahau/xahaud.git
synced 2025-12-06 17:27:52 +00:00
Upgrade LevelDB to 1.10.0, mostly for better write stall logging.
This commit is contained in:
@@ -310,16 +310,24 @@ Status DBImpl::Recover(VersionEdit* edit) {
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if (!s.ok()) {
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return s;
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}
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std::set<uint64_t> expected;
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versions_->AddLiveFiles(&expected);
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uint64_t number;
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FileType type;
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std::vector<uint64_t> logs;
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for (size_t i = 0; i < filenames.size(); i++) {
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if (ParseFileName(filenames[i], &number, &type)
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&& type == kLogFile
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&& ((number >= min_log) || (number == prev_log))) {
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if (ParseFileName(filenames[i], &number, &type)) {
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expected.erase(number);
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if (type == kLogFile && ((number >= min_log) || (number == prev_log)))
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logs.push_back(number);
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}
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}
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if (!expected.empty()) {
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char buf[50];
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snprintf(buf, sizeof(buf), "%d missing files; e.g.",
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static_cast<int>(expected.size()));
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return Status::Corruption(buf, TableFileName(dbname_, *(expected.begin())));
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}
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// Recover in the order in which the logs were generated
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std::sort(logs.begin(), logs.end());
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@@ -1268,10 +1276,11 @@ Status DBImpl::MakeRoomForWrite(bool force) {
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} else if (imm_ != NULL) {
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// We have filled up the current memtable, but the previous
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// one is still being compacted, so we wait.
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Log(options_.info_log, "Current memtable full; waiting...\n");
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bg_cv_.Wait();
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} else if (versions_->NumLevelFiles(0) >= config::kL0_StopWritesTrigger) {
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// There are too many level-0 files.
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Log(options_.info_log, "waiting...\n");
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Log(options_.info_log, "Too many L0 files; waiting...\n");
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bg_cv_.Wait();
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} else {
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// Attempt to switch to a new memtable and trigger compaction of old
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@@ -461,6 +461,20 @@ class DBTest {
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}
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return result;
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}
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bool DeleteAnSSTFile() {
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std::vector<std::string> filenames;
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ASSERT_OK(env_->GetChildren(dbname_, &filenames));
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uint64_t number;
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FileType type;
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for (size_t i = 0; i < filenames.size(); i++) {
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if (ParseFileName(filenames[i], &number, &type) && type == kTableFile) {
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ASSERT_OK(env_->DeleteFile(TableFileName(dbname_, number)));
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return true;
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}
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}
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return false;
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}
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};
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TEST(DBTest, Empty) {
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@@ -1567,6 +1581,23 @@ TEST(DBTest, ManifestWriteError) {
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}
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}
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TEST(DBTest, MissingSSTFile) {
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ASSERT_OK(Put("foo", "bar"));
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ASSERT_EQ("bar", Get("foo"));
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// Dump the memtable to disk.
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dbfull()->TEST_CompactMemTable();
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ASSERT_EQ("bar", Get("foo"));
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ASSERT_TRUE(DeleteAnSSTFile());
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Options options = CurrentOptions();
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options.paranoid_checks = true;
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Status s = TryReopen(&options);
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ASSERT_TRUE(!s.ok());
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ASSERT_TRUE(s.ToString().find("issing") != std::string::npos)
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<< s.ToString();
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}
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TEST(DBTest, FilesDeletedAfterCompaction) {
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ASSERT_OK(Put("foo", "v2"));
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Compact("a", "z");
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@@ -26,7 +26,7 @@ std::string ParsedInternalKey::DebugString() const {
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(unsigned long long) sequence,
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int(type));
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std::string result = "'";
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result += user_key.ToString();
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result += EscapeString(user_key.ToString());
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result += buf;
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return result;
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}
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@@ -14,7 +14,7 @@ namespace leveldb {
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// Update Makefile if you change these
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static const int kMajorVersion = 1;
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static const int kMinorVersion = 9;
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static const int kMinorVersion = 10;
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struct Options;
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struct ReadOptions;
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@@ -16,7 +16,7 @@
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namespace leveldb {
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inline uint32_t Block::NumRestarts() const {
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assert(size_ >= 2*sizeof(uint32_t));
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assert(size_ >= sizeof(uint32_t));
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return DecodeFixed32(data_ + size_ - sizeof(uint32_t));
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}
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@@ -27,11 +27,12 @@ Block::Block(const BlockContents& contents)
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if (size_ < sizeof(uint32_t)) {
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size_ = 0; // Error marker
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} else {
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restart_offset_ = size_ - (1 + NumRestarts()) * sizeof(uint32_t);
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if (restart_offset_ > size_ - sizeof(uint32_t)) {
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// The size is too small for NumRestarts() and therefore
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// restart_offset_ wrapped around.
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size_t max_restarts_allowed = (size_-sizeof(uint32_t)) / sizeof(uint32_t);
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if (NumRestarts() > max_restarts_allowed) {
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// The size is too small for NumRestarts()
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size_ = 0;
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} else {
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restart_offset_ = size_ - (1 + NumRestarts()) * sizeof(uint32_t);
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}
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}
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}
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@@ -253,7 +254,7 @@ class Block::Iter : public Iterator {
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};
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Iterator* Block::NewIterator(const Comparator* cmp) {
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if (size_ < 2*sizeof(uint32_t)) {
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if (size_ < sizeof(uint32_t)) {
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return NewErrorIterator(Status::Corruption("bad block contents"));
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}
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const uint32_t num_restarts = NumRestarts();
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@@ -228,7 +228,6 @@ Status Table::InternalGet(const ReadOptions& options, const Slice& k,
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!filter->KeyMayMatch(handle.offset(), k)) {
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// Not found
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} else {
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Slice handle = iiter->value();
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Iterator* block_iter = BlockReader(this, options, iiter->value());
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block_iter->Seek(k);
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if (block_iter->Valid()) {
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@@ -644,6 +644,36 @@ class Harness {
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Constructor* constructor_;
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};
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// Test empty table/block.
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TEST(Harness, Empty) {
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for (int i = 0; i < kNumTestArgs; i++) {
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Init(kTestArgList[i]);
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Random rnd(test::RandomSeed() + 1);
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Test(&rnd);
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}
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}
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// Special test for a block with no restart entries. The C++ leveldb
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// code never generates such blocks, but the Java version of leveldb
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// seems to.
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TEST(Harness, ZeroRestartPointsInBlock) {
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char data[sizeof(uint32_t)];
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memset(data, 0, sizeof(data));
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BlockContents contents;
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contents.data = Slice(data, sizeof(data));
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contents.cachable = false;
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contents.heap_allocated = false;
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Block block(contents);
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Iterator* iter = block.NewIterator(BytewiseComparator());
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iter->SeekToFirst();
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ASSERT_TRUE(!iter->Valid());
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iter->SeekToLast();
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ASSERT_TRUE(!iter->Valid());
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iter->Seek("foo");
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ASSERT_TRUE(!iter->Valid());
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delete iter;
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}
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// Test the empty key
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TEST(Harness, SimpleEmptyKey) {
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for (int i = 0; i < kNumTestArgs; i++) {
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@@ -116,7 +116,6 @@ class HandleTable {
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LRUHandle* h = list_[i];
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while (h != NULL) {
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LRUHandle* next = h->next_hash;
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Slice key = h->key();
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uint32_t hash = h->hash;
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LRUHandle** ptr = &new_list[hash & (new_length - 1)];
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h->next_hash = *ptr;
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@@ -160,7 +159,6 @@ class LRUCache {
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// mutex_ protects the following state.
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port::Mutex mutex_;
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size_t usage_;
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uint64_t last_id_;
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// Dummy head of LRU list.
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// lru.prev is newest entry, lru.next is oldest entry.
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@@ -170,8 +168,7 @@ class LRUCache {
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};
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LRUCache::LRUCache()
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: usage_(0),
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last_id_(0) {
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: usage_(0) {
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// Make empty circular linked list
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lru_.next = &lru_;
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lru_.prev = &lru_;
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@@ -386,7 +386,7 @@ class PosixEnv : public Env {
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PosixEnv();
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virtual ~PosixEnv() {
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fprintf(stderr, "Destroying Env::Default()\n");
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exit(1);
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abort();
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}
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virtual Status NewSequentialFile(const std::string& fname,
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@@ -589,7 +589,7 @@ class PosixEnv : public Env {
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void PthreadCall(const char* label, int result) {
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if (result != 0) {
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fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
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exit(1);
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abort();
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}
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}
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@@ -6,6 +6,13 @@
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#include "util/coding.h"
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#include "util/hash.h"
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// The FALLTHROUGH_INTENDED macro can be used to annotate implicit fall-through
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// between switch labels. The real definition should be provided externally.
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// This one is a fallback version for unsupported compilers.
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#ifndef FALLTHROUGH_INTENDED
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#define FALLTHROUGH_INTENDED do { } while (0)
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#endif
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namespace leveldb {
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uint32_t Hash(const char* data, size_t n, uint32_t seed) {
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@@ -28,10 +35,10 @@ uint32_t Hash(const char* data, size_t n, uint32_t seed) {
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switch (limit - data) {
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case 3:
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h += data[2] << 16;
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// fall through
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FALLTHROUGH_INTENDED;
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case 2:
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h += data[1] << 8;
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// fall through
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FALLTHROUGH_INTENDED;
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case 1:
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h += data[0];
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h *= m;
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