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Refactor beast::asio:
* New tools for completion handlers: - wrap_handler provides composed io_service execution guarantees. - bind_handler rebinds arguments to handlers. - shared_handler type-erases any completion handler. - buffer_sequence type-erases templated BufferSequences - abstract_socket replaces Socket - socket_wrapper replaces SocketWrapper - beast::asio placeholders to work with std::bind * Removed obsolete classes and functions - AbstractHandler - ComposedAsyncOperation - SharedFunction - SharedHandler - SharedHandlerAllocator - SharedHandlerPtr - SharedHandlerType - SocketBase - SocketWrapperStrand - wrapHandler * Refactored classes to use new tools - abstract_socket - socket_wrapper - HandshakeDetector - HttpClientType * Miscellanous tidying - socket classes moved to beast::asio namespace - beast asio files provide their own namespace declaration. - Fix IsCallPossible conflicting template parameter name - Use <boost/get_pointer.hpp> for C++11 compatibility. - Remove extraneous include path from build environment.
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beast/asio/tests/bind_handler_tests.cpp
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58
beast/asio/tests/bind_handler_tests.cpp
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//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include "BeastConfig.h"
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#include "../../../modules/beast_core/beast_core.h" // for UnitTest
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#include "../bind_handler.h"
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#include <functional>
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namespace beast {
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namespace asio {
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class bind_handler_Tests : public UnitTest
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{
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public:
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static void foo (int)
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{
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}
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void runTest()
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{
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beginTestCase ("call");
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auto f (bind_handler (std::bind (&foo, std::placeholders::_1),
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42));
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f();
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pass();
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}
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bind_handler_Tests() : UnitTest ("bind_handler", "beast", runManual)
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{
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}
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};
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static bind_handler_Tests bind_handler_tests;
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}
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}
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