diff --git a/Builds/VisualStudio2012/RippleD.vcxproj b/Builds/VisualStudio2012/RippleD.vcxproj index 8900a704a..78533d76c 100644 --- a/Builds/VisualStudio2012/RippleD.vcxproj +++ b/Builds/VisualStudio2012/RippleD.vcxproj @@ -2102,6 +2102,7 @@ + diff --git a/Builds/VisualStudio2012/RippleD.vcxproj.filters b/Builds/VisualStudio2012/RippleD.vcxproj.filters index 69f2a24cc..9e6a6a3a2 100644 --- a/Builds/VisualStudio2012/RippleD.vcxproj.filters +++ b/Builds/VisualStudio2012/RippleD.vcxproj.filters @@ -2407,6 +2407,9 @@ [1] Ripple\peerfinder + + [1] Ripple\testoverlay + diff --git a/src/ripple/testoverlay/README.md b/src/ripple/testoverlay/README.md new file mode 100644 index 000000000..9b39fcb19 --- /dev/null +++ b/src/ripple/testoverlay/README.md @@ -0,0 +1,17 @@ +# TestOverlay + +This provides a set of template classes for simulating a peer to peer +network. These facilities are provided: + +- Initial construction of the network. +- Message passing between peers +- Network wide state information. +- Per-peer state information. + +## Description + +Through the use of suitable template arguments, the logic and state information +for each peer can be customized. Messages are packets of arbitrary size with +template-parameter defined data. The network is modeled discretely; The time +evolution of the network is defined by successive steps where messages are +always delivered reliably on the next step after which they are sent.