Files
rippled/beast/chrono/manual_clock.h
Vinnie Falco f63cf33118 New unit_test framework:
* Header-only!
* No external dependencies or other beast modules
* Compilation options allow for:
  - Stand-alone application to run a single test suite
  - Stand-alone application to run a set of test suites
  - Global suite of tests inline with the host application
  - Disable test suite generation completely
* Existing tests reworked to use the new classes
2014-03-21 18:00:37 -07:00

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2.7 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef BEAST_CHRONO_MANUAL_CLOCK_H_INCLUDED
#define BEAST_CHRONO_MANUAL_CLOCK_H_INCLUDED
#include "abstract_clock.h"
namespace beast {
/** Manual clock implementation.
This concrete class implements the @ref abstract_clock interface and
allows the time to be advanced manually, mainly for the purpose of
providing a clock in unit tests.
@tparam The length of time, in seconds, corresponding to one tick.
*/
template <class Duration, bool IsSteady = true>
class manual_clock : public abstract_clock <Duration>
{
public:
using typename abstract_clock <Duration>::rep;
using typename abstract_clock <Duration>::duration;
using typename abstract_clock <Duration>::time_point;
explicit manual_clock (time_point const& t = time_point (Duration (0)))
: m_now (t)
{
}
bool is_steady () const
{
return IsSteady;
}
time_point now () const
{
return m_now;
}
#if 0
std::string to_string (time_point const& tp) const
{
std::stringstream ss;
ss << tp.time_since_epoch() << " from start";
return ss.str ();
}
#endif
/** Set the current time of the manual clock.
Precondition:
! IsSteady || t > now()
*/
void set (time_point const& t)
{
//if (IsSteady)
m_now = t;
}
/** Convenience for setting the time using a duration in @ref rep units. */
void set (rep v)
{
set (time_point (duration (v)));
}
/** Convenience for advancing the clock by one. */
manual_clock& operator++ ()
{
m_now += duration (1);
return *this;
}
private:
time_point m_now;
};
}
#endif