beast cleanup and tidying:

* Replace custom types with C++11 <cstdint> types
* Fix sqlite integer intos and uses
* Fix String implicit integer constructors
* Escape the enclosing namespace in sqdb
* Replace contract checks with assert
* Make many header files compile independently
* Remove the dependence on beast_core.h in many places
* Remove unused or obsolete classes and functions
* Remove unused or obsolete macros
* Remove unused network functions and files
* Remove unused or obsolete classes:
  - ChildProcess
  - HighResolutionTimer
  - InterProcessLock
  - Throw
  - TrackedMutex
  - UntrackedMutex
  - XmlDocument
  - XmlElement
This commit is contained in:
Vinnie Falco
2014-03-22 09:43:11 -07:00
parent 5eb0aa2765
commit 3fbff6e620
203 changed files with 1427 additions and 7889 deletions

View File

@@ -24,8 +24,9 @@
#ifndef BEAST_ARRAYALLOCATIONBASE_H_INCLUDED
#define BEAST_ARRAYALLOCATIONBASE_H_INCLUDED
namespace beast
{
#include "../../../beast/HeapBlock.h"
namespace beast {
//==============================================================================
/**
@@ -37,7 +38,7 @@ namespace beast
It inherits from a critical section class to allow the arrays to use
the "empty base class optimisation" pattern to reduce their footprint.
@see Array, OwnedArray, SharedObjectArray
@see Array, SharedObjectArray
*/
template <class ElementType, class TypeOfCriticalSectionToUse>
class ArrayAllocationBase
@@ -129,6 +130,6 @@ public:
int numAllocated;
};
} // namespace beast
} // beast
#endif // BEAST_ARRAYALLOCATIONBASE_H_INCLUDED