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Redesign CSF framework (RIPD-1361):
- Separate `Scheduler` from `BasicNetwork`. - Add an event/collector framework for monitoring invariants and calculating statistics. - Allow distinct network and trust connections between Peers. - Add a simple routing strategy to support broadcasting arbitrary messages. - Add a common directed graph (`Digraph`) class for representing network and trust topologies. - Add a `PeerGroup` class for simpler specification of the trust and network topologies. - Add a `LedgerOracle` class to ensure distinct ledger histories and simplify branch checking. - Add a `Submitter` to send transactions in at fixed or random intervals to fixed or random peers. Co-authored-by: Joseph McGee
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src/test/csf/Scheduler_test.cpp
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89
src/test/csf/Scheduler_test.cpp
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//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2017 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <BeastConfig.h>
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#include <ripple/beast/unit_test.h>
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#include <test/csf/Scheduler.h>
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#include <set>
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namespace ripple {
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namespace test {
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class Scheduler_test : public beast::unit_test::suite
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{
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public:
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void
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run() override
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{
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using namespace std::chrono_literals;
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csf::Scheduler scheduler;
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std::set<int> seen;
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scheduler.in(1s, [&]{ seen.insert(1);});
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scheduler.in(2s, [&]{ seen.insert(2);});
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auto token = scheduler.in(3s, [&]{ seen.insert(3);});
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scheduler.at(scheduler.now() + 4s, [&]{ seen.insert(4);});
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scheduler.at(scheduler.now() + 8s, [&]{ seen.insert(8);});
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auto start = scheduler.now();
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// Process first event
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BEAST_EXPECT(seen.empty());
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BEAST_EXPECT(scheduler.step_one());
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BEAST_EXPECT(seen == std::set<int>({1}));
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BEAST_EXPECT(scheduler.now() == (start + 1s));
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// No processing if stepping until current time
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BEAST_EXPECT(scheduler.step_until(scheduler.now()));
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BEAST_EXPECT(seen == std::set<int>({1}));
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BEAST_EXPECT(scheduler.now() == (start + 1s));
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// Process next event
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BEAST_EXPECT(scheduler.step_for(1s));
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BEAST_EXPECT(seen == std::set<int>({1,2}));
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BEAST_EXPECT(scheduler.now() == (start + 2s));
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// Don't process cancelled event, but advance clock
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scheduler.cancel(token);
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BEAST_EXPECT(scheduler.step_for(1s));
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BEAST_EXPECT(seen == std::set<int>({1,2}));
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BEAST_EXPECT(scheduler.now() == (start + 3s));
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// Process until 3 seen ints
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BEAST_EXPECT(scheduler.step_while([&]() { return seen.size() < 3; }));
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BEAST_EXPECT(seen == std::set<int>({1,2,4}));
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BEAST_EXPECT(scheduler.now() == (start + 4s));
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// Process the rest
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BEAST_EXPECT(scheduler.step());
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BEAST_EXPECT(seen == std::set<int>({1,2,4,8}));
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BEAST_EXPECT(scheduler.now() == (start + 8s));
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// Process the rest again doesn't advance
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BEAST_EXPECT(!scheduler.step());
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BEAST_EXPECT(seen == std::set<int>({1,2,4,8}));
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BEAST_EXPECT(scheduler.now() == (start + 8s));
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}
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};
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BEAST_DEFINE_TESTSUITE(Scheduler, test, ripple);
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} // namespace test
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} // namespace ripple
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