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https://github.com/Xahau/xahaud.git
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Move NodeStore and backends to ripple_core
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248
modules/ripple_core/node/LevelDBBackendFactory.cpp
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248
modules/ripple_core/node/LevelDBBackendFactory.cpp
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//------------------------------------------------------------------------------
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/*
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Copyright (c) 2011-2013, OpenCoin, Inc.
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*/
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//==============================================================================
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class LevelDBBackendFactory::Backend
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: public NodeStore::Backend
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, public NodeStore::BatchWriter::Callback
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, LeakChecked <LevelDBBackendFactory::Backend>
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{
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public:
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typedef RecycledObjectPool <std::string> StringPool;
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//--------------------------------------------------------------------------
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Backend (int keyBytes,
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StringPairArray const& keyValues,
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NodeStore::Scheduler& scheduler)
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: m_keyBytes (keyBytes)
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, m_scheduler (scheduler)
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, m_batch (*this, scheduler)
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, m_name (keyValues ["path"].toStdString ())
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{
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if (m_name.empty())
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Throw (std::runtime_error ("Missing path in LevelDB backend"));
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leveldb::Options options;
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options.create_if_missing = true;
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if (keyValues["cache_mb"].isEmpty())
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{
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options.block_cache = leveldb::NewLRUCache (getConfig ().getSize (siHashNodeDBCache) * 1024 * 1024);
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}
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else
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{
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options.block_cache = leveldb::NewLRUCache (keyValues["cache_mb"].getIntValue() * 1024L * 1024L);
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}
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if (keyValues["filter_bits"].isEmpty())
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{
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if (getConfig ().NODE_SIZE >= 2)
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options.filter_policy = leveldb::NewBloomFilterPolicy (10);
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}
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else if (keyValues["filter_bits"].getIntValue() != 0)
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{
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options.filter_policy = leveldb::NewBloomFilterPolicy (keyValues["filter_bits"].getIntValue());
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}
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if (! keyValues["open_files"].isEmpty())
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{
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options.max_open_files = keyValues["open_files"].getIntValue();
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}
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leveldb::DB* db = nullptr;
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leveldb::Status status = leveldb::DB::Open (options, m_name, &db);
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if (!status.ok () || !db)
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Throw (std::runtime_error (std::string("Unable to open/create leveldb: ") + status.ToString()));
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m_db = db;
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}
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~Backend ()
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{
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}
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std::string getName()
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{
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return m_name;
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}
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//--------------------------------------------------------------------------
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Status fetch (void const* key, NodeObject::Ptr* pObject)
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{
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pObject->reset ();
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Status status (ok);
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leveldb::ReadOptions const options;
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leveldb::Slice const slice (static_cast <char const*> (key), m_keyBytes);
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{
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// These are reused std::string objects,
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// required for leveldb's funky interface.
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//
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StringPool::ScopedItem item (m_stringPool);
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std::string& string = item.getObject ();
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leveldb::Status getStatus = m_db->Get (options, slice, &string);
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if (getStatus.ok ())
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{
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NodeStore::DecodedBlob decoded (key, string.data (), string.size ());
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if (decoded.wasOk ())
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{
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*pObject = decoded.createObject ();
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}
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else
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{
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// Decoding failed, probably corrupted!
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//
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status = dataCorrupt;
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}
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}
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else
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{
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if (getStatus.IsCorruption ())
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{
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status = dataCorrupt;
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}
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else if (getStatus.IsNotFound ())
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{
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status = notFound;
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}
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else
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{
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status = unknown;
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}
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}
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}
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return status;
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}
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void store (NodeObject::ref object)
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{
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m_batch.store (object);
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}
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void storeBatch (NodeStore::Batch const& batch)
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{
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leveldb::WriteBatch wb;
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{
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NodeStore::EncodedBlob::Pool::ScopedItem item (m_blobPool);
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BOOST_FOREACH (NodeObject::ref object, batch)
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{
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item.getObject ().prepare (object);
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wb.Put (
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leveldb::Slice (reinterpret_cast <char const*> (item.getObject ().getKey ()),
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m_keyBytes),
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leveldb::Slice (reinterpret_cast <char const*> (item.getObject ().getData ()),
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item.getObject ().getSize ()));
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}
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}
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leveldb::WriteOptions const options;
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m_db->Write (options, &wb).ok ();
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}
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void visitAll (VisitCallback& callback)
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{
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leveldb::ReadOptions const options;
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ScopedPointer <leveldb::Iterator> it (m_db->NewIterator (options));
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for (it->SeekToFirst (); it->Valid (); it->Next ())
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{
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if (it->key ().size () == m_keyBytes)
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{
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NodeStore::DecodedBlob decoded (it->key ().data (),
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it->value ().data (),
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it->value ().size ());
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if (decoded.wasOk ())
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{
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NodeObject::Ptr object (decoded.createObject ());
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callback.visitObject (object);
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}
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else
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{
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// Uh oh, corrupted data!
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WriteLog (lsFATAL, NodeObject) << "Corrupt NodeObject #" << uint256 (it->key ().data ());
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}
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}
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else
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{
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// VFALCO NOTE What does it mean to find an
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// incorrectly sized key? Corruption?
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WriteLog (lsFATAL, NodeObject) << "Bad key size = " << it->key ().size ();
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}
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}
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}
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int getWriteLoad ()
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{
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return m_batch.getWriteLoad ();
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}
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//--------------------------------------------------------------------------
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void writeBatch (NodeStore::Batch const& batch)
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{
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storeBatch (batch);
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}
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private:
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size_t const m_keyBytes;
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NodeStore::Scheduler& m_scheduler;
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NodeStore::BatchWriter m_batch;
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StringPool m_stringPool;
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NodeStore::EncodedBlob::Pool m_blobPool;
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std::string m_name;
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ScopedPointer <leveldb::DB> m_db;
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};
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//------------------------------------------------------------------------------
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LevelDBBackendFactory::LevelDBBackendFactory ()
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{
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leveldb::Options options;
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options.create_if_missing = true;
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options.block_cache = leveldb::NewLRUCache (getConfig ().getSize (
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siHashNodeDBCache) * 1024 * 1024);
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}
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LevelDBBackendFactory::~LevelDBBackendFactory ()
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{
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}
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LevelDBBackendFactory& LevelDBBackendFactory::getInstance ()
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{
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static LevelDBBackendFactory instance;
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return instance;
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}
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String LevelDBBackendFactory::getName () const
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{
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return "LevelDB";
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}
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NodeStore::Backend* LevelDBBackendFactory::createInstance (
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size_t keyBytes,
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StringPairArray const& keyValues,
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NodeStore::Scheduler& scheduler)
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{
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return new LevelDBBackendFactory::Backend (keyBytes, keyValues, scheduler);
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}
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//------------------------------------------------------------------------------
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