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https://github.com/Xahau/xahaud.git
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Add headers for serialized objects and types.
This is a table-driver serialized that can also serialized/deserialize to/from binary, text, and database formats.
This commit is contained in:
49
src/SerializedObject.h
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49
src/SerializedObject.h
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#ifndef __SERIALIZEDOBJECT__
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#define __SERIALIZEDOBJECT__
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#include "SerializedTypes.h"
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struct SOElement
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{ // An element in the description of a serialized object
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const char *e_name;
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int e_flag;
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SerializedTypeID e_id;
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SOElement(const char *n, int f, SerializedTypeID i) : e_name(n), e_flag(f), e_id(i) { ; }
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};
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struct SOType
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{ // A type of serialized object
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const char *name;
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std::list<SOElement> elements;
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};
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class STUObject : public SerializedType
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{
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protected:
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SOType *type;
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std::list<SerializedType*> data;
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public:
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STUObject() { ; }
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virtual ~STUObject();
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STUObject(const STUObject&);
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STUObject& operator=(const STUObject&);
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int getLength() const;
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SerializedTypeID getType() const { return STI_OBJECT; }
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STUObject* duplicate() const { return new STUObject(*this); }
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std::vector<unsigned char> serialize() const;
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std::string getText() const;
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std::string getSQL() const;
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void addObject(const SerializedType& t) { data.push_back(t.duplicate()); }
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void giveObject(SerializedType* t) { data.push_back(t); }
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const std::list<SerializedType*>& peekData() const { return data; }
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std::list<SerializedType*>& peekData() { return data; }
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};
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#endif
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242
src/SerializedTypes.h
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242
src/SerializedTypes.h
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#ifndef __SERIALIZEDTYPES__
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#define __SERIALIZEDTYPES__
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#include <vector>
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#include <string>
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#include "uint256.h"
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#include "Serializer.h"
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enum SerializedTypeID
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{
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STI_OBJECT=0,
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STI_UINT8=1, STI_UINT16=2, STI_UINT32=4, STI_UINT64=5,
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STI_HASH160=6, STI_HASH256=7, STI_VL=8, STI_TL=8
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};
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class SerializedType
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{
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public:
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SerializedType() { ; }
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virtual ~SerializedType() { ; }
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virtual int getLength() const=0;
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virtual SerializedTypeID getType() const=0;
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virtual SerializedType* duplicate() const=0;
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virtual std::string getText() const=0;
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virtual std::string getSQL() const=0;
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virtual std::vector<unsigned char> serialize() const=0;
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virtual int add(std::vector<unsigned char>& j) const;
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};
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class STUInt8 : public SerializedType
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{
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protected:
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unsigned char value;
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public:
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STUInt8(unsigned char v=0) : value(v) { ; }
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static STUInt8* construct(const std::vector<unsigned char>&, int start_offset, int& length_consumed);
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int getLength() const { return 1; }
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SerializedTypeID getType() const { return STI_UINT8; }
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STUInt8 *duplicate() const { return new STUInt8(value); }
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std::string getText() const;
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std::string getSQL() const;
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std::vector<unsigned char> serialize() const;
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unsigned char getValue() const { return value; }
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void setValue(unsigned char v) { value=v; }
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operator unsigned char() const { return value; }
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STUInt8& operator=(unsigned char v) { value=v; return *this; }
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};
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class STUInt16 : public SerializedType
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{
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protected:
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uint16 value;
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public:
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STUInt16(uint16 v=0) : value(v) { ; }
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static STUInt16* construct(const std::vector<unsigned char>&, int start_offset, int& length_consumed);
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int getLength() const { return 2; }
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SerializedTypeID getType() const { return STI_UINT16; }
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STUInt16 *duplicate() const { return new STUInt16(value); }
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std::string getText() const;
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std::string getSQL() const;
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std::vector<unsigned char> serialize() const;
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uint16 getValue() const { return value; }
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void setValue(uint16 v) { value=v; }
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operator uint16() const { return value; }
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STUInt16& operator=(uint16 v) { value=v; return *this; }
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};
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class STUInt32 : public SerializedType
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{
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protected:
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uint32 value;
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public:
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STUInt32(uint32 v=0) : value(v) { ; }
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static STUInt32* construct(const std::vector<unsigned char>&, int start_offset, int& length_consumed);
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int getLength() const { return 4; }
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SerializedTypeID getType() const { return STI_UINT32; }
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STUInt32 *duplicate() const { return new STUInt32(value); }
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std::string getText() const;
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std::string getSQL() const;
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std::vector<unsigned char> serialize() const;
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uint32 getValue() const { return value; }
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void setValue(uint32 v) { value=v; }
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operator uint32() const { return value; }
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STUInt32& operator=(uint32 v) { value=v; return *this; }
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};
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class STUInt64 : public SerializedType
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{
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protected:
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uint64 value;
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public:
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STUInt64(uint64 v=0) : value(v) { ; }
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static STUInt64* construct(const std::vector<unsigned char>&, int start_offset, int& length_consumed);
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int getLength() const { return 8; }
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SerializedTypeID getType() const { return STI_UINT64; }
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STUInt64 *duplicate() const { return new STUInt64(value); }
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std::string getText() const;
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std::string getSQL() const;
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std::vector<unsigned char> serialize() const;
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uint64 getValue() const { return value; }
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void setValue(uint64 v) { value=v; }
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operator uint64() const { return value; }
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STUInt64& operator=(uint64 v) { value=v; return *this; }
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};
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class STUHash160 : public SerializedType
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{
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protected:
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uint160 value;
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public:
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STUHash160(const uint160& v) : value(v) { ; }
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STUHash160() { ; }
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static STUHash160* construct(const std::vector<unsigned char>&, int start_offset, int& length_consumed);
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int getLength() const { return 20; }
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SerializedTypeID getType() const { return STI_HASH160; }
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STUHash160 *duplicate() const { return new STUHash160(value); }
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std::string getText() const;
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std::string getSQL() const;
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std::vector<unsigned char> serialize() const;
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const uint160& getValue() const { return value; }
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void setValue(const uint160& v) { value=v; }
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operator uint160() const { return value; }
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STUHash160& operator=(const uint160& v) { value=v; return *this; }
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};
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class STUHash256 : public SerializedType
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{
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protected:
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uint256 value;
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public:
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STUHash256(const uint256& v) : value(v) { ; }
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STUHash256() { ; }
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static STUHash256* construct(const std::vector<unsigned char>&, int start_offset, int& length_consumed);
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int getLength() const { return 32; }
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SerializedTypeID getType() const { return STI_HASH256; }
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STUHash256 *duplicate() const { return new STUHash256(value); }
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std::string getText() const;
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std::string getSQL() const;
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std::vector<unsigned char> serialize() const;
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const uint256& getValue() const { return value; }
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void setValue(const uint256& v) { value=v; }
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operator uint256() const { return value; }
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STUHash256& operator=(const uint256& v) { value=v; return *this; }
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};
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class STUVariableLength
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{ // variable length byte string protected:
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protected:
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std::vector<unsigned char> value;
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public:
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STUVariableLength(const std::vector<unsigned char>& v) : value(v) { ; }
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STUVariableLength() { ; }
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static STUVariableLength* construct(const std::vector<unsigned char>&, int start_offset, int& length_consumed);
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int getLength() const;
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SerializedTypeID getType() const { return STI_VL; }
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STUVariableLength *duplicate() const { return new STUVariableLength(value); }
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std::string getText() const;
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std::string getSQL() const;
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std::vector<unsigned char> serialize() const;
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const std::vector<unsigned char>& peekValue() const { return value; }
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std::vector<unsigned char>& peekValue() { return value; }
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std::vector<unsigned char> getValue() const { return value; }
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void setValue(std::vector<unsigned char>& v) { value=v; }
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operator std::vector<unsigned char>() const { return value; }
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STUVariableLength& operator=(const std::vector<unsigned char>& v) { value=v; return *this; }
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};
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class STUTaggedList
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{
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protected:
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std::list<TaggedListItem> value;
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public:
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STUTaggedList(const std::list<TaggedListItem>& v) : value(v) { ; }
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STUTaggedList() { ; }
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static STUTaggedList* construct(const std::vector<unsigned char>&, int start_offset, int& length_consumed);
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int getLength() const;
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SerializedTypeID getType() const { return STI_TL; }
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STUTaggedList *duplicate() const { return new STUTaggedList(value); }
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std::string getText() const;
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std::string getSQL() const;
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std::vector<unsigned char> serialize() const;
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const std::list<TaggedListItem>& peekValue() const { return value; }
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std::list<TaggedListItem>& peekValue() { return value; }
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std::list<TaggedListItem> getValue() const { return value; }
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void setValue(std::list<TaggedListItem>& v) { value=v; }
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int getItemCount() const { return value.size(); }
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bool isEmpty() const { return value.empty(); }
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void clear() { value.erase(value.begin(), value.end()); }
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void addItem(const TaggedListItem& v) { value.push_back(v); }
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operator std::list<TaggedListItem>() const { return value; }
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STUTaggedList& operator=(const std::list<TaggedListItem>& v) { value=v; return *this; }
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};
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#endif
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