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Don't include unit test sources in code coverage (RIPD-1132):
Most files containing unit test code are moved to src/test. JTx and the test client code are not yet moved.
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@@ -19,7 +19,6 @@
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#include <ripple/core/impl/Workers.h>
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#include <ripple/core/ThreadEntry.h>
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#include <ripple/beast/unit_test.h>
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#include <cassert>
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namespace ripple {
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@@ -237,66 +236,4 @@ void Workers::Worker::runImpl ()
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}
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}
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//------------------------------------------------------------------------------
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class Workers_test : public beast::unit_test::suite
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{
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public:
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struct TestCallback : Workers::Callback
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{
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explicit TestCallback (int count_)
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: finished (false, count_ == 0)
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, count (count_)
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{
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}
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void processTask ()
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{
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if (--count == 0)
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finished.signal ();
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}
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beast::WaitableEvent finished;
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std::atomic <int> count;
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};
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void testThreads (int const threadCount)
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{
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testcase ("threadCount = " + std::to_string (threadCount));
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TestCallback cb (threadCount);
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Workers w (cb, "Test", 0);
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BEAST_EXPECT(w.getNumberOfThreads () == 0);
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w.setNumberOfThreads (threadCount);
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BEAST_EXPECT(w.getNumberOfThreads () == threadCount);
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for (int i = 0; i < threadCount; ++i)
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w.addTask ();
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// 10 seconds should be enough to finish on any system
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//
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bool signaled = cb.finished.wait (10 * 1000);
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BEAST_EXPECT(signaled);
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w.pauseAllThreadsAndWait ();
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// We had better finished all our work!
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BEAST_EXPECT(cb.count.load () == 0);
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}
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void run ()
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{
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testThreads (0);
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testThreads (1);
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testThreads (2);
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testThreads (4);
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testThreads (16);
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testThreads (64);
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}
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};
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BEAST_DEFINE_TESTSUITE(Workers,core,ripple);
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} // beast
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} // ripple
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