mirror of
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* Include Sign.cpp in unity builds * Fix AnySecretKey publicKey and sign * Make AnyPublicKey copyable * Define op != for Slice * Overload op << for Slice * Overload op << for KeyType
70 lines
3.0 KiB
C++
70 lines
3.0 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <BeastConfig.h>
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#include <ripple/protocol/impl/AnyPublicKey.cpp>
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#include <ripple/protocol/impl/AnySecretKey.cpp>
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#include <ripple/protocol/impl/BuildInfo.cpp>
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#include <ripple/protocol/impl/ByteOrder.cpp>
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#include <ripple/protocol/impl/ErrorCodes.cpp>
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#include <ripple/protocol/impl/HashPrefix.cpp>
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#include <ripple/protocol/impl/Indexes.cpp>
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#include <ripple/protocol/impl/LedgerFormats.cpp>
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#include <ripple/protocol/impl/Quality.cpp>
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#include <ripple/protocol/impl/RippleAddress.cpp>
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#include <ripple/protocol/impl/Serializer.cpp>
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#include <ripple/protocol/impl/SField.cpp>
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#include <ripple/protocol/impl/Sign.cpp>
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#include <ripple/protocol/impl/SOTemplate.cpp>
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#include <ripple/protocol/impl/TER.cpp>
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#include <ripple/protocol/impl/TxFormats.cpp>
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#include <ripple/protocol/impl/UintTypes.cpp>
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#include <ripple/protocol/impl/STAccount.cpp>
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#include <ripple/protocol/impl/STArray.cpp>
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#include <ripple/protocol/impl/STAmount.cpp>
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#include <ripple/protocol/impl/STBase.cpp>
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#include <ripple/protocol/impl/STBlob.cpp>
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#include <ripple/protocol/impl/STInteger.cpp>
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#include <ripple/protocol/impl/STLedgerEntry.cpp>
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#include <ripple/protocol/impl/STObject.cpp>
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#include <ripple/protocol/impl/STParsedJSON.cpp>
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#include <ripple/protocol/impl/InnerObjectFormats.cpp>
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#include <ripple/protocol/impl/STPathSet.cpp>
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#include <ripple/protocol/impl/STTx.cpp>
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#include <ripple/protocol/impl/STValidation.cpp>
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#include <ripple/protocol/impl/STVar.cpp>
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#include <ripple/protocol/impl/STVector256.cpp>
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#include <ripple/protocol/tests/BuildInfo.test.cpp>
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#include <ripple/protocol/tests/InnerObjectFormats.test.cpp>
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#include <ripple/protocol/tests/Issue.test.cpp>
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#include <ripple/protocol/tests/Quality.test.cpp>
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#include <ripple/protocol/tests/RippleAddress.test.cpp>
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#include <ripple/protocol/tests/Serializer.test.cpp>
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#include <ripple/protocol/tests/STAmount.test.cpp>
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#include <ripple/protocol/tests/STObject.test.cpp>
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#include <ripple/protocol/tests/STTx.test.cpp>
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#if DOXYGEN
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#include <ripple/protocol/README.md>
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#endif
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