beast cleanup and tidying:

* Replace custom types with C++11 <cstdint> types
* Fix sqlite integer intos and uses
* Fix String implicit integer constructors
* Escape the enclosing namespace in sqdb
* Replace contract checks with assert
* Make many header files compile independently
* Remove the dependence on beast_core.h in many places
* Remove unused or obsolete classes and functions
* Remove unused or obsolete macros
* Remove unused network functions and files
* Remove unused or obsolete classes:
  - ChildProcess
  - HighResolutionTimer
  - InterProcessLock
  - Throw
  - TrackedMutex
  - UntrackedMutex
  - XmlDocument
  - XmlElement
This commit is contained in:
Vinnie Falco
2014-03-22 09:43:11 -07:00
parent 5eb0aa2765
commit 3fbff6e620
203 changed files with 1427 additions and 7889 deletions

View File

@@ -50,7 +50,7 @@ public:
{
bassert (secondsRecurring >= 0);
LockType::ScopedLockType lock (m_mutex);
std::lock_guard <LockType> lock (m_mutex);
if (timer.m_isActive)
{
@@ -73,7 +73,7 @@ public:
//
void deactivate (DeadlineTimer& timer)
{
LockType::ScopedLockType lock (m_mutex);
std::lock_guard <LockType> lock (m_mutex);
if (timer.m_isActive)
{
@@ -96,7 +96,7 @@ public:
DeadlineTimer* timer (nullptr);
{
LockType::ScopedLockType lock (m_mutex);
std::lock_guard <LockType> lock (m_mutex);
// See if a timer expired
if (! m_items.empty ())
@@ -245,4 +245,4 @@ void DeadlineTimer::setRecurringExpiration (double secondsUntilDeadline)
m_manager->activate (*this, secondsUntilDeadline, when);
}
} // namespace beast
} // beast