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Reorganize source file hierarchy:
* Rename unity files * Move some modules to new subdirectories * Remove obsolete Visual Studio project files * Remove obsolete coding style and TODO list
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155
beast/module/core/maths/Random.cpp
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155
beast/module/core/maths/Random.cpp
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//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Portions of this file are from JUCE.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Please visit http://www.juce.com
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <beast/unit_test/suite.h>
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namespace beast {
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Random::Random (const std::int64_t seedValue) noexcept
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: seed (seedValue)
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{
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nextInt (); // fixes a bug where the first int is always 0
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}
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Random::Random()
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: seed (1)
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{
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setSeedRandomly();
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}
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Random::~Random() noexcept
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{
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}
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void Random::setSeed (const std::int64_t newSeed) noexcept
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{
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seed = newSeed;
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nextInt (); // fixes a bug where the first int is always 0
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}
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void Random::combineSeed (const std::int64_t seedValue) noexcept
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{
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seed ^= nextInt64() ^ seedValue;
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}
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void Random::setSeedRandomly()
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{
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static std::int64_t globalSeed = 0;
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combineSeed (globalSeed ^ (std::int64_t) (std::intptr_t) this);
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combineSeed (Time::getMillisecondCounter());
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combineSeed (Time::getHighResolutionTicks());
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combineSeed (Time::getHighResolutionTicksPerSecond());
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combineSeed (Time::currentTimeMillis());
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globalSeed ^= seed;
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nextInt (); // fixes a bug where the first int is always 0
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}
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Random& Random::getSystemRandom() noexcept
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{
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static Random sysRand;
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return sysRand;
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}
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//==============================================================================
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int Random::nextInt() noexcept
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{
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seed = (seed * 0x5deece66dLL + 11) & 0xffffffffffffULL;
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return (int) (seed >> 16);
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}
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int Random::nextInt (const int maxValue) noexcept
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{
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bassert (maxValue > 0);
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return (int) ((((unsigned int) nextInt()) * (std::uint64_t) maxValue) >> 32);
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}
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std::int64_t Random::nextInt64() noexcept
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{
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return (((std::int64_t) nextInt()) << 32) | (std::int64_t) (std::uint64_t) (std::uint32_t) nextInt();
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}
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bool Random::nextBool() noexcept
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{
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return (nextInt() & 0x40000000) != 0;
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}
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float Random::nextFloat() noexcept
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{
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return static_cast <std::uint32_t> (nextInt()) / (float) 0xffffffff;
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}
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double Random::nextDouble() noexcept
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{
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return static_cast <std::uint32_t> (nextInt()) / (double) 0xffffffff;
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}
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void Random::fillBitsRandomly (void* const buffer, size_t bytes)
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{
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int* d = static_cast<int*> (buffer);
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for (; bytes >= sizeof (int); bytes -= sizeof (int))
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*d++ = nextInt();
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if (bytes > 0)
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{
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const int lastBytes = nextInt();
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memcpy (d, &lastBytes, bytes);
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}
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}
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//==============================================================================
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class Random_test : public unit_test::suite
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{
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public:
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void run()
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{
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for (int j = 10; --j >= 0;)
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{
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Random r;
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r.setSeedRandomly();
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for (int i = 20; --i >= 0;)
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{
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expect (r.nextDouble() >= 0.0 && r.nextDouble() < 1.0);
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expect (r.nextFloat() >= 0.0f && r.nextFloat() < 1.0f);
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expect (r.nextInt (5) >= 0 && r.nextInt (5) < 5);
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expect (r.nextInt (1) == 0);
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int n = r.nextInt (50) + 1;
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expect (r.nextInt (n) >= 0 && r.nextInt (n) < n);
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n = r.nextInt (0x7ffffffe) + 1;
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expect (r.nextInt (n) >= 0 && r.nextInt (n) < n);
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}
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}
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}
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};
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BEAST_DEFINE_TESTSUITE(Random,beast_core,beast);
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} // beast
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