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42 lines
1.6 KiB
C++
42 lines
1.6 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <beast/module/core/maths/Random.h>
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namespace ripple {
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namespace RadixMap {
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typedef SHAMap Table;
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typedef SHAMapItem Item;
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// Utility functions for RadixMap::Table (a.k.a. SHAMap) unit tests
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/** Returns a pseudo random Table item. */
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std::shared_ptr <Item> make_random_item (beast::Random& r);
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/** Adds a set of random items to the Table.
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@param n The number of items to add.
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@param t The table to add the items to.
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@param r A pseudo random number generator.
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*/
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void add_random_items (std::size_t n, Table& t, beast::Random& r);
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}
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}
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