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36 lines
984 B
C++
36 lines
984 B
C++
#ifndef ECHO_HANDLER_HPP
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#define ECHO_HANDLER_HPP
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#include "../../src/websocket_connection_handler.hpp"
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#include <boost/shared_ptr.hpp>
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#include <string>
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#include <vector>
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namespace websocketecho {
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class echo_handler : public websocketpp::connection_handler {
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public:
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echo_handler() {}
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virtual ~echo_handler() {}
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// The echo server allows all domains is protocol free.
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bool validate(websocketpp::session_ptr client);
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// an echo server is stateless. The handler has no need to keep track of connected
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// clients.
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void connect(websocketpp::session_ptr client) {}
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void disconnect(websocketpp::session_ptr client,const std::string &reason) {}
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// both text and binary messages are echoed back to the sending client.
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void message(websocketpp::session_ptr client,const std::string &msg);
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void message(websocketpp::session_ptr client,
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const std::vector<unsigned char> &data);
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};
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typedef boost::shared_ptr<echo_handler> echo_handler_ptr;
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}
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#endif // ECHO_HANDLER_HPP
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