Transaction Queue class to allow for multi-threaded signature checking while still

retiring transactions in order by account.
This commit is contained in:
JoelKatz
2012-12-19 07:07:46 -08:00
parent 3898448306
commit 4d63e98d92
2 changed files with 152 additions and 0 deletions

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#include "TransactionQueue.h"
bool TXQueue::addEntryForSigCheck(TXQEntry::ref entry)
{ // we always dispatch a thread to check the signature
boost::mutex::scoped_lock sl(mLock);
mQueue[entry->getAccount()].push_back(entry);
return true; // we always need to dispatch a thread to check the signature
}
bool TXQueue::addEntryForExecution(TXQEntry::ref entry, bool isNew)
{
boost::mutex::scoped_lock sl(mLock);
entry->mSigChecked = true;
if (isNew)
mQueue[entry->getAccount()].push_back(entry);
if (mQueue.count(entry->getAccount()) != 0)
return false; // A thread is already handling this account
mThreads.insert(entry->getAccount());
return true; // A thread needs to handle this account
}
void TXQueue::removeEntry(TXQEntry::ref entry)
{
boost::mutex::scoped_lock sl(mLock);
boost::unordered_map<RippleAddress, listType>::iterator mIt = mQueue.find(entry->getAccount());
if (mIt == mQueue.end())
return;
listType& txList = mIt->second;
for (listType::iterator listIt = txList.begin(), listEnd = txList.end(); listIt != listEnd; ++listIt)
if (*listIt == entry)
{
txList.erase(listIt);
if (txList.empty())
mQueue.erase(mIt);
return;
}
}
TXQEntry::pointer TXQueue::getJob(const RippleAddress& account, TXQEntry::ref finished)
{
boost::mutex::scoped_lock sl(mLock);
assert(mQueue.count(account) != 0);
boost::unordered_map<RippleAddress, listType>::iterator mIt = mQueue.find(account);
if (mIt != mQueue.end())
{
listType& txList = mIt->second;
if (txList.empty())
{
assert(!finished);
mQueue.erase(mIt);
}
else
{
TXQEntry::pointer e = txList.front();
if (finished)
{
assert(e == finished); // We should have done the head job in this list
txList.pop_front();
if (txList.empty()) // No more jobs for this account
{
e.reset();
mQueue.erase(mIt);
}
else
e = txList.front();
}
if (e && e->getSigChecked()) // The next job is ready to do
return e;
}
}
else
assert(!finished); // If we finished a job, it should be there
// No job to do now, release the thread
mThreads.erase(account);
return TXQEntry::pointer();
}

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#ifndef TRANSACTIONQUEUE__H
#define TRANSACTIONQUEUE__H
// Allow transactions to be signature checked out of sequence but retired in sequence
#include <list>
#include <boost/shared_ptr.hpp>
#include <boost/unordered_map.hpp>
#include <boost/unordered_set.hpp>
#include <boost/thread/mutex.hpp>
#include "Transaction.h"
#include "RippleAddress.h"
class TXQeueue;
class TXQEntry
{
friend class TXQueue;
public:
typedef boost::shared_ptr<TXQEntry> pointer;
typedef const boost::shared_ptr<TXQEntry>& ref;
protected:
RippleAddress mAccount;
Transaction::pointer mTxn;
bool mSigChecked;
public:
TXQEntry(const RippleAddress& ra, Transaction::ref tx, bool sigChecked)
: mAccount(ra), mTxn(tx), mSigChecked(sigChecked) { ; }
TXQEntry() : mSigChecked(false) { ; }
const RippleAddress& getAccount() const { return mAccount; }
Transaction::ref getTransaction() const { return mTxn; }
bool getSigChecked() const { return mSigChecked; }
};
class TXQueue
{
protected:
typedef std::list<TXQEntry::pointer> listType;
boost::unordered_set<RippleAddress> mThreads;
boost::unordered_map<RippleAddress, listType> mQueue;
boost::mutex mLock;
public:
TXQueue() { ; }
// Return: true = must dispatch signature checker thread
bool addEntryForSigCheck(TXQEntry::ref);
// Call only if signature is okay. Returns true if new account, must dispatch
bool addEntryForExecution(TXQEntry::ref, bool isNew);
// Call if signature is bad
void removeEntry(TXQEntry::ref);
// Transaction execution interface
TXQEntry::pointer getJob(const RippleAddress& account, TXQEntry::ref finishedJob);
};
#endif