Tidy up test sources:

Test support classes are moved to beast/extras/test.
This commit is contained in:
Vinnie Falco
2016-05-07 07:08:21 -04:00
parent 24612eba4c
commit 036c3098f3
16 changed files with 173 additions and 151 deletions

View File

@@ -0,0 +1,206 @@
//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef BEAST_TEST_FAIL_STREAM_HPP
#define BEAST_TEST_FAIL_STREAM_HPP
#include <beast/async_completion.hpp>
#include <beast/bind_handler.hpp>
#include <beast/error.hpp>
#include <beast/websocket/teardown.hpp>
#include <beast/detail/get_lowest_layer.hpp>
namespace beast {
namespace test {
/** A stream wrapper that fails.
On the Nth operation, the stream will fail with the specified
error code, or the default error code of invalid_argument.
*/
template<class NextLayer>
class fail_stream
{
error_code ec_;
std::size_t n_ = 0;
NextLayer next_layer_;
void
fail()
{
if(n_ > 0)
--n_;
if(! n_)
throw system_error{ec_};
}
bool
fail(error_code& ec)
{
if(n_ > 0)
--n_;
if(! n_)
{
ec = ec_;
return true;
}
return false;
}
public:
using next_layer_type =
typename std::remove_reference<NextLayer>::type;
using lowest_layer_type =
typename beast::detail::get_lowest_layer<
next_layer_type>::type;
fail_stream(fail_stream&&) = default;
fail_stream& operator=(fail_stream&&) = default;
template<class... Args>
explicit
fail_stream(std::size_t n, Args&&... args)
: ec_(boost::system::errc::make_error_code(
boost::system::errc::errc_t::invalid_argument))
, n_(n)
, next_layer_(std::forward<Args>(args)...)
{
}
next_layer_type&
next_layer()
{
return next_layer_;
}
lowest_layer_type&
lowest_layer()
{
return next_layer_.lowest_layer();
}
lowest_layer_type const&
lowest_layer() const
{
return next_layer_.lowest_layer();
}
boost::asio::io_service&
get_io_service()
{
return next_layer_.get_io_service();
}
template<class MutableBufferSequence>
std::size_t
read_some(MutableBufferSequence const& buffers)
{
fail();
return next_layer_.read_some(buffers);
}
template<class MutableBufferSequence>
std::size_t
read_some(MutableBufferSequence const& buffers, error_code& ec)
{
if(fail(ec))
return 0;
return next_layer_.read_some(buffers, ec);
}
template<class MutableBufferSequence, class ReadHandler>
typename async_completion<
ReadHandler, void(error_code)>::result_type
async_read_some(MutableBufferSequence const& buffers,
ReadHandler&& handler)
{
error_code ec;
if(fail(ec))
{
async_completion<
ReadHandler, void(error_code, std::size_t)
> completion(handler);
next_layer_.get_io_service().post(
bind_handler(completion.handler, ec, 0));
return completion.result.get();
}
return next_layer_.async_read_some(buffers,
std::forward<ReadHandler>(handler));
}
template<class ConstBufferSequence>
std::size_t
write_some(ConstBufferSequence const& buffers)
{
fail();
return next_layer_.write_some(buffers);
}
template<class ConstBufferSequence>
std::size_t
write_some(ConstBufferSequence const& buffers, error_code& ec)
{
if(fail(ec))
return 0;
return next_layer_.write_some(buffers, ec);
}
template<class ConstBufferSequence, class WriteHandler>
typename async_completion<
WriteHandler, void(error_code)>::result_type
async_write_some(ConstBufferSequence const& buffers,
WriteHandler&& handler)
{
error_code ec;
if(fail(ec))
{
async_completion<
WriteHandler, void(error_code, std::size_t)
> completion(handler);
next_layer_.get_io_service().post(
bind_handler(completion.handler, ec, 0));
return completion.result.get();
}
return next_layer_.async_write_some(buffers,
std::forward<WriteHandler>(handler));
}
};
template<class NextLayer>
void
teardown(fail_stream<NextLayer>& stream,
boost::system::error_code& ec)
{
websocket_helpers::call_teardown(stream.next_layer(), ec);
}
template<class NextLayer, class TeardownHandler>
void
async_teardown(fail_stream<NextLayer>& stream,
TeardownHandler&& handler)
{
websocket_helpers::call_async_teardown(
stream.next_layer(), std::forward<TeardownHandler>(handler));
}
} // test
} // beast
#endif

View File

@@ -0,0 +1,36 @@
//
// Copyright (c) 2013-2016 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BEAST_TEST_SIG_WAIT_HPP
#define BEAST_TEST_SIG_WAIT_HPP
#include <boost/asio.hpp>
#include <condition_variable>
#include <mutex>
namespace beast {
namespace test {
/// Block until SIGINT or SIGTERM is received.
inline
void
sig_wait()
{
boost::asio::io_service ios;
boost::asio::signal_set signals(
ios, SIGINT, SIGTERM);
signals.async_wait(
[&](boost::system::error_code const&, int)
{
});
ios.run();
}
} // test
} // beast
#endif

View File

@@ -0,0 +1,119 @@
//
// Copyright (c) 2013-2016 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BEAST_TEST_STRING_STREAM_HPP
#define BEAST_TEST_STRING_STREAM_HPP
#include <beast/bind_handler.hpp>
#include <beast/error.hpp>
#include <boost/asio/buffer.hpp>
#include <boost/asio/io_service.hpp>
#include <string>
namespace beast {
namespace test {
/** A SyncStream and AsyncStream that reads from a string.
This class behaves like a socket, except that written data is simply
discarded, and when data is read it comes from a string provided
at construction.
*/
class string_stream
{
std::string s_;
boost::asio::io_service& ios_;
public:
string_stream(boost::asio::io_service& ios,
std::string s)
: s_(std::move(s))
, ios_(ios)
{
}
boost::asio::io_service&
get_io_service()
{
return ios_;
}
template<class MutableBufferSequence>
std::size_t
read_some(MutableBufferSequence const& buffers)
{
error_code ec;
auto const n = read_some(buffers, ec);
if(ec)
throw boost::system::system_error{ec};
return n;
}
template<class MutableBufferSequence>
std::size_t
read_some(MutableBufferSequence const& buffers,
error_code& ec)
{
auto const n = boost::asio::buffer_copy(
buffers, boost::asio::buffer(s_));
s_.erase(0, n);
return n;
}
template<class MutableBufferSequence, class ReadHandler>
typename async_completion<ReadHandler,
void(error_code, std::size_t)>::result_type
async_read_some(MutableBufferSequence const& buffers,
ReadHandler&& handler)
{
auto const n = boost::asio::buffer_copy(
buffers, boost::asio::buffer(s_));
s_.erase(0, n);
async_completion<ReadHandler,
void(error_code, std::size_t)> completion(handler);
ios_.post(bind_handler(
completion.handler, error_code{}, n));
return completion.result.get();
}
template<class ConstBufferSequence>
std::size_t
write_some(ConstBufferSequence const& buffers)
{
error_code ec;
auto const n = write_some(buffers, ec);
if(ec)
throw boost::system::system_error{ec};
return n;
}
template<class ConstBufferSequence>
std::size_t
write_some(ConstBufferSequence const& buffers,
error_code&)
{
return boost::asio::buffer_size(buffers);
}
template<class ConstBuffeSequence, class WriteHandler>
typename async_completion<WriteHandler,
void(error_code, std::size_t)>::result_type
async_write_some(ConstBuffeSequence const& buffers,
WriteHandler&& handler)
{
async_completion<WriteHandler,
void(error_code, std::size_t)> completion(handler);
ios_.post(bind_handler(completion.handler,
error_code{}, boost::asio::buffer_size(buffers)));
return completion.result.get();
}
};
} // test
} // beast
#endif

View File

@@ -0,0 +1,101 @@
//
// Copyright (c) 2013-2016 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BEAST_TEST_YIELD_TO_HPP
#define BEAST_TEST_YIELD_TO_HPP
#include <boost/asio/io_service.hpp>
#include <boost/asio/spawn.hpp>
#include <boost/optional.hpp>
#include <condition_variable>
#include <functional>
#include <mutex>
#include <thread>
namespace beast {
namespace test {
/** Mix-in to support tests using asio coroutines.
Derive from this class and use yield_to to launch test functions
inside coroutines. This is handy for testing asynchronous asio
code.
*/
class enable_yield_to
{
protected:
boost::asio::io_service ios_;
private:
boost::optional<boost::asio::io_service::work> work_;
std::thread thread_;
std::mutex m_;
std::condition_variable cv_;
bool running_ = false;;
protected:
/// The type of yield context passed to functions.
using yield_context =
boost::asio::yield_context;
enable_yield_to()
: work_(ios_)
, thread_([&]
{
ios_.run();
}
)
{
}
~enable_yield_to()
{
work_ = boost::none;
thread_.join();
}
/** Run a function in a coroutine.
This call will block until the coroutine terminates.
Function will be called with this signature:
@code
void f(yield_context);
@endcode
*/
template<class Function>
void
yield_to(Function&& f);
};
template<class Function>
void
enable_yield_to::yield_to(Function&& f)
{
{
std::lock_guard<std::mutex> lock(m_);
running_ = true;
}
boost::asio::spawn(ios_,
[&](boost::asio::yield_context do_yield)
{
f(do_yield);
std::lock_guard<std::mutex> lock(m_);
running_ = false;
cv_.notify_all();
}
, boost::coroutines::attributes(2 * 1024 * 1024));
std::unique_lock<std::mutex> lock(m_);
cv_.wait(lock, [&]{ return ! running_; });
}
} // test
} // beast
#endif

View File

@@ -0,0 +1,138 @@
//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#include <beast/unit_test/amount.hpp>
#include <beast/unit_test/global_suites.hpp>
#include <beast/unit_test/match.hpp>
#include <beast/unit_test/reporter.hpp>
#include <beast/unit_test/suite.hpp>
#include <beast/unit_test/debug_ostream.hpp>
#include <boost/program_options.hpp>
#include <iostream>
#include <vector>
#ifdef _MSC_VER
# ifndef WIN32_LEAN_AND_MEAN // VC_EXTRALEAN
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
# undef WIN32_LEAN_AND_MEAN
# else
# include <windows.h>
# endif
#endif
#include <cstdlib>
namespace beast {
namespace unit_test {
std::string
prefix(suite_info const& s)
{
if (s.manual())
return "|M| ";
return " ";
}
template<class Log>
void
print(Log& log, suite_list const& c)
{
std::size_t manual = 0;
for(auto const& s : c)
{
log <<
prefix (s) <<
s.full_name();
if(s.manual())
++manual;
}
log <<
amount(c.size(), "suite") << " total, " <<
amount(manual, "manual suite")
;
}
template<class Log>
void
print(Log& log)
{
log << "------------------------------------------";
print(log, global_suites());
log << "------------------------------------------";
}
} // unit_test
} // beast
// Simple main used to produce stand
// alone executables that run unit tests.
int main(int ac, char const* av[])
{
using namespace std;
using namespace beast::unit_test;
#ifdef _MSC_VER
{
int flags = _CrtSetDbgFlag (_CRTDBG_REPORT_FLAG);
flags |= _CRTDBG_LEAK_CHECK_DF;
_CrtSetDbgFlag (flags);
}
#endif
namespace po = boost::program_options;
po::options_description desc("Options");
desc.add_options()
("help,h", "Produce a help message")
("print,r", "Print the list of available test suites")
("suites,s", po::value<string>(), "suites to run")
;
po::positional_options_description p;
po::variables_map vm;
po::store(po::parse_command_line(ac, av, desc), vm);
po::notify(vm);
beast::debug_ostream log;
if(vm.count("help"))
{
log << desc;
}
else if(vm.count("print"))
{
print(log);
}
else
{
std::string suites;
if(vm.count("suites") > 0)
suites = vm["suites"].as<string>();
reporter r(log);
bool failed;
if(! suites.empty())
failed = r.run_each_if(global_suites(),
match_auto(suites));
else
failed = r.run_each(global_suites());
if (failed)
return EXIT_FAILURE;
return EXIT_SUCCESS;
}
}