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* Track stats for ledger fetch and output * Reduce entries queried on timeout * Allow duplicate node requests on timeout * Don't query deep on timeout * Adjust latency tuning * Change high latency cutoff * Set absolute limit on reply entries * Small optimizations
174 lines
3.9 KiB
C++
174 lines
3.9 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef RIPPLE_SHAMAP_SHAMAPNODEID_H_INCLUDED
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#define RIPPLE_SHAMAP_SHAMAPNODEID_H_INCLUDED
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#include <ripple/protocol/Serializer.h>
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#include <ripple/basics/base_uint.h>
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#include <beast/utility/Journal.h>
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#include <ostream>
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#include <string>
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#include <tuple>
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namespace ripple {
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// Identifies a node in a half-SHA512 (256 bit) hash map
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class SHAMapNodeID
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{
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private:
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uint256 mNodeID;
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int mDepth;
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public:
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SHAMapNodeID ();
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SHAMapNodeID (void const* ptr, int len);
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bool isValid () const;
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bool isRoot () const;
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// Convert to/from wire format (256-bit nodeID, 1-byte depth)
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void addIDRaw (Serializer& s) const;
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std::string getRawString () const;
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bool operator== (const SHAMapNodeID& n) const;
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bool operator!= (const SHAMapNodeID& n) const;
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bool operator< (const SHAMapNodeID& n) const;
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bool operator> (const SHAMapNodeID& n) const;
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bool operator<= (const SHAMapNodeID& n) const;
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bool operator>= (const SHAMapNodeID& n) const;
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std::string getString () const;
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void dump (beast::Journal journal) const;
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// Only used by SHAMap and SHAMapTreeNode
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uint256 const& getNodeID () const;
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SHAMapNodeID getChildNodeID (int m) const;
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int selectBranch (uint256 const& hash) const;
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int getDepth () const;
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private:
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SHAMapNodeID (int depth, uint256 const& hash);
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static uint256 const& Masks (int depth);
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friend std::ostream& operator<< (std::ostream& out, SHAMapNodeID const& node);
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private: // Currently unused
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SHAMapNodeID getParentNodeID () const;
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};
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//------------------------------------------------------------------------------
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inline
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SHAMapNodeID::SHAMapNodeID ()
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: mDepth (0)
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{
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}
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inline
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int
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SHAMapNodeID::getDepth () const
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{
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return mDepth;
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}
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inline
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uint256 const&
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SHAMapNodeID::getNodeID () const
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{
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return mNodeID;
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}
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inline
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bool
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SHAMapNodeID::isValid () const
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{
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return (mDepth >= 0) && (mDepth <= 64);
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}
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inline
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bool
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SHAMapNodeID::isRoot () const
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{
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return mDepth == 0;
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}
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inline
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SHAMapNodeID
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SHAMapNodeID::getParentNodeID () const
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{
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assert (mDepth);
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return SHAMapNodeID (mDepth - 1,
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mNodeID & Masks (mDepth - 1));
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}
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inline
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bool
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SHAMapNodeID::operator< (const SHAMapNodeID& n) const
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{
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return std::tie(mDepth, mNodeID) < std::tie(n.mDepth, n.mNodeID);
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}
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inline
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bool
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SHAMapNodeID::operator> (const SHAMapNodeID& n) const
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{
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return n < *this;
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}
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inline
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bool
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SHAMapNodeID::operator<= (const SHAMapNodeID& n) const
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{
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return !(n < *this);
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}
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inline
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bool
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SHAMapNodeID::operator>= (const SHAMapNodeID& n) const
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{
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return !(*this < n);
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}
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inline
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bool
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SHAMapNodeID::operator== (const SHAMapNodeID& n) const
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{
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return (mDepth == n.mDepth) && (mNodeID == n.mNodeID);
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}
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inline
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bool
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SHAMapNodeID::operator!= (const SHAMapNodeID& n) const
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{
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return !(*this == n);
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}
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inline std::ostream& operator<< (std::ostream& out, SHAMapNodeID const& node)
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{
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return out << node.getString ();
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}
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} // ripple
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#endif
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