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Make basic_seconds_clock::time_point atomic
* Just the rep is made atomic to workaround older compilers
This commit is contained in:
committed by
Nik Bougalis
parent
daccb5b4c0
commit
32a26a65d9
@@ -19,6 +19,7 @@
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#include <ripple/beast/clock/basic_seconds_clock.h>
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#include <ripple/beast/clock/basic_seconds_clock.h>
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#include <atomic>
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#include <cassert>
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#include <cassert>
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#include <chrono>
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#include <chrono>
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#include <condition_variable>
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#include <condition_variable>
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@@ -38,7 +39,7 @@ class seconds_clock_thread
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std::mutex mut_;
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std::mutex mut_;
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std::condition_variable cv_;
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std::condition_variable cv_;
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std::thread thread_;
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std::thread thread_;
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Clock::time_point tp_;
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std::atomic<Clock::time_point::rep> tp_;
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public:
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public:
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~seconds_clock_thread();
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~seconds_clock_thread();
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@@ -52,6 +53,8 @@ private:
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run();
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run();
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};
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};
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static_assert(std::atomic<std::chrono::steady_clock::rep>::is_always_lock_free);
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seconds_clock_thread::~seconds_clock_thread()
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seconds_clock_thread::~seconds_clock_thread()
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{
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{
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assert(thread_.joinable());
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assert(thread_.joinable());
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@@ -63,7 +66,8 @@ seconds_clock_thread::~seconds_clock_thread()
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thread_.join();
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thread_.join();
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}
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}
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seconds_clock_thread::seconds_clock_thread() : stop_{false}, tp_{Clock::now()}
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seconds_clock_thread::seconds_clock_thread()
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: stop_{false}, tp_{Clock::now().time_since_epoch().count()}
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{
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{
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thread_ = std::thread(&seconds_clock_thread::run, this);
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thread_ = std::thread(&seconds_clock_thread::run, this);
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}
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}
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@@ -71,8 +75,7 @@ seconds_clock_thread::seconds_clock_thread() : stop_{false}, tp_{Clock::now()}
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seconds_clock_thread::Clock::time_point
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seconds_clock_thread::Clock::time_point
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seconds_clock_thread::now()
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seconds_clock_thread::now()
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{
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{
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std::lock_guard lock(mut_);
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return Clock::time_point{Clock::duration{tp_.load()}};
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return tp_;
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}
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}
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void
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void
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@@ -83,8 +86,9 @@ seconds_clock_thread::run()
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{
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{
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using namespace std::chrono;
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using namespace std::chrono;
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tp_ = Clock::now();
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auto now = Clock::now();
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auto const when = floor<seconds>(tp_) + 1s;
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tp_ = now.time_since_epoch().count();
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auto const when = floor<seconds>(now) + 1s;
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if (cv_.wait_until(lock, when, [this] { return stop_; }))
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if (cv_.wait_until(lock, when, [this] { return stop_; }))
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return;
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return;
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}
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}
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