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Add basic_seconds_clock, insight::Groups
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237
beast/chrono/basic_seconds_clock.h
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237
beast/chrono/basic_seconds_clock.h
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//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_CHRONO_BASIC_SECONDS_CLOCK_H_INCLUDED
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#define BEAST_CHRONO_BASIC_SECONDS_CLOCK_H_INCLUDED
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#include <algorithm>
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#include <chrono>
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#ifndef BEAST_BASIC_SECONDS_CLOCK_BOOST_WORKAROUND
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# ifdef _MSC_VER
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// Visual Studio 2012, 2013 have a bug in std::thread that
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// causes a hang on exit, in the library function atexit()
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# if BEAST_USE_BOOST_FEATURES
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# define BEAST_BASIC_SECONDS_CLOCK_BOOST_WORKAROUND 1
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# else
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# define BEAST_BASIC_SECONDS_CLOCK_BOOST_WORKAROUND 0
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# endif
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# else
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# define BEAST_BASIC_SECONDS_CLOCK_BOOST_WORKAROUND 0
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# endif
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#endif
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#if BEAST_BASIC_SECONDS_CLOCK_BOOST_WORKAROUND
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# include <boost/version.hpp>
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# if BOOST_VERSION >= 105500
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# include <boost/thread/thread.hpp>
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# include <boost/thread/mutex.hpp>
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# include <boost/thread/condition_variable.hpp>
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# include <boost/chrono.hpp>
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# else
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# error "Boost version 1.55.0 or later is required"
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# endif
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#else
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# include <condition_variable>
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# include <mutex>
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# include <thread>
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#endif
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#include "../chrono/chrono_util.h"
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namespace beast {
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namespace detail {
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class seconds_clock_worker
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{
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public:
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virtual void sample () = 0;
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};
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//------------------------------------------------------------------------------
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// Updates the clocks
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class seconds_clock_thread
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{
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public:
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#if BEAST_BASIC_SECONDS_CLOCK_BOOST_WORKAROUND
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typedef boost::mutex mutex;
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typedef boost::condition_variable cond_var;
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typedef boost::lock_guard <mutex> lock_guard;
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typedef boost::unique_lock <mutex> unique_lock;
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typedef boost::chrono::steady_clock clock_type;
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typedef boost::chrono::seconds seconds;
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typedef boost::thread thread;
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#else
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typedef std::mutex mutex;
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typedef std::condition_variable cond_var;
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typedef std::lock_guard <mutex> lock_guard;
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typedef std::unique_lock <mutex> unique_lock;
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typedef std::chrono::steady_clock clock_type;
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typedef std::chrono::seconds seconds;
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typedef std::thread thread;
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#endif
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typedef std::vector <seconds_clock_worker*> workers;
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bool m_stop;
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mutex m_mutex;
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cond_var m_cond;
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workers m_workers;
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thread m_thread;
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seconds_clock_thread ()
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: m_stop (false)
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{
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m_thread = thread (std::bind(
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&seconds_clock_thread::run, this));
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}
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~seconds_clock_thread ()
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{
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{
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lock_guard lock (m_mutex);
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m_stop = true;
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}
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m_cond.notify_all();
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m_thread.join ();
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}
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void add (seconds_clock_worker& w)
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{
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lock_guard lock (m_mutex);
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m_workers.push_back (&w);
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}
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void remove (seconds_clock_worker& w)
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{
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lock_guard lock (m_mutex);
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m_workers.erase (std::find (
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m_workers.begin (), m_workers.end(), &w));
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}
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void run ()
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{
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unique_lock lock (m_mutex);;
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for (;;)
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{
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for (auto iter : m_workers)
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iter->sample();
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clock_type::time_point const when (
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floor <seconds> (
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clock_type::now().time_since_epoch()) +
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seconds (1));
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if (m_cond.wait_until (lock, when, [this]{ return m_stop; }))
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return;
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}
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}
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static seconds_clock_thread& instance ()
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{
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static seconds_clock_thread singleton;
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return singleton;
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}
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};
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}
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//------------------------------------------------------------------------------
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/** A clock whose minimum resolution is one second.
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The purpose of this class is to optimize the performance of the now()
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member function call. It uses a dedicated thread that wakes up at least
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once per second to sample the requested trivial clock.
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@tparam TrivialClock The clock to sample.
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*/
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template <class TrivialClock>
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class basic_seconds_clock
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{
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public:
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typedef std::chrono::seconds resolution;
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typedef typename resolution::rep rep;
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typedef typename resolution::period period;
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typedef std::chrono::duration <rep, period> duration;
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typedef std::chrono::time_point <basic_seconds_clock> time_point;
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static bool const is_steady = TrivialClock::is_steady;
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static time_point now ()
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{
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// Make sure the thread is constructed before the
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// worker otherwise we will crash during destruction
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// of objects with static storage duration.
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struct initializer
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{
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initializer ()
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{
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detail::seconds_clock_thread::instance();
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}
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};
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static initializer init;
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struct worker : detail::seconds_clock_worker
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{
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typedef std::mutex mutex;
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typedef std::lock_guard <mutex> lock_guard;
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time_point m_now;
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mutex m_mutex;
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static time_point get_now ()
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{
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return time_point (floor <resolution> (
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TrivialClock::now().time_since_epoch()));
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}
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worker ()
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: m_now (get_now ())
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{
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detail::seconds_clock_thread::instance().add (*this);
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}
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~worker ()
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{
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detail::seconds_clock_thread::instance().remove (*this);
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}
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time_point now()
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{
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lock_guard lock (m_mutex);
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return m_now;
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}
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void sample ()
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{
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lock_guard lock (m_mutex);
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m_now = get_now ();
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}
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};
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static worker w;
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return w.now ();
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}
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};
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}
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#endif
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