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Tidy up database class files
This commit is contained in:
@@ -1,5 +1,3 @@
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// VFALCO TODO Rename the protobuf namespace from ripple to 'wire' or something
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//
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package protocol;
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enum MessageType
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194
src/cpp/ripple/ripple_Database.cpp
Normal file
194
src/cpp/ripple/ripple_Database.cpp
Normal file
@@ -0,0 +1,194 @@
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//------------------------------------------------------------------------------
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/*
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Copyright (c) 2011-2013, OpenCoin, Inc.
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*/
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//==============================================================================
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Database::Database (const char* host, const char* user, const char* pass) : mNumCol (0)
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{
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mDBPass = pass;
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mHost = host;
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mUser = user;
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}
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Database::~Database ()
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{
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}
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bool Database::getNull (const char* colName)
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{
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int index;
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if (getColNumber (colName, &index))
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{
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return getNull (index);
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}
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return true;
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}
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char* Database::getStr (const char* colName, std::string& retStr)
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{
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int index;
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if (getColNumber (colName, &index))
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{
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return getStr (index, retStr);
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}
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return NULL;
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}
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int32 Database::getInt (const char* colName)
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{
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int index;
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if (getColNumber (colName, &index))
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{
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return getInt (index);
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}
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return 0;
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}
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float Database::getFloat (const char* colName)
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{
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int index;
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if (getColNumber (colName, &index))
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{
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return getFloat (index);
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}
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return 0;
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}
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bool Database::getBool (const char* colName)
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{
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int index;
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if (getColNumber (colName, &index))
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{
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return getBool (index);
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}
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return 0;
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}
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int Database::getBinary (const char* colName, unsigned char* buf, int maxSize)
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{
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int index;
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if (getColNumber (colName, &index))
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{
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return (getBinary (index, buf, maxSize));
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}
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return (0);
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}
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Blob Database::getBinary (const std::string& strColName)
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{
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int index;
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if (getColNumber (strColName.c_str (), &index))
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{
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return getBinary (index);
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}
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return Blob ();
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}
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std::string Database::getStrBinary (const std::string& strColName)
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{
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// YYY Could eliminate a copy if getStrBinary was a template.
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return strCopy (getBinary (strColName.c_str ()));
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}
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uint64 Database::getBigInt (const char* colName)
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{
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int index;
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if (getColNumber (colName, &index))
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{
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return getBigInt (index);
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}
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return 0;
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}
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// returns false if can't find col
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bool Database::getColNumber (const char* colName, int* retIndex)
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{
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for (unsigned int n = 0; n < mColNameTable.size (); n++)
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{
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if (strcmp (colName, mColNameTable[n].c_str ()) == 0)
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{
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*retIndex = n;
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return (true);
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}
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}
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return false;
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}
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#if 0
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int Database::getSingleDBValueInt (const char* sql)
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{
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int ret;
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if ( executeSQL (sql) && startIterRows ()
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{
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ret = getInt (0);
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endIterRows ();
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}
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else
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{
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//theUI->statusMsg("ERROR with database: %s",sql);
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ret = 0;
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}
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return (ret);
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}
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#endif
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#if 0
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float Database::getSingleDBValueFloat (const char* sql)
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{
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float ret;
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if (executeSQL (sql) && startIterRows () && getNextRow ())
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{
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ret = getFloat (0);
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endIterRows ();
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}
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else
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{
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//theUI->statusMsg("ERROR with database: %s",sql);
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ret = 0;
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}
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return (ret);
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}
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#endif
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#if 0
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char* Database::getSingleDBValueStr (const char* sql, std::string& retStr)
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{
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char* ret;
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if (executeSQL (sql) && startIterRows ())
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{
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ret = getStr (0, retStr);
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endIterRows ();
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}
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else
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{
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//theUI->statusMsg("ERROR with database: %s",sql);
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ret = 0;
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}
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return (ret);
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}
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#endif
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// vim:ts=4
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116
src/cpp/ripple/ripple_Database.h
Normal file
116
src/cpp/ripple/ripple_Database.h
Normal file
@@ -0,0 +1,116 @@
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//------------------------------------------------------------------------------
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/*
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Copyright (c) 2011-2013, OpenCoin, Inc.
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*/
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//==============================================================================
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#ifndef RIPPLE_DATABASE_RIPPLEHEADER
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#define RIPPLE_DATABASE_RIPPLEHEADER
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// VFALCO Get rid of these macros
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//
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#define SQL_FOREACH(_db, _strQuery) \
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if ((_db)->executeSQL(_strQuery)) \
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for (bool _bMore = (_db)->startIterRows(); _bMore; _bMore = (_db)->getNextRow())
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#define SQL_EXISTS(_db, _strQuery) \
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((_db)->executeSQL(_strQuery) && (_db)->startIterRows())
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/*
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this maintains the connection to the database
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*/
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class SqliteDatabase;
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class JobQueue;
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class Database
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{
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public:
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// VFALCO TODO how are user and password even used?
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//
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Database (const char* host, const char* user, const char* pass);
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virtual ~Database ();
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virtual void connect () = 0;
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virtual void disconnect () = 0;
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std::string& getPass ()
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{
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return (mDBPass);
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}
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// returns true if the query went ok
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virtual bool executeSQL (const char* sql, bool fail_okay = false) = 0;
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bool executeSQL (std::string strSql, bool fail_okay = false)
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{
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return executeSQL (strSql.c_str (), fail_okay);
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}
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// returns false if there are no results
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virtual bool startIterRows (bool finalize = true) = 0;
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virtual void endIterRows () = 0;
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// call this after you executeSQL
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// will return false if there are no more rows
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virtual bool getNextRow (bool finalize = true) = 0;
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// get Data from the current row
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bool getNull (const char* colName);
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char* getStr (const char* colName, std::string& retStr);
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std::string getStrBinary (const std::string& strColName);
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int32 getInt (const char* colName);
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float getFloat (const char* colName);
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bool getBool (const char* colName);
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// returns amount stored in buf
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int getBinary (const char* colName, unsigned char* buf, int maxSize);
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Blob getBinary (const std::string& strColName);
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uint64 getBigInt (const char* colName);
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virtual bool getNull (int colIndex) = 0;
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virtual char* getStr (int colIndex, std::string& retStr) = 0;
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virtual int32 getInt (int colIndex) = 0;
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virtual float getFloat (int colIndex) = 0;
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virtual bool getBool (int colIndex) = 0;
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virtual int getBinary (int colIndex, unsigned char* buf, int maxSize) = 0;
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virtual uint64 getBigInt (int colIndex) = 0;
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virtual Blob getBinary (int colIndex) = 0;
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// int getSingleDBValueInt(const char* sql);
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// float getSingleDBValueFloat(const char* sql);
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// char* getSingleDBValueStr(const char* sql, std::string& retStr);
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virtual bool setupCheckpointing (JobQueue*)
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{
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return false;
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}
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virtual SqliteDatabase* getSqliteDB ()
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{
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return NULL;
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}
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virtual int getKBUsedAll ()
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{
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return -1;
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}
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virtual int getKBUsedDB ()
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{
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return -1;
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}
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protected:
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bool getColNumber (const char* colName, int* retIndex);
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int mNumCol;
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std::string mUser;
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std::string mHost;
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std::string mDBPass;
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std::vector <std::string> mColNameTable;
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};
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#endif
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// vim:ts=4
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439
src/cpp/ripple/ripple_SqliteDatabase.cpp
Normal file
439
src/cpp/ripple/ripple_SqliteDatabase.cpp
Normal file
@@ -0,0 +1,439 @@
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//------------------------------------------------------------------------------
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/*
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Copyright (c) 2011-2013, OpenCoin, Inc.
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*/
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//==============================================================================
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SETUP_LOG (SqliteDatabase)
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//using namespace std;
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SqliteStatement::SqliteStatement (SqliteDatabase* db, const char* sql, bool aux)
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{
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assert (db);
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sqlite3* conn = aux ? db->getAuxConnection () : db->peekConnection ();
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int j = sqlite3_prepare_v2 (conn, sql, strlen (sql) + 1, &statement, NULL);
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if (j != SQLITE_OK)
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throw j;
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}
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SqliteStatement::SqliteStatement (SqliteDatabase* db, const std::string& sql, bool aux)
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{
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assert (db);
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sqlite3* conn = aux ? db->getAuxConnection () : db->peekConnection ();
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int j = sqlite3_prepare_v2 (conn, sql.c_str (), sql.size () + 1, &statement, NULL);
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if (j != SQLITE_OK)
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throw j;
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}
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SqliteStatement::~SqliteStatement ()
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{
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sqlite3_finalize (statement);
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}
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SqliteDatabase::SqliteDatabase (const char* host) : Database (host, "", ""), mWalQ (NULL), walRunning (false)
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{
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mConnection = NULL;
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mAuxConnection = NULL;
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mCurrentStmt = NULL;
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}
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void SqliteDatabase::connect ()
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{
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int rc = sqlite3_open (mHost.c_str (), &mConnection);
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if (rc)
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{
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WriteLog (lsFATAL, SqliteDatabase) << "Can't open " << mHost << " " << rc;
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sqlite3_close (mConnection);
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assert ((rc != SQLITE_BUSY) && (rc != SQLITE_LOCKED));
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}
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}
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sqlite3* SqliteDatabase::getAuxConnection ()
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{
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boost::mutex::scoped_lock sl (walMutex);
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if (mAuxConnection == NULL)
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{
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int rc = sqlite3_open (mHost.c_str (), &mAuxConnection);
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if (rc)
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{
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WriteLog (lsFATAL, SqliteDatabase) << "Can't aux open " << mHost << " " << rc;
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assert ((rc != SQLITE_BUSY) && (rc != SQLITE_LOCKED));
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if (mAuxConnection != NULL)
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{
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sqlite3_close (mConnection);
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mAuxConnection = NULL;
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}
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}
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}
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return mAuxConnection;
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}
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void SqliteDatabase::disconnect ()
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{
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sqlite3_finalize (mCurrentStmt);
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sqlite3_close (mConnection);
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if (mAuxConnection != NULL)
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sqlite3_close (mAuxConnection);
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}
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// returns true if the query went ok
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bool SqliteDatabase::executeSQL (const char* sql, bool fail_ok)
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{
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#ifdef DEBUG_HANGING_LOCKS
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assert (fail_ok || (mCurrentStmt == NULL));
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#endif
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sqlite3_finalize (mCurrentStmt);
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int rc = sqlite3_prepare_v2 (mConnection, sql, -1, &mCurrentStmt, NULL);
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if (SQLITE_OK != rc)
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{
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if (!fail_ok)
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{
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#ifdef DEBUG
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WriteLog (lsWARNING, SqliteDatabase) << "Perror:" << mHost << ": " << rc;
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WriteLog (lsWARNING, SqliteDatabase) << "Statement: " << sql;
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WriteLog (lsWARNING, SqliteDatabase) << "Error: " << sqlite3_errmsg (mConnection);
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#endif
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}
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endIterRows ();
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return false;
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}
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rc = sqlite3_step (mCurrentStmt);
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if (rc == SQLITE_ROW)
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{
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mMoreRows = true;
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}
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else if (rc == SQLITE_DONE)
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{
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endIterRows ();
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mMoreRows = false;
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}
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else
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{
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if ((rc != SQLITE_BUSY) && (rc != SQLITE_LOCKED))
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{
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WriteLog (lsFATAL, SqliteDatabase) << mHost << " returns error " << rc << ": " << sqlite3_errmsg (mConnection);
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assert (false);
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}
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mMoreRows = false;
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if (!fail_ok)
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{
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#ifdef DEBUG
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WriteLog (lsWARNING, SqliteDatabase) << "SQL Serror:" << mHost << ": " << rc;
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WriteLog (lsWARNING, SqliteDatabase) << "Statement: " << sql;
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WriteLog (lsWARNING, SqliteDatabase) << "Error: " << sqlite3_errmsg (mConnection);
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#endif
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}
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endIterRows ();
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return false;
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}
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return true;
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}
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// returns false if there are no results
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bool SqliteDatabase::startIterRows (bool finalize)
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{
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mColNameTable.clear ();
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mColNameTable.resize (sqlite3_column_count (mCurrentStmt));
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for (unsigned n = 0; n < mColNameTable.size (); n++)
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{
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mColNameTable[n] = sqlite3_column_name (mCurrentStmt, n);
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}
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if (!mMoreRows && finalize)
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endIterRows ();
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return (mMoreRows);
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}
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void SqliteDatabase::endIterRows ()
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{
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sqlite3_finalize (mCurrentStmt);
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mCurrentStmt = NULL;
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}
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// call this after you executeSQL
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// will return false if there are no more rows
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bool SqliteDatabase::getNextRow (bool finalize)
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{
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if (mMoreRows)
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{
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int rc = sqlite3_step (mCurrentStmt);
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if (rc == SQLITE_ROW)
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return (true);
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assert ((rc != SQLITE_BUSY) && (rc != SQLITE_LOCKED));
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CondLog ((rc != SQLITE_DONE), lsWARNING, SqliteDatabase) << "Rerror: " << mHost << ": " << rc;
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}
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if (finalize)
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endIterRows ();
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return false;
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}
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bool SqliteDatabase::getNull (int colIndex)
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{
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return (SQLITE_NULL == sqlite3_column_type (mCurrentStmt, colIndex));
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}
|
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char* SqliteDatabase::getStr (int colIndex, std::string& retStr)
|
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{
|
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const char* text = reinterpret_cast<const char*> (sqlite3_column_text (mCurrentStmt, colIndex));
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retStr = (text == NULL) ? "" : text;
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return const_cast<char*> (retStr.c_str ());
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}
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int32 SqliteDatabase::getInt (int colIndex)
|
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{
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return (sqlite3_column_int (mCurrentStmt, colIndex));
|
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}
|
||||
|
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float SqliteDatabase::getFloat (int colIndex)
|
||||
{
|
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return (static_cast <float> (sqlite3_column_double (mCurrentStmt, colIndex)));
|
||||
}
|
||||
|
||||
bool SqliteDatabase::getBool (int colIndex)
|
||||
{
|
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return (sqlite3_column_int (mCurrentStmt, colIndex) ? true : false);
|
||||
}
|
||||
|
||||
int SqliteDatabase::getBinary (int colIndex, unsigned char* buf, int maxSize)
|
||||
{
|
||||
const void* blob = sqlite3_column_blob (mCurrentStmt, colIndex);
|
||||
int size = sqlite3_column_bytes (mCurrentStmt, colIndex);
|
||||
|
||||
if (size < maxSize) maxSize = size;
|
||||
|
||||
memcpy (buf, blob, maxSize);
|
||||
return (size);
|
||||
}
|
||||
|
||||
Blob SqliteDatabase::getBinary (int colIndex)
|
||||
{
|
||||
const unsigned char* blob = reinterpret_cast<const unsigned char*> (sqlite3_column_blob (mCurrentStmt, colIndex));
|
||||
size_t iSize = sqlite3_column_bytes (mCurrentStmt, colIndex);
|
||||
Blob vucResult;
|
||||
|
||||
vucResult.resize (iSize);
|
||||
std::copy (blob, blob + iSize, vucResult.begin ());
|
||||
|
||||
return vucResult;
|
||||
}
|
||||
|
||||
uint64 SqliteDatabase::getBigInt (int colIndex)
|
||||
{
|
||||
return (sqlite3_column_int64 (mCurrentStmt, colIndex));
|
||||
}
|
||||
|
||||
int SqliteDatabase::getKBUsedAll ()
|
||||
{
|
||||
return static_cast<int> (sqlite3_memory_used () / 1024);
|
||||
}
|
||||
|
||||
int SqliteDatabase::getKBUsedDB ()
|
||||
{
|
||||
int cur = 0, hiw = 0;
|
||||
sqlite3_db_status (mConnection, SQLITE_DBSTATUS_CACHE_USED, &cur, &hiw, 0);
|
||||
return cur / 1024;
|
||||
}
|
||||
|
||||
static int SqliteWALHook (void* s, sqlite3* dbCon, const char* dbName, int walSize)
|
||||
{
|
||||
(reinterpret_cast<SqliteDatabase*> (s))->doHook (dbName, walSize);
|
||||
return SQLITE_OK;
|
||||
}
|
||||
|
||||
bool SqliteDatabase::setupCheckpointing (JobQueue* q)
|
||||
{
|
||||
mWalQ = q;
|
||||
sqlite3_wal_hook (mConnection, SqliteWALHook, this);
|
||||
return true;
|
||||
}
|
||||
|
||||
void SqliteDatabase::doHook (const char* db, int pages)
|
||||
{
|
||||
if (pages < 1000)
|
||||
return;
|
||||
|
||||
{
|
||||
boost::mutex::scoped_lock sl (walMutex);
|
||||
|
||||
if (walRunning)
|
||||
return;
|
||||
|
||||
walRunning = true;
|
||||
}
|
||||
|
||||
if (mWalQ)
|
||||
mWalQ->addJob (jtWAL, std::string ("WAL:") + mHost, boost::bind (&SqliteDatabase::runWal, this));
|
||||
else
|
||||
boost::thread (boost::bind (&SqliteDatabase::runWal, this)).detach ();
|
||||
}
|
||||
|
||||
void SqliteDatabase::runWal ()
|
||||
{
|
||||
int log = 0, ckpt = 0;
|
||||
int ret = sqlite3_wal_checkpoint_v2 (mConnection, NULL, SQLITE_CHECKPOINT_PASSIVE, &log, &ckpt);
|
||||
|
||||
if (ret != SQLITE_OK)
|
||||
{
|
||||
WriteLog ((ret == SQLITE_LOCKED) ? lsTRACE : lsWARNING, SqliteDatabase) << "WAL("
|
||||
<< sqlite3_db_filename (mConnection, "main") << "): error " << ret;
|
||||
}
|
||||
else
|
||||
WriteLog (lsTRACE, SqliteDatabase) << "WAL(" << sqlite3_db_filename (mConnection, "main") <<
|
||||
"): frames=" << log << ", written=" << ckpt;
|
||||
|
||||
{
|
||||
boost::mutex::scoped_lock sl (walMutex);
|
||||
walRunning = false;
|
||||
}
|
||||
}
|
||||
|
||||
sqlite3_stmt* SqliteStatement::peekStatement ()
|
||||
{
|
||||
return statement;
|
||||
}
|
||||
|
||||
int SqliteStatement::bind (int position, const void* data, int length)
|
||||
{
|
||||
return sqlite3_bind_blob (statement, position, data, length, SQLITE_TRANSIENT);
|
||||
}
|
||||
|
||||
int SqliteStatement::bindStatic (int position, const void* data, int length)
|
||||
{
|
||||
return sqlite3_bind_blob (statement, position, data, length, SQLITE_STATIC);
|
||||
}
|
||||
|
||||
int SqliteStatement::bindStatic (int position, Blob const& value)
|
||||
{
|
||||
return sqlite3_bind_blob (statement, position, &value.front (), value.size (), SQLITE_STATIC);
|
||||
}
|
||||
|
||||
int SqliteStatement::bind (int position, uint32 value)
|
||||
{
|
||||
return sqlite3_bind_int64 (statement, position, static_cast<sqlite3_int64> (value));
|
||||
}
|
||||
|
||||
int SqliteStatement::bind (int position, const std::string& value)
|
||||
{
|
||||
return sqlite3_bind_text (statement, position, value.data (), value.size (), SQLITE_TRANSIENT);
|
||||
}
|
||||
|
||||
int SqliteStatement::bindStatic (int position, const std::string& value)
|
||||
{
|
||||
return sqlite3_bind_text (statement, position, value.data (), value.size (), SQLITE_STATIC);
|
||||
}
|
||||
|
||||
int SqliteStatement::bind (int position)
|
||||
{
|
||||
return sqlite3_bind_null (statement, position);
|
||||
}
|
||||
|
||||
int SqliteStatement::size (int column)
|
||||
{
|
||||
return sqlite3_column_bytes (statement, column);
|
||||
}
|
||||
|
||||
const void* SqliteStatement::peekBlob (int column)
|
||||
{
|
||||
return sqlite3_column_blob (statement, column);
|
||||
}
|
||||
|
||||
Blob SqliteStatement::getBlob (int column)
|
||||
{
|
||||
int size = sqlite3_column_bytes (statement, column);
|
||||
Blob ret (size);
|
||||
memcpy (& (ret.front ()), sqlite3_column_blob (statement, column), size);
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::string SqliteStatement::getString (int column)
|
||||
{
|
||||
return reinterpret_cast<const char*> (sqlite3_column_text (statement, column));
|
||||
}
|
||||
|
||||
const char* SqliteStatement::peekString (int column)
|
||||
{
|
||||
return reinterpret_cast<const char*> (sqlite3_column_text (statement, column));
|
||||
}
|
||||
|
||||
uint32 SqliteStatement::getUInt32 (int column)
|
||||
{
|
||||
return static_cast<uint32> (sqlite3_column_int64 (statement, column));
|
||||
}
|
||||
|
||||
int64 SqliteStatement::getInt64 (int column)
|
||||
{
|
||||
return sqlite3_column_int64 (statement, column);
|
||||
}
|
||||
|
||||
int SqliteStatement::step ()
|
||||
{
|
||||
return sqlite3_step (statement);
|
||||
}
|
||||
|
||||
int SqliteStatement::reset ()
|
||||
{
|
||||
return sqlite3_reset (statement);
|
||||
}
|
||||
|
||||
bool SqliteStatement::isOk (int j)
|
||||
{
|
||||
return j == SQLITE_OK;
|
||||
}
|
||||
|
||||
bool SqliteStatement::isDone (int j)
|
||||
{
|
||||
return j == SQLITE_DONE;
|
||||
}
|
||||
|
||||
bool SqliteStatement::isRow (int j)
|
||||
{
|
||||
return j == SQLITE_ROW;
|
||||
}
|
||||
|
||||
bool SqliteStatement::isError (int j)
|
||||
{
|
||||
switch (j)
|
||||
{
|
||||
case SQLITE_OK:
|
||||
case SQLITE_ROW:
|
||||
case SQLITE_DONE:
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
std::string SqliteStatement::getError (int j)
|
||||
{
|
||||
return sqlite3_errstr (j);
|
||||
}
|
||||
|
||||
// vim:ts=4
|
||||
128
src/cpp/ripple/ripple_SqliteDatabase.h
Normal file
128
src/cpp/ripple/ripple_SqliteDatabase.h
Normal file
@@ -0,0 +1,128 @@
|
||||
//------------------------------------------------------------------------------
|
||||
/*
|
||||
Copyright (c) 2011-2013, OpenCoin, Inc.
|
||||
*/
|
||||
//==============================================================================
|
||||
|
||||
#ifndef RIPPLE_SQLITEDATABASE_RIPPLEHEADER
|
||||
#define RIPPLE_SQLITEDATABASE_RIPPLEHEADER
|
||||
|
||||
struct sqlite3;
|
||||
struct sqlite3_stmt;
|
||||
|
||||
class SqliteDatabase : public Database
|
||||
{
|
||||
public:
|
||||
explicit SqliteDatabase (char const* host);
|
||||
|
||||
void connect ();
|
||||
void disconnect ();
|
||||
|
||||
// returns true if the query went ok
|
||||
bool executeSQL (const char* sql, bool fail_okay);
|
||||
|
||||
// tells you how many rows were changed by an update or insert
|
||||
int getNumRowsAffected ();
|
||||
|
||||
// returns false if there are no results
|
||||
bool startIterRows (bool finalize);
|
||||
void endIterRows ();
|
||||
|
||||
// call this after you executeSQL
|
||||
// will return false if there are no more rows
|
||||
bool getNextRow (bool finalize);
|
||||
|
||||
bool getNull (int colIndex);
|
||||
char* getStr (int colIndex, std::string& retStr);
|
||||
int32 getInt (int colIndex);
|
||||
float getFloat (int colIndex);
|
||||
bool getBool (int colIndex);
|
||||
// returns amount stored in buf
|
||||
int getBinary (int colIndex, unsigned char* buf, int maxSize);
|
||||
Blob getBinary (int colIndex);
|
||||
uint64 getBigInt (int colIndex);
|
||||
|
||||
sqlite3* peekConnection ()
|
||||
{
|
||||
return mConnection;
|
||||
}
|
||||
sqlite3* getAuxConnection ();
|
||||
virtual bool setupCheckpointing (JobQueue*);
|
||||
virtual SqliteDatabase* getSqliteDB ()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
void runWal ();
|
||||
void doHook (const char* db, int walSize);
|
||||
|
||||
int getKBUsedDB ();
|
||||
int getKBUsedAll ();
|
||||
|
||||
private:
|
||||
sqlite3* mConnection;
|
||||
// VFALCO TODO Why do we need an "aux" connection? Should just use a second SqliteDatabase object.
|
||||
sqlite3* mAuxConnection;
|
||||
sqlite3_stmt* mCurrentStmt;
|
||||
bool mMoreRows;
|
||||
|
||||
boost::mutex walMutex;
|
||||
JobQueue* mWalQ;
|
||||
bool walRunning;
|
||||
};
|
||||
|
||||
class SqliteStatement
|
||||
{
|
||||
private:
|
||||
SqliteStatement (const SqliteStatement&); // no implementation
|
||||
SqliteStatement& operator= (const SqliteStatement&); // no implementation
|
||||
|
||||
protected:
|
||||
sqlite3_stmt* statement;
|
||||
|
||||
public:
|
||||
// VFALCO TODO This is quite a convoluted interface. A mysterious "aux" connection?
|
||||
// Why not just have two SqliteDatabase objects?
|
||||
//
|
||||
SqliteStatement (SqliteDatabase* db, const char* statement, bool aux = false);
|
||||
SqliteStatement (SqliteDatabase* db, const std::string& statement, bool aux = false);
|
||||
~SqliteStatement ();
|
||||
|
||||
sqlite3_stmt* peekStatement ();
|
||||
|
||||
// positions start at 1
|
||||
int bind (int position, const void* data, int length);
|
||||
int bindStatic (int position, const void* data, int length);
|
||||
int bindStatic (int position, Blob const& value);
|
||||
|
||||
int bind (int position, const std::string& value);
|
||||
int bindStatic (int position, const std::string& value);
|
||||
|
||||
int bind (int position, uint32 value);
|
||||
int bind (int position);
|
||||
|
||||
// columns start at 0
|
||||
int size (int column);
|
||||
|
||||
const void* peekBlob (int column);
|
||||
Blob getBlob (int column);
|
||||
|
||||
std::string getString (int column);
|
||||
const char* peekString (int column);
|
||||
uint32 getUInt32 (int column);
|
||||
int64 getInt64 (int column);
|
||||
|
||||
int step ();
|
||||
int reset ();
|
||||
|
||||
// translate return values of step and reset
|
||||
bool isOk (int);
|
||||
bool isDone (int);
|
||||
bool isRow (int);
|
||||
bool isError (int);
|
||||
std::string getError (int);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
// vim:ts=4
|
||||
Reference in New Issue
Block a user