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156 lines
4.8 KiB
C++
156 lines
4.8 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <ripple/websocket/WebSocket04.h>
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#include <ripple/websocket/Handler.h>
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#include <ripple/websocket/Server.h>
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#include <boost/make_shared.hpp>
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#include <beast/weak_fn.h>
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namespace ripple {
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namespace websocket {
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char const* WebSocket04::versionName()
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{
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return "websocketpp 0.40";
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}
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void WebSocket04::handleDisconnect (Connection& connection)
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{
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connection.close (websocketpp::close::status::protocol_error,
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"overload");
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}
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void WebSocket04::closeTooSlowClient (
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Connection& connection,
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unsigned int timeout,
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std::string const& message)
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{
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connection.close (
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websocketpp::close::status::value (timeout), message);
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}
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bool WebSocket04::isTextMessage (Message const& message)
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{
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return message.get_opcode () == websocketpp::frame::opcode::text;
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}
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using HandlerPtr04 = WebSocket04::HandlerPtr;
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using EndpointPtr04 = WebSocket04::EndpointPtr;
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HandlerPtr04 WebSocket04::makeHandler (ServerDescription const& desc)
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{
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return std::make_shared <HandlerImpl <WebSocket04>> (desc);
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}
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EndpointPtr04 WebSocket04::makeEndpoint (HandlerPtr&& handler)
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{
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auto endpoint = std::make_shared <Endpoint> (std::move (handler));
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endpoint->set_open_handler (
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[endpoint] (websocketpp::connection_hdl hdl) {
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if (auto conn = endpoint->get_con_from_hdl(hdl))
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endpoint->handler()->on_open (conn);
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});
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endpoint->set_close_handler (
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[endpoint] (websocketpp::connection_hdl hdl) {
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if (auto conn = endpoint->get_con_from_hdl(hdl))
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endpoint->handler()->on_close (conn);
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});
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endpoint->set_fail_handler (
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[endpoint] (websocketpp::connection_hdl hdl) {
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if (auto conn = endpoint->get_con_from_hdl(hdl))
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endpoint->handler()->on_fail (conn);
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});
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endpoint->set_pong_handler (
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[endpoint] (websocketpp::connection_hdl hdl, std::string data) {
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if (auto conn = endpoint->get_con_from_hdl(hdl))
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endpoint->handler()->on_pong (conn, data);
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});
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endpoint->set_http_handler (
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[endpoint] (websocketpp::connection_hdl hdl) {
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if (auto conn = endpoint->get_con_from_hdl(hdl))
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endpoint->handler()->http (conn);
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});
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endpoint->set_message_handler (
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[endpoint] (websocketpp::connection_hdl hdl,
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MessagePtr msg) {
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if (auto conn = endpoint->get_con_from_hdl(hdl))
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endpoint->handler()->on_message (conn, msg);
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});
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endpoint->set_send_empty_handler (
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[endpoint] (websocketpp::connection_hdl hdl) {
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if (auto conn = endpoint->get_con_from_hdl(hdl))
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endpoint->handler()->on_send_empty (conn);
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});
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endpoint->init_asio();
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return endpoint;
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}
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template <>
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void ConnectionImpl <WebSocket04>::setPingTimer ()
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{
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if (pingFreq_ <= 0)
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return;
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if (auto con = m_connection.lock ())
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{
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auto t = boost::posix_time::seconds (pingFreq_);
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auto ms = t.total_milliseconds();
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con->set_timer (
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ms,
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std::bind (
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beast::weak_fn (&ConnectionImpl <WebSocket04>::pingTimer,
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shared_from_this()),
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beast::asio::placeholders::error));
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}
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}
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boost::asio::io_service::strand& WebSocket04::getStrand (Connection& con)
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{
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return *con.get_strand();
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}
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template <>
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void Server <WebSocket04>::listen()
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{
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m_endpoint->listen (desc_.port.ip, desc_.port.port);
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m_endpoint->start_accept();
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auto c = m_endpoint->get_io_service ().run ();
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WriteLog (lsWARNING, WebSocket)
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<< "Server run with: '" << c;
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}
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std::unique_ptr<beast::Stoppable> makeServer04 (ServerDescription const& desc)
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{
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return std::make_unique <Server <WebSocket04>> (desc);
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}
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} // websocket
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} // ripple
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