Files
rippled/include/xrpl/basics/Resolver.h
Bart 1eb0fdac65 refactor: Rename ripple namespace to xrpl (#5982)
This change renames all occurrences of `namespace ripple` and `ripple::` to `namespace xrpl` and `xrpl::`, respectively, as well as the names of test suites. It also provides a script to allow developers to replicate the changes in their local branch or fork to avoid conflicts.
2025-12-11 16:51:49 +00:00

53 lines
1.0 KiB
C++

#ifndef XRPL_BASICS_RESOLVER_H_INCLUDED
#define XRPL_BASICS_RESOLVER_H_INCLUDED
#include <xrpl/beast/net/IPEndpoint.h>
#include <functional>
#include <vector>
namespace xrpl {
class Resolver
{
public:
using HandlerType =
std::function<void(std::string, std::vector<beast::IP::Endpoint>)>;
virtual ~Resolver() = 0;
/** Issue an asynchronous stop request. */
virtual void
stop_async() = 0;
/** Issue a synchronous stop request. */
virtual void
stop() = 0;
/** Issue a synchronous start request. */
virtual void
start() = 0;
/** resolve all hostnames on the list
@param names the names to be resolved
@param handler the handler to call
*/
/** @{ */
template <class Handler>
void
resolve(std::vector<std::string> const& names, Handler handler)
{
resolve(names, HandlerType(handler));
}
virtual void
resolve(
std::vector<std::string> const& names,
HandlerType const& handler) = 0;
/** @} */
};
} // namespace xrpl
#endif